Games using the Same Board
The board used for this game has 8 row(s), 8 column(s), 64 cells/squares.
007 Chess. A variant where you also move your opponents pieces. (8x8, Cells: 64)
10 Minute Melee. Score as many points during 10 minutes of time with regular chessset. (8x8, Cells: 64)
10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64)
123456 Chess. Uses 2 dices for each player and 2 checkers for each player, in addition to normal chess pieces. (8x8, Cells: 64)
2Choice Chess. You can tell opponent which pieces he can move. (8x8, Cells: 64)
3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64)
3FewShogi Chess. Like Chess but 3 Shogi per side. (8x8, Cells: 64)
3to2: A 3D flavour in orthodox chess. Missing description (8x8, Cells: 64)
64 triangles. Missing description (8x8, Cells: 64)
67876. Missing description
8-Piece Chess. (Queen's Army chess, all 8 Back Rank Pieces different).
8x8 adaptation. Missing description
A Wizard for GAME-Code Generation. A tutorial on using the Play-Test Applet for automating Game Courier presets.
AAUUGHH! Chess. After every move, there's a 1 in 18 chance of the rules switching to another in a list of variants. (8x8, Cells: 64)
Abalonian Chess. johnnyluken. (8x8, Cells: 64)
ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. (8x8, Cells: 64)
Abstract Chess
. Pieces are represented by stacks of different heights.
Accessory Chess
. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available.
Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64)
Adjutant Chess (8x8)
. Introducing the Adjutant that can slide like a queen, but on the same square colour only (with zrf).
Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64)
Advancement Chess. kevintucker88.
AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64)
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64)
Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64)
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64)
Alapo 8x8. Missing description (8x8, Cells: 64)
Aldress. A flight of fancy into the alternate history of chess.
All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64)
All-mate Chess. Pieces are captured by having them `checkmated'. (8x8, Cells: 64)
All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64)
Allthought Chess. Variant of Thinktank Chess with Berolina Pawns. (8x8, Cells: 64)
Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64)
Alpaca Chess
. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf).
Alternate Promotion Chess. Pieces promoted at one end of the board are promoted further at the other. (8x8, Cells: 64)
Alternative Chess
. A drop variant with one single external piece per player (many to choose from). Zillions (zrf) program available.
Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64)
Amazone Chess. Queen may also move as a knight. (8x8, Cells: 64)
Ambiguous Chess. A modest variant, similar to Refusal Chess. (8x8, Cells: 64)
Amontillado. Pieces have combined `halfling' powers, going half the usual distance. (8x8, Cells: 64)
ancient chess. a antidevelopment of chess. (8x8, Cells: 64)
Ancient world war. Missing description (8x8, Cells: 64)
Anemic Chess. A more anemic version of Chess that replaces riders with weaker short-range pieces.
Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64)
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64)
Anti-Chess
. Lose all your pieces to win.
Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64)
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!)
Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64)
Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64)
Anti-Prechess. The opponent must place your piece on the board. (8x8, Cells: 64)
Antimatter Chess. Missing description (8x8, Cells: 64)
Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64)
Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. (8x8, Cells: 64)
Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64)
Argess. White and Black have different starting positions. (8x8, Cells: 64)
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64)
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers.
Arktur. Two kings and randomized setup. (8x8, Cells: 64)
Army making. Missing description (8x8, Cells: 64)
Arrangement Chess
. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf).
Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64)
Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64)
Assideum
. Game on 8 by 8 board with differenly moving pieces.
Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64)
Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64)
Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64)
Asymmetrical chess.
Diaonal chess (well balanced) variant with 8 pawns per player.
Ataturk Chess. One of your pieces in addition to your King is royal (your vice-president), and it can be changed. (8x8, Cells: 64)
Atlantis Chess. Instead of moving, a player may remove an square from the edges of the board. (8x8, Cells: 64)
Atomic chess. Pieces explode when captured. (8x8, Cells: 64)
Augmented Chess. Players give standard chess pieces small additional movement possibilities from predescribed set. (8x8, Cells: 64)
Augmented Half Chess. Pieces can go half as far, but then are augmented with additional movement possibilitie. (8x8, Cells: 64)
Augmented Knights. Knights receive different additional movement possibilities. (8x8, Cells: 64)
Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!)
Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64)
Aviation Chess
. Legan's Aviation Chess, popular during WWI, featuring the Aviator piece (with zrf).
Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64)
Backwards Stalemate Chess. Missing description (8x8, Cells: 64)
Balad
. The way figures can move is dynamic, determined by their 'powers'.
Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64)
Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64)
Barasi Chess. Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. (8x8, Cells: 64)
Bario. Pieces are undefined until they move. (8x8, Cells: 64)
Barion
. A variant of the chess variant Bario.
Baseline chess. Start chess with main pieces in different order on baselines. Overview of several variants. (8x8, Cells: 64)
Baseline chess with Fischer rules. Start with dropping major pieces on baseline, a variant that uses rules from Fischer Random Chess but is not random. (8x8, Cells: 64)
Basic Chess
. Variable baseline chess without drawing lots. Restrict Rooks to a and h files, and King to d or e files.
