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- Hnefatafl - the Strategic Board Game of the Vikings . Detailed rules and history of a Chess-like game played for 100's of years in Northern Europe. Author: Sten Helmfrid.
- Hobbit Chess . Two variants, 8x8 and 9x9, using hobbits as superpawns. By C. George Boeree.
- Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
- Hockey Chess. Missing description (8x8, Cells: 64) By Chuck S Smith.
- Hole Chess. Variant on a board of 44 squares with two holes that pieces can be dragged into. (7x10, Cells: 44) By Gary K. Gifford.
- Holochess . Holographic chess-like game played in Star Wars movie. By Mike Kelley.
- Holy Grail. To win, checkmate both the King and the Crown Prince but avoid the evil Mutating Serpent! (10x10, Cells: 104) By Charles Daniel.
- Holywar. Variant with 6 by 6 board with four additional corner squares. (6x6, Cells: 40) By Fergus Duniho.
- Homo Scacco. Several games with pieces of same type and a royal amongst them. (8x8, Cells: 64) By Lev Grigoriev.
- Honeycomb Chess. This variant uses a board of hex-prism cells and two sets of FIDE pieces. (Cells: 120) By Charles Gilman.
- Honeycomb goes East. Shogi and Xiang Qi on a Hex-prism board. (16x9, Cells: 144) By Charles Gilman.
- Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50) By Charles Gilman.
- Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) By Charles Gilman.
- Hook Shogi. 16x16 variant with the hook movers from the largest Shogi variants. (16x16, Cells: 256) By A. M. DeWitt.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hopgi. Small-board variant of Chessgi with an L-shaped board, linked pairs of Kings, where all pieces can move like a Mao-hoppers. (7x7, Cells: 43) By Peter Aronson.
- Hoplit Chess. Introducing the Hoplit, a very mobile modern relative of the Korean cannon, on an H-board (zrf available). By M Winther.
- Hoplomach Chess. Introducing the Hoplomach, a dynamic bifurcation cannon, related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64) Author: Jörg Knappen.
- Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64) By Joost aan de Brugh.
- Horizons. Game with 5 new pieces on 12x12 board. (12x12, Cells: 144) By Lev Grigoriev.
- Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
- Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91) By Charles Gilman.
- Horseman's Chess. Game where pieces mount and dismount. By Frank MacCrory.
- Horus. Game with Royal Falcons where all pieces start off board and most captures return pieces to owner's hand. (7x7, Cells: 44) By Peter Aronson.
- Hostage Chess. Pieces taken are held hostage and can be exchanged against other pieces and then dropped. (8x8, Cells: 64) (Recognized!) By John Leslie.
- Hourglass Chess. 38-Square board in shape of Hourglass. (7x6, Cells: 38) By Uri Bruck.
- Hourglass Hex Chess. 2 overlapping triangles form a hex board of just over FIDE size. (9x9, Cells: 65) By Charles Gilman.
- Hourglass Honeycomb Chess. 2 overlapping triangular prisms form a hex-prism board maximising the King's choice of Castling. (7x(7x7), Cells: 280) By Charles Gilman.
- House of Kay. Company selling a circular chess board. Author: Hans L. Bodlaender.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- Howitzer Chess. Introducing another piece named Howitzer, a fearful form of cannon, on the H-board. For the advanced tactician. With zrf. By M Winther.
- HP-minichess. Small chess variant that could be played against a pocket calculator. (5x5, Cells: 25) Author: Hans L. Bodlaender.
- https://www.omnichess.club/variant/bc6b6876-dbdc-419c-bba4-3e462. Missing description
- Hubbub. A variant of Bruhaha with more short-range pieces. (8x8, Cells: 72) By Greg Strong.
- Humpmitregi. Larger Shogi variant with more powerful diagonal pieces. (10x9, Cells: 90) By Charles Gilman.
- Humpty Dumpty Chess. Cannon-using variant inspired by history of the character Humpty Dumpty. (12x8, Cells: 96) By Charles Gilman.
- Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) By Bob Greenwade.
- Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) By Charles Gilman.
- Huntsman Chess. Missing description (9x9, Cells: 80) By Yu Ren Dong.
- Hybrid Chess. Chess on a 10x8 board with some unusual compound pieces. (10x8, Cells: 80) By Kevin Pacey.
- Hybrid Decimal Chess. Chess on a 10x10 board with unusual compound pieces included. (10x10, Cells: 100) By Kevin Pacey.
- Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
- Hyperchess. A chess variant on a board representing 4-D space that closely parallels traditional Chess. (4x(), Cells: 256) By Joe Joyce.
- Hyperchess4. Hyperchess updated: changed rules, discussion, sample game, etc. By Joe Joyce.
- HyperModern Shatranj. Missing description (8x8, Cells: 64) By Joe Joyce.
- Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64) By João Pedro Neto.
- Hypnotic Chess. You may move opposing pieces your pieces attack. (8x8, Cells: 64) By Dan Troyka.
- I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64) By Charles Gilman.
- I-Chess. Large board variant that adds two more piece types: the wolf and the eagle. Author: Aurelian Florea. Inventor: Paul Zamă.
- IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
- Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Jeremy Gabriel Good.
- ICBM Chess. I(inter)-C(hess)B(oard) M(issle) Chess, where you can throw a piece to capture as well as make normal moves. (8x8, Cells: 64) By Eric Driscoll.
- Ice Age Chess. Every 20th move, the board freezes and ice cubes appear on almost every empty square. (8x8, Cells: 64) By Köksal Karakus.
- Ice Hockey Chess. Chess variant based upon rules of (Ice) Hockey. (8x10, Cells: 68) By Francois Tremblay.
- Icehouse . Set of pyramids you can play several games with, including Martian chess.
- iChess. Missing description (8x8, Cells: 64) By Pangus Ho.
