Winning In A Different Way
0-9
- 10 Minute Melee. Missing description Author: Nick Wolff. Inventor: Mason Green.
- 10 Minute Melee. Score as many points during 10 minutes of time with regular chessset. (8x8, Cells: 64) By Mason Green.
- 123456 Chess. Missing description Author: Nick Wolff. Inventor: (zzo38) A. Black.
A
- Accounting Chess . Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). By Dan Troyka.
- Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
- Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
- All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64) By Daniil Frolov.
- Andy's Chess. Missing description By andrewthepawn.
- Annihilation I. Capture all non-royal units without checking the king. Author: Ed Friedlander.
- Annihilation II. Capture all enemy units except the uncapturable king. Author: Ed Friedlander.
- Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64) Author: Kieran Child.
- Anti-Chess. Lose all your pieces to win. Author: Fergus Duniho.
- Anti-King Chess. Each player has both a King and an Anti-King to protect. Play it! Author: Tony Quintanilla. Inventor: Peter Aronson.
- Anti-King Chess . Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. By Peter Aronson.
- Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
- Anti-King Chess I. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
- Anti-King Chess II. Win by putting your opponent's Anti-King out of check. Author: Fergus Duniho and Tony Quintanilla. Inventor: Peter Aronson.
- Anti-King Chess II. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
- Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
- Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
- Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
- Arktur Chess. Random first ranks, two kings. Author: Ed Friedlander. Inventor: Peter Riessen.
- Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64) By Terry H. Jones.
- Assassin Chess. Shoot chess without royalty and with pawns that cannot be shot by line movers. Author: Ed Friedlander. Inventor: Jed Stone.
- Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. Author: Ed Friedlander. Inventor: Hubert Philips.
- Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hubert Philips.
- Assault Chess. Play twice; which can win as White against a weakened Red faster? Author: Ed Friedlander. Inventor: João Pedro Neto.
- Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64) By Fergus Duniho.
- Assimilation Chess. Play this variant in which pieces assimilate the powers of captured pieces. By Fergus Duniho.
- Ataturk Chess. Players may announce a different piece to be royal. (8x8, Cells: 64) By Ralph Betza.
B
- Bachelor Chess. All pieces promote. Win in the usual way or by joining king and queen. Author: Ed Friedlander. Inventor: Doug Chatham.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
- Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Bastille Chess . Win by clearing your opponent's fortress. Author: Peter Aronson.
- Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
- Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
- Bedlam. Play this hybrid of Fusion Chess, Metamorph Chess, and Chessgi. By Fergus Duniho.
- Beginners Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
- Blackjack chess. Win also if the value of pieces you have is exactly 21 points. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Blackjack Chess. If the point value of your remaining units totals 21, you win. Author: Ed Friedlander. Inventor: Henk Breugem.
- Blackjack Chess. Reduce the point value of your pieces to exactly 21 points and win the game. Or do it the old-fashioned way. Author: Jeremy Gabriel Good and Adrian Alvarez de la Campa. Inventor: Henk Breugem.
- Blue Chess. White and Black have additional, differing victory conditions. Author: Ed Friedlander.
- Blue Chess or Deep Blue Vs. Kasparov Chess. Tribute to a famous game with three shades of blue and different options for each player to achieve a win. Author: Jeremy Gabriel Good.
- Bluff Chess. Players moving their pieces into danger may risk losing the game. (8x8, Cells: 64) By Robbie Manson.
- BordahBee, A Two-Board Game (two 8x8 boards). Missing description (2x(8x8), Cells: 128) By Gary K. Gifford.
- Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
C
- Capped Pawn Chess. White must checkmate with a move of the KBP or lose. Author: Ed Friedlander.
- Capture the Flag Chess. As in the kids' tag game. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
- Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
- Castle Chess . White must prevent black from castling. Author: Uwe Wiedemann.
- CastleChess. White must prevent black from castling. (8x8, Cells: 64) Author: Éric Angelini.
- Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
- Center of Attention Chess. In addition to regular rules, win by moving your King to a center square. Author: Ed Friedlander. Inventor: Johan Richter.
- Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
- Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
- Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64) By Francois Tremblay.
- Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Chaturanga. The first known variant of chess. (8x8, Cells: 64) Author: Fergus Duniho.
- Cheapmate Chess . Mate your opponent with an illegal move. By Robert Price.
- Cheapmate Chess. You may make one illegal move in order to checkmate. Author: Ed Friedlander. Inventor: Robert Price.
- Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64) By Robert Price.
- CHECK 11. 11 different original factions, chosen secretly, each with extra powers when few pieces remain. By Paul Thierry TESSA.
- Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
- Checkismate. Put the King in check to win. (8x8, Cells: 64) By Andrew LeRoy.
- CheGo. Drop chess pieces on the board to control the largest number of squares. (8x8, Cells: 64) By Alfred Pfeiffer.
- Chesica. Game from the 19th Century combining elements of Checkers and Chess. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frederick S. Copley.
- Chesica . Game from the 19th Century combining elements of Checkers and Chess. Author: Peter Aronson. Inventor: Frederick S. Copley.
- Chess Addresses. Missing description Author: Ed Friedlander. Inventor: Veli Toukomies.
- Chess on the Rainbows. Players must retain a piece on all 6 colors of a 6-color board.
- Chess on the Rainbows. Six different colors light up the board. You have to keep a piece on each color throughout... Author: Jeremy Gabriel Good.
- Chess without pawns . Variant where only kings can take and no pawns are used. Author: Mats Winther. Inventor: Vladislav Rapetsky.
- Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
- Chess-Merels. Lining up three units in a row captures the last enemy unit moved. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
- Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64) By Robert Price.
- Chessapawn . Game where all pieces move forward and a win is by promoting. By Robert Price.
- Chessling. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces. Author: Peter Aronson. Inventor: How-Hie Ling.
- Chessling . Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces. Author: Marek14 . Inventor: How-Hie Ling.
- ChessNim. Drop chess pieces and reduce the number of unattacked squares on the board. (8x8, Cells: 64) By Alfred Pfeiffer.
- ChessNim. Drop chess pieces and reduce the number of unattacked squares on the board. Author: Doug Chatham. Inventor: Alfred Pfeiffer.
- ChessVariants.zrf. 17 variants in 1 file. By (zzo38) A. Black.
- Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64) Author: Topher Gayle. Inventor: Topher Gayle and Tom Tracy.
- Chivalrous Attrition. Two knights jump over and may not go to visited squares. (8x8, Cells: 64) Inventor: William F. Bultas.
- Claustrophobia Chess. game is lost if King has no space to move. By Thomas .
- Cleopatra Chess . No captures, but your Cleopatra (Queen) can seduce opposing pieces to your side. By Dan Troyka.
- Co-Regal Chess. Take the enemy King/Queen and checkmate the remaining monarch to win. By Tank .
- Codrus. Missing description Author: Ed Friedlander.
- Cold War Chess. A long and very challanging game against all odds. By Kutasi Márton.
- Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64) By Saleh Waziruddin.
- Connect Chess. Win by connecting the opposite ranks with a chain of mutually supporting units. Inventor: João Pedro Neto.
- Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64) By João Pedro Neto.
- Connected Chess. Pieces are removed when they are no longer adjacent to any other piece. By Dan Troyka.
- The Consuls. Chess with two Kings and Pawns that can capture as Bishop, Knight, and Rook on the enemy side. By Albert Lee.
- Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
- Contramatic Chess. You must not check the opposing king, or leave him in check. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Coregal Chess. Both kings and queens are royal. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Coregal Chess . Both kings and queens are royal. Author: Uwe Wiedemann. Inventor: Vernon Rylands Parton.
- Coregal Chess. King and Queen(s) are royal. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Coregal Chess 2. King and Queen(s) are royal. Queens may not cross a square under attack. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
- Crown. Players secretly decide whether their king or queen (who moves like the king) is royal. Inventor: L. U. Kisljuk.
- Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
D
- d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64) By Maurice Dekker.
- Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
- Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
- Deep Blue versus Kasparov. White and Black each have their own way of winning.
- Defensive Chess. White king is not royal, and Red units (except king) cannot go beyond the midline. If White has not won by 50 moves, Red wins. Author: Ed Friedlander.
- Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. Author: Ed Friedlander. Inventor: Uwe Wiedemann.
- Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Uwe Wiedemann.
- Desertion Chess . When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. By Uwe Wiedemann.
- Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64) By George William Duke.
- Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. By George William Duke.
- Diceless Chessgammon. Move all pieces off the opponents side of the board. (8x8, Cells: 64) By Ralph Betza.
- Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
- The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Disguised King I. A secret royal pawn must be protected. Author: Ed Friedlander. Inventor: Henk Breugem.
- Disguised King II. Win by capturing the secret royal pawn. Author: Ed Friedlander. Inventor: Hans L. Bodlaender.
- Dodo Chess. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
- Dutch Chess. Different objective and piece movements with orthodox chess set. (8x8, Cells: 64) Author: Gerben Dirksen.
- Dutch Chess . Different objective and piece movements with orthodox chess set. Author: Uwe Wiedemann.
- Dutch Chess. Pawns start on the back ranks and move as queens. Author: Ed Friedlander.
E
- Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64) By Sergey Sirotkin.
- Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
- Exclusive Chess. Mate is only allowed if there is a unique way to do so. Author: Hans L. Bodlaender. Inventor: Theodor Steubel.
- Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
- Expansion chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64) By Lev Grigoriev.
- Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64) By Miguel Villa.
- Extinction Chess . Download this file to see this game played in the 2003 Multivariant Tournament! Author: Michael Nelson and Tony Quintanilla. Inventor: R. Wayne Schmittberger.
- Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière. Inventor: R. Wayne Schmittberger.
- Extinction Chess. Win by capturing every piece of the same type. (Recognized!) Author: Fergus Duniho and Antoine Fourrière. Inventor: R. Wayne Schmittberger.
F
- The Fellowship of the Ring . White may win by carrying a 'ring' to the other side of the board. By Robert Price.
- The Fellowship of the Ring. White may win by carrying a 'ring' to the other side of the board. (8x8, Cells: 64) By Robert Price.
- Fellowship of the Ring Puzzles. Several problems based on the Fellowship of the Ring variant. By Robert Price.
- Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces. Author: Jeff Gibson. Inventor: Tony Berard.
- Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Fluidity chess. No displacement capture, all non-royal pieces take by cutting through or bypassing. (8x8, Cells: 64) By Lev Grigoriev.
- Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64) By George William Duke.
- Forward Chess . Download these files to play Forward Chess with Zillions of Games! By Michael Nelson.
- Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64) By Michael Nelson.
- Fusion Chess. Variant in which pieces may merge together or split apart. (8x8, Cells: 64) By Fergus Duniho.
- Fusion Chess. Play this variant in which pieces combine and split apart. By Fergus Duniho.
- Fussball Chess . Win by moving a piece to the starting square of the king of the opponent. Author: Uwe Wiedemann.
G
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Give & Take Chess. After setting up pieces, players must capture each turn. (8x8, Cells: 64) By Mark Thompson.
- Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
- Glory Chess. A pawn on the seventh rank checks. Author: Ed Friedlander. Inventor: Tony Paletta.
- The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Grand Crossing Chess. Win by getting your king to the opposite side. Author: Ed Friedlander. Inventor: Henk Breugem.
H
- Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64) By David Fisher.
- Heraldic Extinction Chess. Win by taking a pair of pieces that started on the same line in the opening setup. (8x8, Cells: 64) By Hans L. Bodlaender.
- Hermit Chess. Play vs opponent making increasing numbers of random moves. Author: Ed Friedlander. Inventor: Karl Scherer.
- High Chess. Drawn games are instead won by the player whose King is closest to the centre. By Grant Sinclair.