Basilisk Chess
. Introducing the Basilisk cannon, with standard pieces (zrf exists).
Bastardo
. 4-player game.
Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
Battler Chess. Game with powerful King, and improved Bishops, Knights and Pawns. (8x8, Cells: 64)
Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64)
Beginners Chess. Missing description (8x8, Cells: 64)
Benedict Chess. Instead of being captured, enemy pieces switch sides. (8x8, Cells: 64)
Bennekom Double Move Chess. Move twice per turn with the same piece. (8x8, Cells: 64)
Berolina Chess. Different moving pawns. (8x8, Cells: 64) (Recognized!)
Berolina Grid Chess. Combination of Berolina Chess and Grid Chess. (8x8, Cells: 64)
Berserker Pawns. Pawns may go berserk to protect their King and once per game in addition. (8x8, Cells: 64)
Beyond Chess (tm). Commercial variant with dynamic board. (8x8, Cells: 64)
Billiards progressive chess. Progressive chess variant where queens and bishops bounce against the edges of the board. (8x8, Cells: 64)
Bishogi. An attempt to take the FIDE army further towards Shogi than Chessgi does. (8x8, Cells: 64)
Bishop Knight Morph Factor. Missing description (8x8, Cells: 64)
The Black Ghost. Black gets a teleporting Ghost piece that can not capture to balance White's first move advantage. (8x8, Cells: 64)
Blackjack chess. Win also if the value of pieces you have is exactly 21 points. (8x8, Cells: 64)
Bland Chess. Chess with no diagonal moves. (8x8, Cells: 64)
Blindfold Chess
. One of the oldest chess variants, where one of the players is blindfolded (zrf available).
Blue Chip Chess. A chip, moved each turn by the players, denotes a square where pieces may not go to. (8x8, Cells: 64)
Blue Queen on 64 and 80. Blue Queen belongs to both sides.
Bluff Chess. Players moving their pieces into danger may risk losing the game. (8x8, Cells: 64)
Blunderbuss Chess. Pieces are poorer shots than in Rifle Chess. (8x8, Cells: 64)
BomberChess. A pawn may be exploded, removing pieces on all 8 adjacent squares. (8x8, Cells: 64)
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64)
Breakthrough Chess. Pieces must "break through" a zone of neutral blocks. (8x8, Cells: 64)
Brett Rules. Different mobility of queens, rooks, and bishops and a different winning condition. (8x8, Cells: 64)
Brickchucking Chess. Pieces cannot move backwards, but do give check/mate backwards.
Brotherhood Chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64)
Builder chess. Introducing the Builder. (8x8, Cells: 64)
Building Chess. Variant that starts with a board of 25 squares, but each player adds a square after their move. (8x8, Cells: 64)
Burden of royality. Missing description
Burden of the royality. Inspired by Evolution Chess. (8x8, Cells: 64)
Burmese Traditional Chess. An article that discusses chess as it was played in Burma. (8x8, Cells: 64)
Byelorussian Cheskers. Crossover between chess and Russian draughts. (8x8, Cells: 64)
Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64)
Cancellation Rules. Capturing results in left-over pieces based on the difference in point values of the two pieces. (8x8, Cells: 64)
Cannibal Chess and Absorption Chess. Pieces gain the powers of a piece they take. (8x8, Cells: 64)
Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64)
Capped Pawns (Bemützte Bauern). Pawns have a double step once in their career.
Captive Kings. Created to obtain more wins and less draws with an anti-chess chess rule.
Capture or kill. Missing description (8x8, Cells: 64)
Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64)
Capture-the-King. Missing description (8x8, Cells: 64)
Card Bet Chess. Betting chess with cards telling you which moves are OK. (8x8, Cells: 64)
Card Chess. Cards determine which player makes a move. (8x8, Cells: 64)
Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64)
Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64)
Cassandra Chess. Prophesy the doom of opposing pieces two turns in advance to capture them. (8x8, Cells: 64)
CastleChess. White must prevent black from castling. (8x8, Cells: 64)
Castling in Chess 960. New castling rules for Fischer Random Chess. (8x8, Cells: 64)
Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64)
Cavalier Chess. All pieces except queens have some kind of knight-movement. (8x8, Cells: 64)
Cavalry Chess. A once popular variant from the 1920's where every piece has additional jumping moves. (8x8, Cells: 64)
Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64)
Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64)
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64)
Cerimon Chess. Recover pieces by checking with a like piece. (8x8, Cells: 64)
Cetran Chess 2. Missing description (8x8, Cells: 64)
CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64)
Chafl. combines Chess with Tafl. (8x8, Cells: 64)
Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64)
Chakra. Variant with fairy pieces and transmitters that can transport pieces. (8x8, Cells: 64)
Chamaeleon
. Multiplayer variant with pieces moving differently depending on square color.