- Idaidakama Shogi. Like Maka-Dai-Dai with drops and new pieces. (19x19, Cells: 361) By (zzo38) A. Black.
- Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
- If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64) By Peter Aronson.
- Imitating Chess. Pieces move as the last moved piece. By Sergey Sirotkin.
- Immobilizer Shogi. Piece that can immobilize other pieces. (9x9, Cells: 81) By (zzo38) A. Black.
- Immortal Chess. 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) By Florin Lupusoru.
- ImmortalStarMasters. Multiplayer, hexagonal board for chess and checker games. Author: Ronald D. Planesi.
- Imperial Chess. Large variant with new pieces and victory by capture of royal pieces. (12x12, Cells: 144) By James Killian Spratt.
- Imperial Dragon Chess. A variant of Xiangqi designed to appeal to western players. (9x10, Cells: 90) Author: Peter Aronson. Inventor: Paul Fredrix.
- Imperial Hex Chess. Smaller hexagonal variant with new pieces. (Cells: 75) By Robert Hancock.
- Imposter Chess . Exchange captured pieces in order to move Kings in different ways. Author: Laila W. Stefan and Andrew Newman. Inventor: Laila W. Stefan.
- In The Bin. Chess on a 9x9 board. Players select pieces from a bin. (9x9, Cells: 81) By Darren Izzard.
- In-Yan. Missing description (10x10, Cells: 100) By Namik Zade.
- Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64) By Ralph Betza.
- Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64) By Gary K. Gifford.
- Inertia Chess. Pieces continue to move in the same direction. Author: João Pedro Neto. Inventor: Claude Chaunier.
- Infantry Chess. Small chess variant with short range pieces. (9x9, Cells: 43) By Erez Schatz.
- Infima. Missing description By Johnny Luken.
- Infinite Board Chess. Imagine the board is an infinite grid. By Keith Douglas.
- Infinite Chess. Chess on on infinite board. Author: Hans L. Bodlaender. Inventor: Tim Converse.
- Infinite Chess. Extends Chess to larger, even infinite, boards. () By Tony Thomas.
- Infinite Recursion Chess. Another mega-chess type game. (2x(8x8), Cells: 128) By David Howe.
- Infinite Ring Chess. Experimental variant with board shaped as ring. (16x4, Cells: 64) By Robert J. Bell.
- Influence Chess. Pieces on the top or bottom layer influence which chess pieces may move on the middle layer. (3x(4x7), Cells: 84) By Samuel H. Bell.
- Influenced 8-Leveled 3D Alice Chess. A combination of Influence and Alice Chess on a 3D board. (8x(8x8), Cells: 512)
- Information on Chinese Chess playing cards. Missing description Author: Stephen Leary.
- Information on historic chess variants. Missing description
- Insane. Pieces change to random type when they move. With program playing this variant. Author: Hans L. Bodlaender. Inventor: Jari Huikari.
- Insane Flip Relay Shatranj. Missing description (10x10, Cells: 100) By Michael Nelson.
- Insane Ninja Chess. Big board chess with dual range Camel's Leap Ninja Guards, and Insane Ninjas: powerful multidirectional short-range leapers. (10x10, Cells: 104) By Charles Daniel.
- Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) By Tim Bostick.
- Inside-out chess. With two kings per player and squares with a square inside. (6x6, Cells: 44) By Maarten Bodlaender.
- Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
- Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64) Author: David Howe. Inventor: Alexandre Muñiz and David Howe.
- Interdependent Chess. A 42 square variant in which pieces borrow capturing ability from other pieces. (6x7, Cells: 42) By Fergus Duniho.
- InterGrid Chess. Pieces on corners and on centers of squares of 8 by 8 board. (8x8, Cells: 145) By David Howe.
- Interloper Chess. Introducing the Interloper, a highly invulnerable attacking piece (with zrf). By M Winther.
- International Contemporary Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- International Fischer Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64) By Peter Aronson.
- Intrigue. Players each select a pawn which holds the king's secret position. By Nigel Chapman.
- Intrusive Squares. The board is split into 4 4x4 supersquares and reunited by 20 extra squares. (10x10, Cells: 84) By Charles Gilman.
- Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
- Invasion. A military inspired Chess variant played on an 84-squares board. (10x10, Cells: 84) By Jean-Louis Cazaux.
- Invisible King Chess. Opponent can't see where you moved your king to. (8x8, Cells: 64) By (zzo38) A. Black.
- IO Chess. Variant on 16 by 16 board with many pieces. (16x16, Cells: 256) By Mark Hedden.
- The Iron Knight. A number of variants with uncapturable pieces. (8x8, Cells: 64) By Ralph Betza.
- Irrational Chess. Chess game on an exotic board. (9x10, Cells: 66) By Max Koval.
- Irregular Quadrangle Chess. Chessboard of 96 quadrangles. (Cells: 96)
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
- Isis and Cam. Two variants based on ancient English universities and the rivers near them. (6x8, Cells: 48) By Charles Gilman.
- Iss Jetan. Missing description (10x10, Cells: 100) By Larry L. Smith.
- It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64) By Daniil Frolov.
- Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. (8x8, Cells: 64) Author: Alessandro Castelli.
- Ito Shogi. Missing description (1x31, Cells: 21) By Jonathan H Rutherford.
- J-Chess. Variant on 10 by 8 board with jesters. (10x8, Cells: 80) By Daniel Brown.
- Jack-Be-Nimble Chess. Jumping pieces have to learn how before they jump tall pieces. (8x8, Cells: 64) By Ralph Betza.
- Jacks and Witches 84. Variant on 84 squares with special pieces and special squares. (12x8, Cells: 84) By Antoine Fourrière.
- Jai-Alai. A sports theme variant with three new pieces: the Superball, the Ball and the Diagball. (9x8, Cells: 72) By Roberto Lavieri.
