The Chess Variant Pages
Custom Search





Super Maharadscha

Introduction

In this very old game the following condition is always satisfied - "A carefully playing black player should be able to win" Hans L. Bodlaender. Thus game to become not interesting. With the purpose of strengthening of the game for white, it is offered to strengthen power of the Maharadscha.

Setup

The Black has the Orthodox of chess pieces. The White has the Maharadscha.

Pieces

Maharadscha has moves like M = Queen + Knight + Camel (jumps one diagonally and two straight). All pieces of the Black are wellknown Orthodox Chess pieces.

Rules

The game follows the standard Classical Chess rules but pawns can not be promoted. White drops the Maharadscha on a square only in the White side of a board (a1-a4 and a1-h1). Than Black and White move alternately. Object of the game for both players is to checkmate the opponent. Example:

1.Md3 (threatening Md5 or Mf5 checkmat) e6

2. Mb5 - a6; 3. M : a8? - Nc6! Tsugtsvang and Black wins.

Notes

I don`t think so it is something new. But may be with new powerful Maharadscha game will be little more interesting.



This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Namik Zade.
Web page created: 2006-05-02. Web page last updated: 2006-05-02