Chameleon Chess Redux. Missing description (8x8, Cells: 64)
Chance Chess. Commercial game: cards determine what piece you can move. (8x8, Cells: 64)
Chaos
. A strange Chess variant designed to baffle onlookers.
Chaos Chess
. Commercial chess variant with cards that modify chess rules.
Chaos Chess. Pieces are placed randomly everywhere on the board before the game starts. (8x8, Cells: 64)
Chaotenschach. Players start the game by making a secret setup on their own half of the board. (8x8, Cells: 64)
Chaotic (Polymorphous) Chess. Play Chess with dice and flip the dice each turn to mutate the pieces. (8x8, Cells: 64)
Chaotic Chess. Missing description (8x8, Cells: 64)
Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64)
Charles Gilman Modest Variants. Missing description (8x8, Cells: 64)
Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! (8x8, Cells: 64)
Chatter Chess. Variant based on the idea of line chatter where rider pieces can switch to other friendly pieces' lines of movement. (8x8, Cells: 64)
Chaturanga. The first known variant of chess. (8x8, Cells: 64)
Chaturanga - Four Kings - Double Mate. Missing description (8x8, Cells: 64)
Chaturanga for four players.. Oldest multiplayer chess variant. (8x8, Cells: 64) (Recognized!)
Chaturanga with minor changes. A series of variants based on the (according to many) earliest form of Chess. (8x8, Cells: 64)
Chaughts. A mixture of chess and international draughts. (8x8, Cells: 64)
Chazz. Only kings and pawns. Pawns can move backwards. (8x8, Cells: 64)
Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64)
Cheaters' Chess. Missing description (8x8, Cells: 64)
CHECK 11 ~ Original Vision ~. 11 different original factions, chosen secretly, each with extra powers when few pieces remain.
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64)
Checker-Pawn Chess. Pawns are replaced by Anglo-American Checkers pieces. (8x8, Cells: 64)
Checkers Chess. Pieces move initially only forwards. (8x8, Cells: 64)
Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64)
Checkismate. Put the King in check to win. (8x8, Cells: 64)
Checkless Chess. No piece may cross a square where it gives check. (8x8, Cells: 64)
CheGo. Drop chess pieces on the board to control the largest number of squares. (8x8, Cells: 64)
Chelma. A cross between Chess and Halma. (8x8, Cells: 64)
Cheshire Cat Chess. Squares are disappearing. (8x8, Cells: 64)
Chesica. Game from the 19th Century combining elements of Checkers and Chess. (8x8, Cells: 64)
Cheskers. Cross-variant between chess and checkers. (8x8, Cells: 64)
Chess 2. Missing description
Chess 2. Different armies, a new winning condition, and duels. (8x8, Cells: 64)
Chess 2000. Chess on 8 by 8 board with knight/rook and knight/bishop pieces. (8x8, Cells: 64)
Chess 4.5. Missing description (8x8, Cells: 64)
Chess 960. Randomized setup; also known as Fischer Random Chess. (8x8, Cells: 64)
Chess Evolved Online. A comercial chess variant with collectable gaming pieces.
Chess in the Round. 1970's commercial variant that allows turning corners with the Rook and Queen. (8x8, Cells: 64)
Chess Is Wild. Pieces acquire special moves in the inner 16 squares. (8x8, Cells: 64)
Chess Latrunculi duo milia et septum. Chess with dragon horse and dragon king movements for bishops and rooks. (8x8, Cells: 64)
Chess Olympic. Some pieces move differently. (8x8, Cells: 64)
Chess on Ice. Missing description (8x8, Cells: 64)
Chess on Steroids. Pieces increase their powers with those of the pieces they capture. (8x8, Cells: 64)
The Chess Plus Deck
. Traditional chess spliced with Dvorak cards.
The Chess Plus Plus Deck
. Chess with special cards. Free!!
Chess Poker. Like poker, but players are dealt a hand of pieces instead of cards.
Chess Variants Training
. A site that helps you improve at Chess variants.
Chess Variants with Inverse Capture. Several variants around the idea that captures are done in the manner of the captured piece. (8x8, Cells: 64)
Chess vs checkers. Missing description (8x8, Cells: 64)
Chess Wars 1- The Party. Missing description (8x8, Cells: 64)
Chess Wars 2.2- The Raid. Missing description (8x8, Cells: 64)
Chess Wars 3.1- Island Hopping. The long-awaited continuation of the Chess Wars series! (8x8, Cells: 64)
Chess with a Fool. Missing description (8x8, Cells: 64)
Chess with checkers added. Add checkers in front of the pawns. (8x8, Cells: 64)
Chess with Mixed Pawns. Four normal and four Berolina pawns per player. (8x8, Cells: 64)
Chess with Promoters. Missing description (8x8, Cells: 64)
Chess with Quantum Bishops. Bishops move orthogonally along both paths and end up where a normal bishop would end up. (8x8, Cells: 64)
Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64)
Chess+. Players choose when and where to place their pieces behind the pawns.