- Jail Cell Chess. Large board with walls and jail cell areas. (14x20, Cells: 280) By Nick Wolff.
- Janggi: Korean Chess. The variant of chess played in Korea. (9x10, Cells: 90) (Recognized!) Author: Fergus Duniho and Jean-Louis Cazaux.
- Janggidosa . Korean Chess Playing Program.
- Janus Chess. Variant on 10 by 8 board. (10x8, Cells: 80) (Recognized!) Author: Hans L. Bodlaender. Inventor: Werner Schoendorf.
- Janus Kamil Chess. A crossover between Janus Chess and Modern Kamil Chess. (12x8, Cells: 96) By Jörg Knappen.
- Japanese Chess. Missing description (9x9, Cells: 81) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho.
- Jedi Chess. Maharajah and the Sepoys modified with a Star Wars theme. (8x8, Cells: 64) By Dave Leigh.
- Jester Chess. The Jester is an 'anon' piece but similar to the 'Fool' - beautiful commercial wooden sets - a must have! Author: Simon Edward Jepps.
- Jester Chess. Large variant, with four new pieces including Jester that imitates opponents last type of move. (10x11, Cells: 110) Author: John William Brown. Inventor: Thomas Havel.
- Jetan. Martian Chess. Author: Larry L. Smith. Inventor: Edgar Rice Burroughs.
- Jetan - Martian Chess. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Edgar Rice Burroughs.
- Jetan Jeddara. Large Jetan variant, with new pieces. (16x12, Cells: 192) Author: Tony Quintanilla and James Killian Spratt. Inventor: James Killian Spratt.
- Jetan, the game of. Extensive discussion of various versions of the rules of Jetan. (10x10, Cells: 100) Author: Larry L. Smith. Inventor: Edgar Rice Burroughs.
- Jetan-Sarang . A large variation of Jetan. By James Killian Spratt.
- Jewel: A Linked-series of Games. Missing description By Glenn Nicholls.
- Jikaida. A large variant, taken from A Sword for Kregen by Kenneth Bulmer. (12x18, Cells: 361) Author: Alan Burt Akers. Inventor: Kenneth Bulmer.
- Jinn Chess. Pieces start off the board, and game is divided into a placement phase and a traditional play phase. (8x8, Cells: 64) By Gyozo Nagy.
- John Savard's Three-Dimensional Chess. Missing description By John Savard.
- Joko Urtaroak. Modern large version of Game of Four Seasons; four player chess variant. (10x10, Cells: 84) By Glenn Overby II.
- Joshua's Chess. Missing description (12x12, Cells: 144) Author: Michael Nelson. Inventor: Joshua Nelson.
- Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
- Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions. By Jeff Cornell.
- The Jovan Army. An army for Chess with Different Armies featuring heavy pieces that move forward slowly. By Ralph Betza.
- Judkin's Shogi. Small shogi variant on 6 by 6 board. (6x6, Cells: 36) Author: Hans L. Bodlaender. Inventor: ? Judkin.
- Juggernaut Chess. Roll a die each turn to determine the move of the all-capturing Juggernaut. Author: Seth McGinnis. Inventor: Erik Wilson.
- Jumping Chess. Pieces capture by jumping. Board has extra edge squares making it 10x10. (10x10, Cells: 100) By Peter Aronson.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. (10x10, Cells: 100) By David Paulowich.
- The Jungle Game. Simulated conflict between animal kingdoms. (7x9, Cells: 63) Author: Hans L. Bodlaender and Jean-Louis Cazaux.
- Jungles and Mountains Chess. Chess with hindering terrain that must be removed to free up piece movement. (8x8, Cells: 64) By Gary K. Gifford.
- Jupiter. Huge chess variant on 16 by 16 board. (16x16, Cells: 256) By Adrian King.
- Jupiter (Revised). Missing description (16x16, Cells: 256) By Adrian King.
- Jurassic Chess. Game with unusual movements, a river, and bridges. (9x9, Cells: 81) By Andrew Wong.
- Jurassic Chess. Dinosaur based chess variant played with regular chess pieces. (8x8, Cells: 64) Author: Arvind Pillai. Inventor: Tarun Gupta and Arvind Pillai.
- Just a funny board with 40 squares. A board with 40 squares without rules. (Cells: 40) Author: Claude Chaunier.
- Juxtaposition Chess. Pawns and Pieces switch places with pseudo-pieces throughout the game. (8x8, Cells: 64) By Gary K. Gifford.
- Kagamigi. Shogi variant featuring pieces biased toward the center. (9x9, Cells: 81) By Bob Greenwade.
- Kaissa . Decimal variant developed from descriptions in John Norman's Gor books. By Jeff Shaffer.
- Kamikaze Mortal Shogi. Send your Kamikazes on suicide missions in this Shogi variant. (9x9, Cells: 81) Author: Fergus Duniho. Inventor: Fergus Duniho and Roberto Lavieri.
- Kangaroo Chess. Row of kangaroos behind the pawns behind the pawns. (10x10, Cells: 100) By HaruN Y.
- Kaos: The Game . Multiplayer game on a 7x7 board. By Robert Peeples.
- Kar Ouk. A variation of Khmer Chess (.rar unix archive file). By Yu Ren Dong.
- Keeps and Moats Chess . A four player chess variant. Inventor: Matt Worden.
- Keltic Chess. Adapted orthochess on a 43-square, fidchell-inspired board. (9x7, Cells: 43) By David Jagger.
- Keyles. Large variant with special king capture rule. Variant of Quex. (10x10, Cells: 100) By Stephen Larson.
- Ki Shogi. Variant of Shogi played without a board, and pieces are cubes. By Larry L. Smith.
- Kibitzing Vox Populi Chess variant. Rules for turning kibitzing into a game unto itself. By Rich Hutnik.