- Hindustani Chess. 19th century Indian game. Author: Tony Quintanilla and John Ayer. Inventor: _unknown.
- Hindustani Chess. 19th century Indian game. (8x8, Cells: 64) Author: John Ayer. Inventor: _unknown.
I
- Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
- Illusionary Piece Chess . A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. By Peter Aronson.
- Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64) By Peter Aronson.
- Incognito Chess. In addition to the King, one Pawn is secretly royal. Author: Ed Friedlander. Inventor: Ralph Betza.
- Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
- Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64) Author: David Howe. Inventor: Alexandre Muñiz and David Howe.
- Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
J
- Junta Chess. The king and his knights are the junta. Author: Ed Friedlander. Inventor: Tony Paletta.
K
- Kamikaze III. If the lone queen checks, she wins. Author: Ed Friedlander.
- Kar Ouk. A variation of Khmer Chess (.rar unix archive file). By Yu Ren Dong.
- Khmer Chess:Kar Ouk . First check the opponent's Khun (King) , you win the game. By Yu Ren Dong.
- Kick the King. What happens if we remove check and stalemate rules and win by taking the king? By Michiel de Bondt.
- Killer Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King of the Hill. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- King's Guard Chess. Missing description By Graeme C Neatham.
- Kinglet. Play Kinglet, where you win by capturing all pawns. Author: Greg Strong. Inventor: Vernon Rylands Parton.
- Kinglet. Win by taking all the pawns of the opponent. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Kinglet . Win by taking all the pawns of the opponent. Author: Uwe Wiedemann. Inventor: Vernon Rylands Parton.
- Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Kingmaker Chess. The first pawn to reach the opposite rank promotes to the enemy king. Author: Ed Friedlander. Inventor: Tony Paletta.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
- Knightmate. Win by mating the knight. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- Knightmate. Play Knightmate, where you win by mating the Knight. Author: Greg Strong.
- KnightMate Chess. The knight, not the kings, is royal. Author: Ed Friedlander. Inventor: Bruce Zimov.
- Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
- Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64) By Danny Purvis.
L
- Lancelot. Missing description (8x8, Cells: 64) By Stan Druben.
- Last Rook Chess. King and last remaining rook are both royal. Author: Ed Friedlander. Inventor: Tony Paletta.
- LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
- LiQi . Very Strong Chss. By Larry L. Smith.
- Lord of the Rings Chess. Missing description Author: Ed Friedlander. Inventor: Robert Price.
- Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Losing Chess. Play this variant with the object of being stalemated on Jocly. Author: Michel Gutierrez and Jérôme Choain.
- Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. Author: Antoine Fourrière.
- Losing Chess. Captures are mandatory, object is to be unable to move. Author: Ed Friedlander.
M
- Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64) By Charles Gilman.
- Magna Carta Chess. lack has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. Author: Peter Aronson. Inventor: Charles Gilman.
- Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. Author: Ed Friedlander. Inventor: Charles Gilman.
- Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64) By Dan Troyka.
- Mesmer Chess . ach player has a Mesmerist piece that can move opposing pieces it attacks. By Dan Troyka.
- Mesmer Chess. Missing description Author: Ed Friedlander. Inventor: Dan Troyka.
- Mesmer Chess. Introduces a new piece, the mesmerist, which can control how opposing pieces move. Author: Jeremy Gabriel Good. Inventor: Dan Troyka.
- Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64) By Flynn Leek.
- Metapontum . Cooperative chessvariant on hexagonal board. Author: Hans L. Bodlaender. Inventor: Hans Theo Frenkel.
- Mexican King Chess. Win the usual way or by making it safely to Mexico. Author: Ed Friedlander.
- Mock Chess. No royal piece, mandatory captures. Author: Ed Friedlander.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Monochrome Chess. All units are of the same color. Win by accumulating captures. Author: Ed Friedlander. Inventor: Andrew Looney.
- Monochrome Chess . All pieces are the same color. Players move pieces on their side of the board. Author: David Howe. Inventor: Andrew Looney.
- Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
- Mystery Chess. An imperfect information variant you can play online with Game Courier. Author: Fergus Duniho. Inventor: Ross Gillies.
N
- Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
- Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Nemoroth. A Visit to. Ralph visits Nemoroth in a dream, and reports a game by its greatest champion. By Ralph Betza.
- Neutral King Chess . V.R. Parton's game where two armies share a King both must try to mate. Author: Peter Aronson. Inventor: Vernon Rylands Parton.
- Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. Author: Antoine Fourrière. Inventor: Vernon Rylands Parton.
- Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Vernon Rylands Parton.
- Neutral King Chess. Missing description Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Numericron Chess. Score points by attacking enemy units. Author: Ed Friedlander. Inventor: Bruce Trove.
O
- Odds Chess . Ways of giving a weaker opponent better odds. Author: Roger Cooper.
- Odds Chess. Ways of giving a weaker opponent better odds. (8x8, Cells: 64) Author: Roger Cooper.
- Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
- Outpost Chess. Win by occupying a designated square in enemy territory for one move. Author: Ed Friedlander.
P
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
- Palace Ninja Guards . A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Palindromic Chess. Play until the position on the board is the reversed of the starting postion. (8x8, Cells: 64) By David Howe.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. Author: Tony Quintanilla. Inventor: Becca Rabong.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64) and Becca Rabong. Inventor: Becca Rabong.
- Pawn-Only Chess. Training chess variant. Only pawns, first promotion wins. (8x8, Cells: 64) Author: Pavel Tikhomirov.
- Pawn-Only Chess . Training chess variant. Only pawns, first promotion wins. Author: Marek14 .
- Pawn-Only Chess . Training chess variant. Only pawns, first promotion wins. Author: Uwe Wiedemann.
- Pawns-to-Kings Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
- Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
- Poison Pawn Chess. Capture the wrong pawn and you lose. Author: calebmcc111. Inventor: Samay Raina.
- Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Lawrence Crane.
- Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64) Author: Andrea Mori and Alessandro Castelli.
- Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
Q
- Quantum Chess. Chess meets Quantum Physics. Author: Fergus Duniho.
R
- Racing Kings. Missing description By Abdul-Rahman Sibahi.
- Racing Kings. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
- Red Castle Chess. Red king and QR cannot move except to castle, which wins for Red. Author: Ed Friedlander.
- Reflex Chess. Force your opponent to checkmate. Author: Ed Friedlander. Inventor: William Geary.
- Reflex Chess. Force your opponent to mate you. (8x8, Cells: 64) Author: David Howe. Inventor: William Geary.
- Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
- River Chess. Win by getting a piece to the opposite side. Author: Ed Friedlander. Inventor: Karl Scherer.
- River Chess . Get one of your pieces to the other side of the board. By Karl Scherer.
- Robber Chess . Sliding pieces can make multiple captures, and the goal is to capture all opposing pieces. Author: Uwe Wiedemann.
- Rook Square Chess. Enemy rook squares are royal. Author: Ed Friedlander. Inventor: Jens Baek Nielsen.
- Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
- Rooksquare Chess . Win by moving piece to corner at opponent's side. Author: Uwe Wiedemann. Inventor: Jens Baek Nielsen.
- Royal Pawn. Missing description Author: Ed Friedlander. Inventor: Jeremy Gabriel Good.
- Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king. By Jeremy Gabriel Good.
S
- Sacred King Chess . It is not legal to check your opponent's King, so victory is by stalemate or bare King. By Peter Aronson.
- Safe Passage. Move pieces to opposite side without putting pieces in danger of capture. By Karen Robinson.
- Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. Author: Ed Friedlander.
- Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. Author: Tony Quintanilla
- Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. (8x8, Cells: 64)
- Secret Stallmate. Both players win if stalemated, but information is secret and setup is random. (8x8, Cells: 64) By (zzo38) A. Black.
- Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64) By Daniil Frolov.
- Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64) By Daniel Zacharias.
- Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64) By Rich Hutnik.
- Showdown Chess. No draws permitted. (8x8, Cells: 64) By Devin .
- Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64) By Michiel Tas.
- Simplified Makpong. Makruk variant. By Henk Drost.
- Single check chess. Checking the opponent wins the game. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: David Sirlin.
- Sjeng : a chess-and-variants playing program . Freeware program that plays chess and some variants, like giveaway chess and bughouse.
- Sneaky. A WinBoard Compatible Chess Engine that plays Cheapmate Chess. Author: Gary Baydo. Inventor: Robert Price.
- Squadron Chess. Uses only one type of piece besides the King. By Ken Franklin.
- Stability Chess. Designed to minimize the first-move advantage by white, maximize fairness, and simplify the rules of chess. Author: Larry L. Smith. Inventor: Various.
- Stalemate chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Stallmate Chess. Both players win or both players loose. (8x8, Cells: 64) By punkus martyrus.
- Strategy for Losing Chess . Website with strategic tips for Giveaway chess.
- Stylish victory or stylish fail. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
- Suicide Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
- Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64) By Robert Atkinson.
T
- TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64) By Rich Hutnik.
- TaflChess for Zillions. TalfChess on Zillions site. By Rich Hutnik.
- Take Me Chess. Object is to lose your units and be unable to move. Author: Ed Friedlander.
- Take-all Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Take-all Chess. Take all pieces of your opponent. (8x8, Cells: 64) Author: Andrea Mori.
- Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
- Three Check Chess . If you deliver check for the third time, you win. Author: Andreas Kaufmann.
- Three Check Chess. If you deliver check for the third time, you win. Author: Ed Friedlander.
- Three Player Chess. Three players must win both games simultaneously to win. (8x8, Cells: 64) By Andrew Heiser.
- Throne Chess. Same game as chess, except playing K to K8 wins by Thronemate, too. By Kevin Pacey.
- Throne Chess. Same game as chess, except playing King to K8 wins too, by Thronemate. By Kevin Pacey.
- Thunder Chess. Play this hybrid of Fusion, Assimilation, and Metamorph Chess. By Fergus Duniho.
- Thunder Chess. A hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (64x(8x8)) By Fergus Duniho.
- Towers Chess. Play Towers Chess on Game Courier. Author: Tony Quintanilla. Inventor: Alex Wood.
- Towers Chess. Win by pushing towers to the Kings' squares. (8x8, Cells: 64) By Alex Wood.
- Train Wreck Chess . Move your piece, then one of your opponent's, but only forward. By Peter Aronson.
- Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64) By Peter Aronson.
- Training Chess: Knights move. Simple chess variant for training the move of the knight for children that start to learn chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Training Chess: Rook, Bishop, Queen moves. Simple chess variant for training moves of pieces for children that start to learn chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. and Tony Quintanilla.
- Triumvirate Chess . Uses three Knights. The last remaining opposing Knight must be checkmated as the King. Author: Peter Aronson.
- Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. (8x8, Cells: 64)
- Twilight. Missing description Author: Ed Friedlander. Inventor: Tony Paletta.
- Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64) Author: Rob McCarter.
- Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64) By (zzo38) A. Black.
U
- U-Chess. Play Unambiguous Three-Symbol Chess online. Author: Fergus Duniho.
- Unreal Tournament Chess. Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. (8x8, Cells: 64) By João Pedro Neto.
- Unreal Tournament Chess . Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. Author: Robert Price. Inventor: João Pedro Neto.
V
- A Visit to Nemoroth. Ralph visits Nemoroth in a dream, and reports a game by its greatest champion. By Ralph Betza.
- VIZAVI. Missing description By Сергей Маэстро.
W
- Warm Spit Chess. One of your pieces in addition to your King is royal (your vice-president), and it can be changed. (8x8, Cells: 64) By Ralph Betza.
Z
- Zoo Chess. Capture four kinds of opposing units. Author: Ed Friedlander. Inventor: Tony Paletta.
Redirect Your Search