Chess++. Some pieces are made more powerful, some less. (8x8, Cells: 64)
Chess36. Game with invisible piece set up.
Chess480. Missing description (8x8, Cells: 64)
Chess960.com
. Talk about Chess960 with other members.
Chess960x3. Variant of Chess960. (8x8, Cells: 64)
Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64)
Chessembly. Open Board Setup, Free Placement Chess. (8x8, Cells: 64)
Chessgi. Drop the pieces you take from your opponent. (8x8, Cells: 64)
Chessling
. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces.
ChessNim. Drop chess pieces and reduce the number of unattacked squares on the board. (8x8, Cells: 64)
ChessWar
. Strategic game played with chess pieces.
Chess_AB. Pawns may move backwards; and may promote to captured pieces. (8x8, Cells: 64)
Cheversi. A mix of chess pieces and reversi-like strategy. (8x8, Cells: 64)
Cheversi Solitaire. Solitaire version of Cheversi. (8x8, Cells: 64)
Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64)
Chigorin Chess. White has knights instead of bishops and a chancellor for his queen; black has bishops instead of knights. (8x8, Cells: 64)
Chimera Chess. Missing description
Chivalrous Attrition
. Two knights jump over and may not go to visited squares. (8x8, Cells: 64)
Chogi. A step further further to shogi from chess. (8x8, Cells: 64)
Chogi
. Cross between Shogi and Chess.
Chosen Chess. Move a piece you chose last turn, then choose a piece to move next turn. (8x8, Cells: 64)
Chutes and Ladders Chess. Game played on two boards with two sets with user placed and removed chutes and ladders connecting the boards. (8x8, Cells: 64)
Circe Chess. Captured pieces return to their original square. (8x8, Cells: 64)
Circe Progressive Chess. Combination of Circe and Progressive Chess. (8x8, Cells: 64)
Circular Chess
. D. Reynolds's Circular Chess, a modern version of a Byzantine variant (with zrf).
Citadel. Simple chess variant from early 20th century on 45 degrees turned board. (8x8, Cells: 64)
Claustrophobia Chess. game is lost if King has no space to move.
Clear of knights chess. Missing description (8x8, Cells: 64)
Cleopatra Chess. No captures, but your Cleopatra (Queen) can seduce opposing pieces to your side. (8x8, Cells: 64)
Clockwork Orange Chess. Captured pieces are replaced with non-capturing counterparts. (8x8, Cells: 64)
Closing Time. During certain turns, you must move pieces out of a central area of the board (`the pub'). (8x8, Cells: 64)
Cold War Chess. A long and very challanging game against all odds.
Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64)
Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64)
Combat Chess II. A wargame-like chess variant. (8x8, Cells: 64)
Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64)
Combining Knightmare Chess. When a single piece other than a Pawn or a King captures, it combines with that piece into a Knightmare either side may move. (8x8, Cells: 64)
Combo Modern Day Chess. Guard replaces the Queen. (8x8, Cells: 64)
Communist Chess. When you capture an opponent's piece, you must destroy one of your own pieces of the same type. (8x8, Cells: 64)
Companion Chess. Missing description (8x8, Cells: 64)
Compromise Chess. Propose five moves and your opponent selects one for you. (8x8, Cells: 64)
Conditional Chess. In addition to a normal move, a player states a move that is executed if a certain condition holds. (8x8, Cells: 64)
Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64)
Configuration Chess
. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf).
Confusion Chess 1b. Every piece is replaced by something roughly equivalent that moves strangely. (8x8, Cells: 64)
Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64)
Consider the Bishop.... A Game of Curiosity and Etiquette. (8x8, Cells: 64)
Construction. Chess pieces are modelled after construction vehicles. (8x8, Cells: 64)
Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings.
Contemporary Random Chess. Missing description (8x8, Cells: 64)
Contrast Chess. Pieces lose or gain strength depending on the colour of the square they stand on. (8x8, Cells: 64)
Conversion Chess. A co-chess variant. (8x8, Cells: 64)
Copycat Chess. New piece added which copies move of just-moved piece. (8x8, Cells: 64)
Coregal Chess. Both kings and queens are royal. (8x8, Cells: 64)
Corner Chess. Two or four player chess variant on 8 by 8 board with pieces starting in the corners. (8x8, Cells: 64)
Corner-square chess. Taking is only allowed when your king is on a cornersquare. (8x8, Cells: 64)
Cosmic Chess. Macrocosm and microcosm. (8x8, Cells: 64)
Cost Progressive Chess. Pieces cost varing amounts of movement points to move, and each turn you get more movement points to move them with. (8x8, Cells: 64)
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64)
Cowardly Crew. After a capture, adjacent pieces can change sides. (8x8, Cells: 64)
Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!)