- Killer Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Kilyow. Invented by Furugouri Akio(古郡章雄) in 1991. By Yu Ren Dong.
- King and Queen. Variant on cross-shaped board with 39 squares. (Cells: 39) By Dennis Xay Voong.
- King Arthur's Chess 72. Chess on a round board,. The odd number of files allows the Bishops to access every cell on the board - not colour-bound. (9x8, Cells: 72) By David Cannon.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King of the Hill. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
- King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
- King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
- King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64) By Charles Daniel.
- King with a Shotgun. Twice each game, the King can make a non-moving Rook capture. (8x8, Cells: 64) By Adam Norberg.
- King's Color. Pieces move depending if they are on the same color squares as the king in hexagonal chess variant. (Cells: 91) Author: Hans L. Bodlaender. Inventor: Christian Freeling.
- King's Court. Variant on 8 by 12 board with Chancellors and Jesters. (12x8, Cells: 96) By Sidney LeVasseur.
- King's Dimension . 3D chess variant from prototype Macingtosh program. (Link.). (3x(8x6), Cells: 128)
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- King's progressive chess. Players may make a number of moves in a turn, depending on row where king is on. (8x8, Cells: 64) By Sergey Sirotkin.
- King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) By Gary K. Gifford.
- King's Run. An entry for the 32-turn contest that is based on Logan's Run. By Fergus Duniho.
- King's speech. 360 random positions with the King always exposed and vulnerable. By Davor Vujacic.
- King-Power. garr8903. By Freederick .
- Kingchess. Players may drop groups of unplaced pieces instead of moving. (8x8, Cells: 64) By Jury Adonin.
- Kingdom Chess. Large variant with new pieces. (10x10, Cells: 100) By Konklav Anipsal.
- Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
- Kinging shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Kings and Pawns. Proprietary game on 8 by 7 board with two types of pieces and no capturing. (7x8, Cells: 56) Author: Hans L. Bodlaender.
- Kings castle. Crack the castle - Lancer to the front. (9x9, Cells: 81) By Gerd P. Degens.
- Kings Court . Commercial chess variant on 12 by 8 board based on the historical Courier chess. By Sidney LeVasseur.
- Kingsmen. 9x9 board with two extra Bishops. Pieces gain the King's moveset upon reaching the last three ranks. By Albert Lee.
- KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) By Vincent Bugica.
- Kinzoku. Small variant for little ones, is based on Dobutsu but is very different from it. (3x5, Cells: 15) By Lev Grigoriev.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Klin Zha. Chesslike game played by Klingons from Star Trek on triangular board. (Cells: 81) Author: Jean-Louis Cazaux. Inventor: Leonard B. Loyd Jr..
- Klin Zha . The Authorized Klin Zha Homepage. Author: Kevin Geiselman. Inventor: Leonard B. Loyd Jr..
- KMF's 12x12 Dozenal Chess. Adds rifle-capturing archers and royalty-inheriting princes. By dead dead.
- Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) By Charles Gilman.
- Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
- Knight Chase. Game played on with two Knights on a Chessboard with differing goals. (8x8, Cells: 64) Author: Jeff Rients. Inventor: Alex Randolph.
- Knight Court. Mate the knight with three pieces per player on a three by three board. (3x3, Cells: 9) By Jason D. Wittman.
- Knight Mare. A large variant with several promotion levels. (11x11, Cells: 120) By William C. Schmidt.
- Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64) By Sergey Sirotkin.
- Knight Shogi . Black player lacks two Lances, one Bishop, as well as one Rook; however, his Kinghts and Promoted-Kinghts could also move like K. By Yu Ren Dong.
- Knight-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
- Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
- Knight-Tac-Toe. Small variant with only kings and knights where you must get three pieces in line in the center of the board. (5x5, Cells: 25) By David Howe.
- Knightless symmetric chess. Missing description (9x9, Cells: 81) By Claudio Martins Jaguaribe.
- The Knightliest Black Hole. Knighted pieces on a constantly diminishing board. By João Pedro Neto.
- Knightmare Chess. The American version of Tempete sur l'Echiquier.
- Knightmate. Win by mating the knight. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- Knights Chess games. Missing description By Namik Zade.
- Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
- Knightsbridge. 14 knights against 14 knights on a 7 by 7 board. (7x7, Cells: 49) Author: David E. Smith.
- Knockoff Chess. Chess with pieces that push each other around and off the board. By Daniel Zacharias.
- Knot Chess. Board in shape of geometric knot.
- Kobayashi Maru Variant of Star Trek 3-D Chess. A variant set of rules for playing chess using the 3 dimensionsal set featured on the TV series Star Trek. (7x(), Cells: 64) By Larry L. Smith.
- Kokusai Sannin Shogi. Three-handed Shogi variant. (Cells: 127) and George F. Hodges. Inventor: Tanigasaki Jisuke.
- KonoSuba Chess variant. Missing description By kinme.
- Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64) Inventor: Ralph Betza.
- Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
- Korean Chess. Korean Chess: presentation plus a strong Zillions implementation. Author: M Winther.
- Korean Chess . An extensive description of Korean Chess. (9x10, Cells: 90) Author: Roleigh Martin.
- Korean Random Chess. A Korean Chess variation with a random setup and a few new rules. (9x10, Cells: 90) By Jose Carrillo.
- Korean Shogi. Shogi variant where pieces move like a friendly piece directly behind it. (9x9, Cells: 81)
- Koval's Hexagonal Chess. A new way to play chess on hexagonal cells. By Max Koval.
- Kozeriai. A 5x7 variant of Shogi. (5x7, Cells: 35) By Jan Paerke.
- Kozune. Missing description (9x9, Cells: 81) By Joshua Morris.
- Kozune vs FIDE. Missing description By Daniil Frolov.
