Kinglet was invented by V.R. Parton in 1953.
In this game, the King is not a royal piece. Therefore, there is no check, checkmate or stalemate.
A player that has no pawns left loses the game immediately. A promoted Pawn is no longer a Pawn, so a player wins when he takes the last Pawn of his opponent, or when his opponent moves his last Pawn to the last rank.
Pawns always promote to Kings. If a player is unable to move, the game is a draw. All other rules are as in orthodox Chess.
Play Online: Kinglet can be played on this site with Game Courier. Fully automated, rule-enforcing presets for this game can be found here. You can also view games that have previously been played on Game Courier here.
Computer Play: Kinglet is fully supported by ChessV, a free open-source program for playing chess variants. Alternatively, if you have Zillions-of-Games, you can download files to support Kinglet here.
Interactive Diagram: You can also play against a very basic AI with this interactive diagram (click on "Play it!" under the diagram):
Written by Hans Bodlaender.
Updated by Greg Strong.
WWW page created: 1996-02-16. WWW page updated: 2020-12-23.