Crazyhouse Kriegspiel. Combines Crazyhouse with Kriegspiel. (8x8, Cells: 64)
Crazyhouse No Retreat Morphy Chess. Missing description (8x8, Cells: 64)
Creating Hexagonal Board Graphics. Missing description (8x8, Cells: 64)
Crowd Chess 1: Safety in Numbers. More pieces can occupy the same square - you can only form or move to a crowd by a non-capturing move. (8x8, Cells: 64)
Crowd Chess 2: All Go Together. More pieces can occupy the same square and share the same fate. (8x8, Cells: 64)
Crown
. Players secretly decide whether their king or queen (who moves like the king) is royal.
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64)
Cruise Pawns. Pawns can shoot away like cruise missiles. (8x8, Cells: 64)
Crushed Chess. After every 10 turns, the perimeter disappears.
The crushing conquerers. another experimental chess with different armies army. (8x8, Cells: 64)
csipgs Chess. Design and buy new chess pieces during play. (8x8, Cells: 64)
Culverin Chess
. Introducing the Culverin cannon, which is dropped among standard pieces (zrf exists).
Cursed Chess. Squares where a piece is taken become forbidden for the capturing player. (8x8, Cells: 64)
CwDA: the Shatranjian Shooters. Missing description (8x8, Cells: 64)
Cylindrical Chess. Sides of the board are supposed to be connected. (8x8, Cells: 64)
Czech Chess. Drop pawns by checking the King. (8x8, Cells: 64)
d10 Chess. Roll a ten sided die (d10) every turn to determine which pieces may be moved. (8x8, Cells: 64)
Dark Chess variants. Possible other rules for Dark(ness) Chess. (8x8, Cells: 64)
Darkness Chess. You have only limited information on where your opponents pieces are. (8x8, Cells: 64)
Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64)
The Day the Chessboard Stood Still. Missing description (8x8, Cells: 64)
Deception Chess. Each piece has two identities, Cloak and concealed Base.
DemiChess. Most pieces have about half the strength as in normal chess. (8x8, Cells: 64)
DemiChess Revisited. Updated information on DemiChess. (8x8, Cells: 64)
DemiRifleChess. Rifle Chess where most pieces have about half the strength as in normal chess. (8x8, Cells: 64)
Deployment. The initial setup of the pieces is open but hidden from the other player. (8x8, Cells: 64)
Descent Chess. Start with a King and two Pawns, then move or drop one of the remaining pieces. (8x8, Cells: 64)
Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64)
Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64)
Diagonal Chess. Board turned 45 degrees. (8x8, Cells: 64)
Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns.
Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64)
Diagonal pawn chess. Pawns always move diagonally, whether capturing or not.
Diagonal Quadrant Chess. Pieces start in two of the four by four quadrants of the board. (8x8, Cells: 64)
Diamond Chess. Based on orthodox chess but rotated 45 degrees (invented in 1886). (8x8, Cells: 64)
Diamondback Chess. Pieces start in corners. (8x8, Cells: 64)
Dice chess (wikipedia rules)
. Dice chess using 2 dice, wikipedia rules.
Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64)
Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64)
Diceless Chessgammon. Move all pieces off the opponents side of the board. (8x8, Cells: 64)
Dimensional Chess. Missing description (8x8, Cells: 64)
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64)
Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64)
The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64)
Displacement Chess 2. The most logical step for the evolution of standard Chess: flexible castling and interchange of king and queen for one side. (8x8, Cells: 64)
Divided Forces Chess. Half of your army starts on the other side of the board. (8x8, Cells: 64)
Dodo Chess. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64)
Doppleganger Chess. Pieces and their doppelgangers are connected for capture and promotion! (8x8, Cells: 64)
Double Hammer Chess. Missing description (8x8, Cells: 64)
Double Moves. Move your opponent's pieces after moving your own.
Double Skak. Four player chess variant on 8 by 8 board. (8x8, Cells: 64)
Double-Ended Chess. Captures are by withdrawal and approach. (8x8, Cells: 64)
Doublebarrel Chess
. Introducing the Doublebarrel piece, a lethal cannon relative with amazing tactical capabilities (Zillions file downloadable).
Doublemove chess. Move twice per turn, with by King capture, not checkmate. (8x8, Cells: 64)
Doublestep Chess and Doubletime Chess. Missing description (8x8, Cells: 64)
Douglas Modern chess. A chess variant with a more interesting start position, leading to more action.
Dracula and the Zombies. Missing description (8x8, Cells: 64)
Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece.
Dragoon Chess
. An attempt to make Chess more strategic by making pieces more mobile.
Drawless Chess. Simple rules are added to make draws impossible. (8x8, Cells: 64)
Drunken Fist Chess. Alternate between choosing and randomly selecting a move. (8x8, Cells: 64)
Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64)
Duck Soup Chess. Pawns on turnwise randomly determined colored squares cannot be taken. (8x8, Cells: 64)
Duggan's Fantasy Chess. Game where usual pieces become mercenaries, horsemen, golems, assassins and adapts. (8x8, Cells: 64)
Duggan's Fantasy Chess (revised). Revised and Improved version of fantasy Chess variant. (8x8, Cells: 64)
Duluth Chess. 5 minor changes to Western chess that can affect all stages of the game.