- Krieg. Two player game on a four-by-four board. Article. (4x4, Cells: 16) By Jeff Zeitlin.
- Kriegspiel. With help of a referee, two players move without knowing the moves of the opponent. (3x(8x8), Cells: 192) (Recognized!) Author: Hans L. Bodlaender. Inventor: Henry Michael Temple.
- Kristensen's Game. A conscious attempt to restructure Chess from 1948. (9x9, Cells: 81) Author: Peter Aronson. Inventor: Ejnar Kristensen.
- Kung Fu Chess . Simultaneous movement in chess variant as an action and thinking game. Author: Hans L. Bodlaender.
- Kung Fu Chess. On a 14x10 board, the pieces in this variant are based on Kung Fu martial arts styles of combat. (14x10, Cells: 140) By Tim Bostick.
- Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64) By Danny Purvis.
- Kuuzen Dai Shogi. Dai Shogi with different promotions, invented by Eric Silverman. (15x15, Cells: 225) Author: A. M. DeWitt. Inventor: Eric Silverman.
- Kylatori Sunset. Small variant combining replacement, custodian and coordination capture. (6x8, Cells: 48) By Tim Stiles.
- Kyoshogi . Variant of Shogi on a 10x10 board.
- Kyoto Shogi. Modern 5x5 Shogi variant where pieces promote and unpromote with every move. Author: Greg Strong.
- Kyoto Shogi and Hex Kyoto Shogi . Small shogi variants. (Link.).
- Kyou Shogi. Modified Chu Shogi with pieces from and inspired by Tenjiku Shogi, featuring jumping pieces and Fire Demons. (12x12, Cells: 144) By Edward Webb.
- L Shaped Chess. 2 player variant with some elements of 4-player ones. (7x7, Cells: 45) By Charles Gilman.
- Ladder Chess. Chess variant on a `skewed' board with 40 squares. (Cells: 40) By Sergey Sirotkin.
- Ladder Shogi. Shogi variant on 10 by 10 board where pieces climb the social ladder by multiple promotions. (10x10, Cells: 100) By Mason Green.
- Ladies and Generals. Missing description (6x(6x9), Cells: 324) By Charles Gilman.
- Ladon Chess. Introducing the Ladon, a short-range piece that can repel any other piece, and also capture this way (zrf available). By M Winther.
- Ladorean Chess - Shaco Ladorean. Variation on Capablanca's Chess. (10x8, Cells: 80) Author: Bernhard U. Hermes. Inventor: Fergus Duniho.
- Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64) By Ralph Betza.
- Lancelot. Missing description (8x8, Cells: 64) By Stan Druben.
- LancerChess. a basic Western chess game, featuring Lancers in place of knights. By Glenn Nicholls.
- Lancers Chess. chess with lancer piece, lancers instead of knights. By JT K.
- Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Lao Tzu Chess. www.schemingmind.com. (8x8, Cells: 64) By John Kipling Lewis.
- Laquear Chess. Introducing the Laquear, that captures like a bishop, but moves by the collision method (zrf available). By M Winther.
- Large Nahbi Chess. Missing description (10x12, Cells: 120) By Uri Bruck.
- Large Variants in the Historic North European Style. Missing description () By Charles Gilman.
- Larger Wildeurasian variants. increasing the 2+2+1 piece groups from three to five or six. (12x12, Cells: 144) By Charles Gilman.
- Las Vegas Fun Chess. Special chess dice determine what piece to move. Author: Edward D. Collins. Inventor: George Koltanowski.
- The Last Mourning. On board with 38 squares and Jesters. (Cells: 38) By Lester Jones.
- Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64) By (zzo38) A. Black.
- Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) By Jose Carrillo.
- Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64) By Michael .
- Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. (8x8, Cells: 64) By Tony Quintanilla.
- Leap Chess. Game with mandatory captures and other Checkers-like elements on a board of 44 squares. (6x8, Cells: 44) By Ken Franklin.
- LeaperChess. Variant of Capablanca Chess with two extra Knights per side replacing the Archbishop and Chancellor. By James Zuercher.
- Leapers chess. a game with many leapers. (8x6, Cells: 44) By Andy Maxson.
- Leapfrog Chess. The pawn can leap over any man in its initial two-step move (with zrf). By M Winther.
- Leaping/Missing Bat Chess. Large variant on a 16x12 board with many fairy pieces. (16x12, Cells: 192) By John Savard.
- Lecce's Chess. semi-chess with a big army. (4x8, Cells: 32) By Andrea Perrone.
- Left-Right Chess. A large variant with some pieces that move as a Rook only left or right. By J Paleja.
- Legler's Chess. Modest 1926 variant using an Archbishop and a Chancellor. (8x8, Cells: 64) Author: John Ayer. Inventor: Hugo Legler.
- Lemniscate Chess. Chess played on a Lemniscate board (in the shape of an infinity symbol). (18x4, Cells: 72) By David Cannon.
- Lemurian Shatranj. 8x8 variant that features short-range pieces. (8x8, Cells: 64) By Joe Joyce.
- Lene Hau Chess. Pieces take several turns for doing one move, going only one square per turn. (8x8, Cells: 64) By Ralph Betza.
- Lengthleaper Hex Chess. The hex-prism geometry has surprisingly many equal-length compound leapers. (4x(6x9), Cells: 136) By Charles Gilman.
- Leto Chess. Introducing the Leto, a doubly telekinetic piece, very versatile (with zrf). By M Winther.
- Letter Chess. Pieces are a diagram that shows a letter and their movement capabilities. (7x7, Cells: 49) By Ed Pegg Jr..
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Liars Chess. You may lie about the move you have made. Author: Fabio Forzoni. Inventor: Alessandro Castelli.
- Lichen Chess. Pieces are modular, and each piece may contain fragments belonging to both players. By Alexandre Muñiz.