Dune Chess
. Chess variant based on the Dune novels of Frank Herbert.
Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64)
Dutch Chess. Different objective and piece movements with orthodox chess set. (8x8, Cells: 64)
Dynamo Chess. You pull and push pieces around and off the board. (8x8, Cells: 64)
Dynasty Chess. Missing description (8x8, Cells: 64)
EChess. (Micro) Evolutionary CHESS game.
Edge Chess
. Pieces can stand on the edges of squares.
Edgehog Chess. Three Chess variants featuring John Driver's edge-loving piece the Edgehog. (8x8, Cells: 64)
Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64)
Emulation Chess. Pieces have no move of their own, but move instead like adjacent pieces of either side. (8x8, Cells: 64)
En Passant Chess. All pieces can be taken en passant. (8x8, Cells: 64)
Endgame. Players start out with 16 pawns and gain pieces via promotion. (8x8, Cells: 64)
Enemy Progressive chess. Make one normal move and an increasing number of moves with enemy pieces. (8x8, Cells: 64)
Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64)
Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. (8x8, Cells: 64)
English Progressive Chess. White moves once, black twice, white three times, etc. Series ends when a check is given. (8x8, Cells: 64)
Enochian Chess. Four-player team variant of the Golden Dawn. (8x8, Cells: 64)
Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64)
Entropy Chess. Every move, you may move an enemy piece to an unattacked square. (8x8, Cells: 64)
Equinox chess. A game with well crafted openings.
Euqorab. Anti-Baroque. (8x8, Cells: 64)
European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. (8x8, Cells: 64)
Evolution Chess. Game where pieces add the abilities of pieces they capture. (8x8, Cells: 64)
Execute! the Game
. Pieces have unique abilities and uses dice-based combat.
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64)
Exile Chess. Missing description (8x8, Cells: 64)
Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64)
Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64)
Extended squares Chess. Some areas of adjacent squares of the board can be seen as one cell. (8x8, Cells: 64)
Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!)
Extra Move Chess. Double-move variant based on limitations of Zillions of Games. (8x8, Cells: 64)
Fabulous Flying Kittens. Toroidal board using three warp lines with 8 corners tied together. (8x8, Cells: 64)
Fair-Chess. A chess variant to play with handicaps for different ratings. (8x8, Cells: 64)
Falling Off. `Captured' pieces do not disappear, but get momentum, and can fall off the edge of the board. (8x8, Cells: 64)
Fearful fairies.
An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64)
Feeble Chess to Weakest Chess. Pieces are weakenend as they must use a turn to change direction or flip between taking and non-taking mode. (8x8, Cells: 64)
Feint Chess. Every second piece is unable to capture - it just threatens. (8x8, Cells: 64)
The Fellowship of the Ring. White may win by carrying a 'ring' to the other side of the board. (8x8, Cells: 64)
Fetch Chess. Double-move game where the Cat (who may be a 3rd player) may or may not fetch your pawns back. (8x8, Cells: 64)
Fianchetto Chess. Rooks and bishops switched in opening setup. (8x8, Cells: 64)
Fibonacci (Sequence) Chess. Move your opponent's pieces on certain turns. (8x8, Cells: 64)
Fibonacci Chess. Players can make multiple moves per turn, the number determined by the fast growing Fibonacci sequence. (8x8, Cells: 64)
Fifo Chess. Each square acts as a First-In-First-Out queue. (8x8, Cells: 64)
Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64)
Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces.
Fighting Kings. The King has switched places with the King Pawn - The King is now a fighting piece. And the pawn must be protected. (8x8, Cells: 64)
File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64)
FireFighter Chess. A game where one piece is a secret fire fighter with special powers. (8x8, Cells: 64)
Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)
Fischer Random Chess
. David A. Wheeler's page on Fischer Random Chess.
Fischer-Benko Chess. Three pieces are placed randomly, the other five by the players.
Fish Chess. Pawns can move backwards without capturing. (8x8, Cells: 64)
Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64)
Flexible Chess (F-chess)
. The light pieces can move from any empty first rank square (with zrf).
Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64)
Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64)
Fog of War Chess. Players can only see certain squares. Plays on a computer application. (8x8, Cells: 64)
Follow the King!. Pieces must make the same move as their King. (8x8, Cells: 64)
For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64)
Force Field Chess. Missing description (8x8, Cells: 64)
Forchess
. Four player chess variant on 8 by 8 board.