- Life, the Universe and Everything. 42-square double-move variant with unusual pieces, inspired by Douglas Adams' fiction. (6x7, Cells: 42) By João Pedro Neto.
- Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84) By Peter Aronson.
- Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64) By Ralph Betza.
- Limited Ranged Guards Chess. A game with some limited queens/guards and tanks to shoot opponent. (10x10, Cells: 100) By (zzo38) A. Black.
- Limited Square Chess. A form of Chess with a Limited Supply of Squares; entry of the 38-challenge. (8x8, Cells: 38) By Ralph Betza.
- Limiting Chess. On a 4x8 board, with the objective of capturing all the opponent's pieces. (8x4, Cells: 32) By Sergey Sirotkin.
- Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) By Jörg Knappen.
- Link to: Rainbowchess . Cards determine which pieces are placed on the board. Author: Hans L. Bodlaender. Inventor: Jozias Hillenkamp and Melchior Hillenkamp.
- Lion Chess. Replaces the riders in Chess with hoppers. Author: Fergus Duniho. Inventor: Joseph Boyer.
- Lions and Dragons Chess. Hexagonal variant. Dragons carry a ball to the goal while Wizards avoid capture. (Cells: 84) By Tony Quintanilla.
- Lions and Unicorns Chess. With the 16 standard pieces and 4 powerful leapers. (10x8, Cells: 80) By David Paulowich.
- LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
- Litrof. Variant on 42 squares played with stacks of Icehouse pyramids, where different color pyramids give stacks different powers. (5x8, Cells: 42) By Glenn Overby II.
- Little Cheops. Large variant with extra rules governing game play. (9x9, Cells: 81) By B. Gregory Johnson.
- Little Dragon Chess. Modern small variant of Xiangqi on board of 41 squares. (5x7, Cells: 41) By Peter Aronson.
- Little Great Chess. Chess on an 8 by 8 board with lots of new pieces, and rules like prisoner exchanges, throne ascensions, reinforcements. (8x8, Cells: 64) By Terry H. Jones.
- Little River Chess. A 46 square variant based loosely on Chinese Chess. (6x9, Cells: 46) By Gary K. Gifford.
- Little Trio. Small variant combining Chess, Shogi, and Xiang-Qi. (7x7, Cells: 49) By Jared B. McComb.
- Liu Yang. Hexagonal analogue to Yang Qi. (11x11, Cells: 91) By Charles Gilman.
- Lively chess. Fast development is the basis in chess. (8x8, Cells: 64) By Piotr Smagacz.
- LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64) By LUCIANO IMOTO.
- Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) By Yu Ren Dong.
- Logis 3D. 3d-chess variant by R. Planesi. (Link.). Inventor: Ronald D. Planesi.
- Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176) By Charles Gilman.
- Long-King Shogi. Long-king moves very far but don't let it get captured. (9x9, Cells: 81) By (zzo38) A. Black.
- Longshanks Chess. Missing description (12x12, Cells: 84) By Jonathan H Rutherford.
- Loonybird. Pieces on a seven by seven board move differently when they take. (7x7, Cells: 49) By Christian Freeling.
- Loop Chess. Chess played on a loop. (28x1, Cells: 28) By Rose Thorpe.
- Los Alamos Extinction Chess With Bunkers. On 6 by 6 board with two additional 2 by 2 bunkers, and extension chess rules. (2x(6x6), Cells: 44) By Doug Chatham.
- Los Alamos variant. Chess on a 6 by 6 board from the early days of computing. (6x6, Cells: 36) (Recognized!) Author: Hans L. Bodlaender.
- Los Alamos Vierschach. Four player variant of small variant Los Alamos Chess. (10x10, Cells: 84) By Jörg Knappen.
- Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Lotus-39. Chess variant on special shaped board with 39 squares. (Cells: 39)
- Lotus-39 Chess: An Introduction. Missing description
- Lubny Chess. 100 cell chess variant invented in 1972.
- Lucky Xiangqi. All the pieces, except the kings, are turned over so you can't see what they are. (9x10, Cells: 90) Author: Stephen Leary.
- Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64) By Glenn Overby II.
- Ludus Equitum. Game designed in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Ludus Magus. Missing description (2x(8x8), Cells: 145) By Larry L. Smith.
- Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By danielxdg.
- M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64) By Stan Druben.
- Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns. By Jean-Louis Cazaux.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
- Machiavellian Chess. Four-player all-against-all game with unusual pieces; also known as Djambi. Inventor: Jean Anesto.
- Macrochess. Missing description (12x12, Cells: 144) By Robert Potter.
- Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100) By Jason D. Wittman.
- Mad Elephant Chess. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces. By Peter Aronson.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mad King Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Mate . Wooden set for chessgi: captured pieces change hands and can be used as reinforcement. Inventor: Alex Randolph.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64) By Peter Aronson.
- Madhouse Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Maelstrom. All 64 squares of 8 by 8 board are initially filled with pieces. By Michael Asher.
- Magi. On 10 by 10 board with new pieces and different outcome rules. (10x10, Cells: 100) By Neal Meyer.
- Magi - A Chess Variant. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100) By Neal Meyer.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64) By Lim Ther Peng.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Magichess . Chess variant that uses ideas from Magic: the Gathering card game. By Dennis Xay Voong.
- Magician Chess. Variant on 7 by 7 board with nine holes and magician able to move holes. (7x7, Cells: 40) By Jonathon Whittle.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64) By Charles Gilman.
- Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!) By João Pedro Neto and Claude Chaunier.
- Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available). By M Winther.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- The Maharaja and the Sepoys. Powerful lonely king against a full set of pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Mainzer Schach. Large variant with Janus, Marshall, and different setup. (11x8, Cells: 88) By Jörg Knappen.
- Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
- Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361) Author: H. G. Muller.