Foreign Policy Chess. Chess variant on 8 by 8 board with armies of unequal strength. (8x8, Cells: 64)
Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64)
Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64)
Four seasons chess.. Medieval multiplayer chess variant on 8 by 8 board. (8x8, Cells: 64)
Frankenstein and the Werewolf. Missing description (8x8, Cells: 64)
Free Castling Rule. Less restrictive castling rules. (8x8, Cells: 64)
Free Placement. Game starts with players alternatingly placing pieces on board. (8x8, Cells: 64)
Free-for-All Chess. Player's may move either their own or their opponent's pieces. (8x8, Cells: 64)
French revolution chess. Advanced pawns threaten the noble pieces. (8x8, Cells: 64)
Froghouse. Like Bughouse except each team has a Black, White, and Green. Green goes "in between", namely after white but before black. (8x8, Cells: 64)
Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64)
FTM Chess: Follow the Mover. After a normal move, you may move a piece to the vacated square. (8x8, Cells: 64)
Fugue. Based on Ultima and Rococo this game has pieces that capture in unusual ways. (8x8, Cells: 64)
Full Cavalry. Rooks are replaced by Lancers and castling is still legal.
Full House. Missing description (8x8, Cells: 64)
Gadsden's Toroidal Chess. Edges of the board are considered to be adjacent. (8x8, Cells: 64)
The Game for the Trees. Pieces grow on the board, occupying multiple squares. (8x8, Cells: 64)
The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64)
Ghast knights. Missing description (8x8, Cells: 64)
Ghostrider Chess.. Missing description (8x8, Cells: 64)
Gigachess II. Evolution of Gigachess (2001).
Give & Take Chess. After setting up pieces, players must capture each turn. (8x8, Cells: 64)
Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Gladiator Chess. Missing description (8x8, Cells: 64)
Goldchess and Silverchess. Standard board and setup, but new moves for pieces. (8x8, Cells: 64)
Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64)
Goliath Chess. Pieces can shoot after they have captured. (8x8, Cells: 64)
Good and Evil Chess. Missing description (8x8, Cells: 64)
Good vs. Evil Chess. The epic struggle between good and evil, on a chessboard. (8x8, Cells: 64)
Goodchess. Missing description (8x8, Cells: 64)
Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64)
Grand Alamos Chess. FIDE, but with an initial setup reminiscent of Grand Chess.
The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64)
Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64)
Great battle. based off ultimate battle chess. (8x8, Cells: 64)
Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64)
great battle 3rd edition. Another great battle variant! (8x8, Cells: 64)
Greek Progressive Chess. Make at most one move more than your opponent in his last turn. (8x8, Cells: 64)
Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64)
Grid Chess. Always move to a different 2 by 2 square part of the board. (8x8, Cells: 64)
Groundskeeper Chess. Missing description (8x8, Cells: 64)
Guard Chess, or Islandic Chess. Guarded pieces cannot be captured. (8x8, Cells: 64)
Hafts. A denser Draughts, but with pieces only capturing those bound to the opposite colour. (8x8, Cells: 64)
Half Bughouse. Another name for Anywhere Chess. (8x8, Cells: 64)
Half Chess. Pieces have approximately half their usual movement possibilities. (8x8, Cells: 64)
Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64)
Halflings Chess. Game where all pieces (except Knights) are Halflings. (8x8, Cells: 64)
Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64)
Hammer Chess. Minor pieces have increased movement possibilities. (8x8, Cells: 64)
Haunted Chess. Missing description (8x8, Cells: 64)
Haynie's Game of Leapers. On 8 by 8 board with several pieces that can jump. (8x8, Cells: 64)
Haynie's high power fairy chess 64. With orthodox chess set but different stronger movements for most pieces. (8x8, Cells: 64)
Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64)
Hecatomb. Each player has 31 queens and one king. (8x8, Cells: 64)
Hecatomb promotion. Missing description (8x8, Cells: 64)
Heraldic Extinction Chess. Win by taking a pair of pieces that started on the same line in the opening setup. (8x8, Cells: 64)
Hero and Superhero Chess. The King's Pawn is replaced by a Hero (moves like any other piece on your side on the board) or a Superhero (improved Hero). (8x8, Cells: 64)
Hero's Chess. A chess with very different pieces. (8x8, Cells: 64)
Hidden Random Chess. This is a two-player game that incorporates the element of chance in chess.
Highcastle chess. All pieces can castle. (8x8, Cells: 64)
Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64)
Hindustani Chess. 19th century Indian game. (8x8, Cells: 64)
Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move.
Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64)
Hitpoint Chess 1. Pieces have hitpoints, like in a wargame. (8x8, Cells: 64)
Hobbit Chess
. Two variants, 8x8 and 9x9, using hobbits as superpawns.
Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64)
Hockey Chess. Missing description (8x8, Cells: 64)
Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64)
Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64)
Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64)
Horseman's Chess. Game where pieces mount and dismount.
Hostage Chess. Pieces taken are held hostage and can be exchanged against other pieces and then dropped. (8x8, Cells: 64) (Recognized!)
Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
HyperModern Shatranj. Missing description (8x8, Cells: 64)
Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64)
Hypnotic Chess. You may move opposing pieces your pieces attack. (8x8, Cells: 64)
I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64)
IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64)
Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64)
ICBM Chess. I(inter)-C(hess)B(oard) M(issle) Chess, where you can throw a piece to capture as well as make normal moves. (8x8, Cells: 64)
Ice Age Chess. Every 20th move, the board freezes and ice cubes appear on almost every empty square. (8x8, Cells: 64)
iChess. Missing description (8x8, Cells: 64)
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64)
If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64)
Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64)
Imposter Chess
. Exchange captured pieces in order to move Kings in different ways.
Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64)
Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64)
Infima. Missing description
Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64)
Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64)
Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64)
Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64)
Invisible King Chess. Opponent can't see where you moved your king to. (8x8, Cells: 64)
The Iron Knight. A number of variants with uncapturable pieces. (8x8, Cells: 64)
It is what it is chess. Missing description (8x8, Cells: 64)
It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64)
Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. (8x8, Cells: 64)
Jack-Be-Nimble Chess. Jumping pieces have to learn how before they jump tall pieces. (8x8, Cells: 64)
Jedi Chess. Maharajah and the Sepoys modified with a Star Wars theme. (8x8, Cells: 64)
Jinn Chess. Pieces start off the board, and game is divided into a placement phase and a traditional play phase. (8x8, Cells: 64)
Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64)
Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions.
Jungles and Mountains Chess. Chess with hindering terrain that must be removed to free up piece movement. (8x8, Cells: 64)
Jurassic Chess. Dinosaur based chess variant played with regular chess pieces. (8x8, Cells: 64)
Juxtaposition Chess. Pawns and Pieces switch places with pseudo-pieces throughout the game. (8x8, Cells: 64)
A Kamikaze Pawns Chess. Missing description
Kar Ouk
. A variation of Khmer Chess (.rar unix archive file).
King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64)
King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64)
King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64)
King with a Shotgun. Twice each game, the King can make a non-moving Rook capture. (8x8, Cells: 64)
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64)
King's progressive chess. Players may make a number of moves in a turn, depending on row where king is on. (8x8, Cells: 64)
King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64)
King's speech.
360 random positions with the King always exposed and vulnerable.
King-Power. garr8903.
Kingchess. Players may drop groups of unplaced pieces instead of moving. (8x8, Cells: 64)
Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64)
Kings. A modest variant with more than one king. (8x8, Cells: 64)
Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64)
Knavish Shatranj.
Shatranj with Knaves and Debtors. (8x8, Cells: 64)
Knight Chase. Game played on with two Knights on a Chessboard with differing goals. (8x8, Cells: 64)
Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64)
Knight-Riding Chess. Missing description (8x8, Cells: 64)
Knightmate. Win by mating the knight. (8x8, Cells: 64)
Knights Chess. Queen, Rook and Bishop may also jump as a knight.
Knights of the Round Table. Missing description (8x8, Cells: 64)
Knockoff Chess.
Chess with pieces that push each other around and off the board.
KonoSuba Chess variant. Missing description
Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64)
Kung Fu Chess
. Simultaneous movement in chess variant as an action and thinking game.
Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64)
Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64)
Lancelot. Missing description (8x8, Cells: 64)
Lancers Chess. chess with lancer piece, lancers instead of knights.
Lao Tzu Chess. www.schemingmind.com. (8x8, Cells: 64)
Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64)
Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64)
Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. (8x8, Cells: 64)
Leapers, Benders, Riders, and Crooks. Missing description
Leapfrog Chess
. The pawn can leap over any man in its initial two-step move (with zrf).
Legler's Chess. Modest 1926 variant using an Archbishop and a Chancellor. (8x8, Cells: 64)
Lemurian Shatranj.
Missing description (8x8, Cells: 64)
Lene Hau Chess. Pieces take several turns for doing one move, going only one square per turn. (8x8, Cells: 64)
Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64)
Lifeform Chess. Instead of individual units, pieces are parts of the body of a giant animal. (8x8, Cells: 64)
Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64)
Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64)
Link to: Metapontum
. Cooperative chessvariant on hexagonal board.
Link to: Rainbowchess
. Cards determine which pieces are placed on the board.
Lion Chess. Replaces the riders in Chess with hoppers.
LiQi. Very Strong Chess. (8x8, Cells: 64)
Liquid Chess. Missing description
Little Great Chess. Chess on an 8 by 8 board with lots of new pieces, and rules like prisoner exchanges, throne ascensions, reinforcements. (8x8, Cells: 64)
Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64)
Ludus Equitum (hidden). Game designed in style of Society of Creative Anachronism.
Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64)
M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64)
Mad King Chess. Missing description (8x8, Cells: 64)
Mad Mate
. Wooden set for chessgi: captured pieces change hands and can be used as reinforcement.
Mad Queen Shogi. Missing description (8x8, Cells: 64)
Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64)
Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64)
The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64)
Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64)
Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64)
Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64)
Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!)
Magneticpawns Chess
. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. R