- Maka-Dai-Dai Shogi. Historical ultra large Shogi variant. Author: Jean-Louis Cazaux.
- Makarenko's Chess. Pieces are stacks which can be split and combined to create other pieces. Author: Jacek Dobrzyniecki. Inventor: Anton Makarenko.
- Make-A-Rule Chess. Play chess and modify its rules concurrently. Chess with Nomic. Author: Randy King. Inventor: Nyegosh Dube.
- Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) By H. G. Muller.
- Makruk (Siamese Chess) . Part of a document describing various Historical Chess Variants. Author: Nader Daou.
- Makruk (Thai chess). Rules and information. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender.
- Makruk experiences. Tim Krabbe's WWW page on his experiences with Makruk. Author: Tim Krabbé.
- Mammoth Chess. Large Variant. (10x10, Cells: 96) Author: Fergus Duniho. Inventor: Kevin Begley.
- Mamra Chess. Adds the Mamra, a piece that only Pawns may capture. (8x8, Cells: 66) By George Tsavdaris.
- Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
- MANEVAR a.k.a. Maneuver. Game with infantry, cavalry, and archers and multiple moves per turn. (13x12, Cells: 156) By Bishop Drax.
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Mansindam. A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) By Daphne Snowmoon.
- Many Rules in One Game. List chess and variants. By Ralph Betza.
- Many Worlds Chess. Large variant, inspired by the many worlds interpretation of quantum mechanics. By Adrian King.
- Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- The Marine Game. Small wargame, simulating a sea battle. Author: Eugen Laukamp.
- Marinelli's three-handed chess, or Triple Chess. Historic chess variant for three players. (Cells: 136) Author: Hans L. Bodlaender. Inventor: Philip Marinelli.
- Mark Davis's Chess Designs. With a round chess board. Author: Hans L. Bodlaender. Inventor: Mark Davis.
- Marmara. A Byzantine Chess variant featuring Trojan Horses. (4x16, Cells: 64) By Charles Gilman.
- Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Martian Chess. Two or four player strategic game with chess elements played with Looney piramids. (4x8, Cells: 32) Author: Hans L. Bodlaender. Inventor: Andrew Looney.
- Martian Chess, Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Edgar Rice Burroughs.
- The Marvellous Megafauna. A diverse Chess with Different Armies faction with riders and leapers. (8x8, Cells: 64) By Andrew L Smith.
- Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64) By James Lummel.
- Masonic Chess. Game played on a Masonic tile board. Author: KelvinFox and Ben M Reiniger. Inventor: George Dekle.
- Mastery . A Game of Skill for Two Players. Inventor: S John Ross.
- Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) By Florin Lupusoru.
- Mathewson's Hexagonal Chess. Glinski Hexagonal chess, but with different layout. By Richmond Mathewson.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- Maxima. Maxima is an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic. (Cells: 76) By Roberto Lavieri.
- Mayhem Chess. Different pieces and setup. (8x8, Cells: 64) Author: Christina Ziolkowski Inventor: Christina Ziolkowski.
- McCooey's Hexagonal chess. Chess on a board, made out of hexes. Variant of Dave McCooey. (Cells: 91) (Recognized!) Author: Hans L. Bodlaender. Inventor: Dave McCooey.
- McGlinWell. Combining elements of three long-standing forms of hex Chess. (Cells: 91) By Charles Gilman.
- Mecklenbeck Chess. Pawns can promote on the sixth row. Author: Hans L. Bodlaender and Greg Strong. Inventor: Bernd Eickenscheidt.
- Med Chess. Diagonal board game with a mix of traditional, modern and Shogi pieces. (8x8, Cells: 44) By Erez Schatz.
- Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
- Medusa Shogi. Missing description (11x11, Cells: 121) By Gary K. Gifford.
- Mega House Hexagonal Chess (MHH Chess). An enlarged version of Full house hexagonal chess by Kevin Pacey. Game with 72 pieces. (13x13, Cells: 127) By W ishere.
- Mega-Chess. A chess game where each piece is a chess game! (64x(8x8), Cells: 4096) By David Howe.
- Megachess. Played on 6 boards arranged in a 2 by 3 grid. (24x16, Cells: 384) By Fred Lange.
- Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) By H. G. Muller.
- MegaMan Chess. Pieces fire projectile weapons when capturing. (8x8, Cells: 64)
- Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
- Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
- Melbourne Chess and Christchurch Chess. 3-D variant on an 8x8x8 board. (8x(8x8), Cells: 512) By Charles Gilman.
- Mêlée. Variant on 9 by 9 board with 9 different pieces and castle square that must be occupied. (9x9, Cells: 81) By C. George Boeree.
- Mercurial Chess. A variant on 42 squares with a satallite board and the rescue of captured pieces. (6x6, Cells: 42) By Mark Hedden.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
- Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64) By Dan Troyka.
- Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64) By Flynn Leek.
- Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64) By Rich Hutnik.
- Metamachy. Large game with a variety of regular fairy pieces. Author: H. G. Muller and Jean-Louis Cazaux. Inventor: Jean-Louis Cazaux.
- Metamorph Chess. Variant in which pieces transform by fixed rules into other pieces. (8x8, Cells: 64) By Fergus Duniho.
- MetamorphaChess . Pieces represented by dice change to another type after having moved. Inventor: Robert Dubisch.
- Metamorphin' Assimilation Chess. A hybrid of Metamorph Chess and Assimilation Chess. By Fergus Duniho.
- Metamorphin' Fusion Chess. A hybrid of Metamorph Chess and Fusion Chess. By Fergus Duniho.
- Metapontum . Cooperative chessvariant on hexagonal board. Author: Hans L. Bodlaender. Inventor: Hans Theo Frenkel.
- Metapontum Peace Chess. Metapontum Peace Chess cooperative chess game. By Francois Tremblay.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Mi Arena Chex. Hexagonal chess variant. (Cells: 79) By Brent Thomas.
- Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256) By Mark Hedden.
- Microshogi. Small shogi variant on a 4 by 5 board. (4x5, Cells: 20) Author: Hans L. Bodlaender. Inventor: Oyama Yasuharu.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: John Mantle Green.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- MightyChess. Capablanca Chess, but stronger pieces. By James Zuercher.
- Military Chess. 19th century commercial chess variant. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: E. Joseph Cossman.
- Millennial Chess. Variant on 12 by 12 board with new pieces. (12x12, Cells: 144) By John William Brown.
- Millennium 3D Chess (tm) . (Link.). Inventor: William L. D’Agostino.
- Millennium Chess . Commercial variant on 15 by 8 board with almost twice the normal set of pieces.
- Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each. By Michael Williams.
- Mimic Chess. Chess on a larger board with 3 new pieces with constantly changing movement capabilities. By Nick Wolff.
- Mind-Vector. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Mini Burmese Chess. Small variant of Burmese Chess. (6x6, Cells: 40) By A.J. Winkelspecht.
- Mini Citadel Chess. Mate the king or occupy a citadel of your opponent. (8x8, Cells: 68) By A.J. Winkelspecht.
- Mini Courier Chess Moderno. Missing description (10x8, Cells: 80) By Jose Carrillo.
- Mini Fivequarters. The Fivequarters approach to 4-player variants, applied to 6x6 variants. (9x9, Cells: 45) By Charles Gilman.
- Mini four player chess. Missing description (8x8, Cells: 48) By Daniil Frolov.
- Mini HexChess. Small hexagonal chess variant. (Cells: 37) By Dave McCooey.
- Mini Slanted Escalator Chess. Chess on smaller asymmetric board. (8x6, Cells: 44) Author: Hans L. Bodlaender and David Short. Inventor: David Short.
- Mini Thunder Chess. A small-scale hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (6x7, Cells: 42) By Fergus Duniho.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop and the Medusa to the right of the King. (9x9, Cells: 81) By Gary K. Gifford.
- Minigolf Chess on a Really Big Board. Pieces have momentum, bounce against the walls, and can be spinned in variant on 8 by 16 board. (16x8, Cells: 128) By Ralph Betza.
- Minima. johnnyluken. (6x6, Cells: 64) By Johnny Luken.
- Minishogi. On a 5 by 5 board. (5x5, Cells: 25) (Recognized!) Author: Hans L. Bodlaender. Inventor: Shigenobu Kusumo.
- Minishogi setuper. Minishogi you can set up pieces at beginning of the game. (5x5, Cells: 25) By (zzo38) A. Black.
- Ministers Chess. Commercial variant on a 9x9 board with an extra Queen (called a Minister). Author: Greg Strong. Inventor: Michael Corinthios.
- Minixiang. Xiang Qi's short-range pieces come into their own on a small board. (5x6, Cells: 30) By Charles Gilman.
- MiniXiangqi. S. Kusumoto's MiniXiangqi - Chinese Chess on a 7x7 board (with zrf). By M Winther.
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104) By H. G. Muller.
- Minotaur Chess. Variant with board turned 45 degrees. (8x8, Cells: 64) By Frank M. Truelove.
- Mir Chess. Missing description (8x8, Cells: 64) By David Paulowich.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Mirror Chess. Playing against its mirror image: game is always a draw.
- Missile Chess. Each non-king pieces or pawn may capture without moving once per game. (8x8, Cells: 64) Inventor: R. Wayne Schmittberger.
- Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256) By Charles Gilman.
- Missing the Mark. Making intentional errors. (8x8, Cells: 64) By Ralph Betza.
- Missionary cubic variants. Cubic-cell game with mixture of simple and compound forward-only pieces. (6x(6x8), Cells: 288) By Charles Gilman.
- Missoum Perspective Chess. Missing description
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) By Charles Gilman.
- Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81) By Alex Malphrus.
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Mitregi. Larger Shogi variant with more powerful diagonal pieces. (10x9, Cells: 90) By Charles Gilman.
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) By Charles Gilman.
- Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
- Mixed Radial Hex Chess. Hexagonal analogue to Nimrod Chess. (9x9, Cells: 61) By Charles Gilman.
- Mob Strategy. Mob Strategy, The Takeover Game, presented by The Game Pile. By Jeff Rients.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Modern Chess. Variant on a 9 by 9 board with piece that combines bishop and knight moves. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: Gabriel Vicente Maura.
- Modern Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64) By Piotr Smagacz.
- Modern Courier Chess . An attempt to reform the courier game by emulating the development of modern chess. By Paul Byway.
- Modern Courier Chess. An article from Variant Chess discussing the game. (12x8, Cells: 96) Author: Paul Byway.
- Modern drunk elephant shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Modern English Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Modern Kamil. Two variants that add the Camel to the standard Orthochess array on enlarged boards. (10x10, Cells: 100) By Nuno Cruz.
- Modern Minister's Courier Chess. Missing description (11x8, Cells: 88) By Jose Carrillo.
- Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64) By Joe Joyce.
- Modest Proposals - Various Authors. Missing description (8x8, Cells: 64) Author: Tony Paletta.
- Modest Variant.. Black may castle out of check. (8x8, Cells: 64) By Steven A Brown.
- Moebius Chess. The board is a Moebius ring. Author: Hans L. Bodlaender. Inventor: Menno Dekker.
- Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64) By Ralph Betza.
- MonadChess. Missing description (10x10, Cells: 100) By Namik Zade.
- Monkey King Chess. Monkey King fights Goblin King on 44 squares board in game with oriental influences. (5x8, Cells: 44) By Peter Gelman.
- Mono-dimensional Chess. Small, one dimensional variant with unorthodox pieces. (1x10, Cells: 10) By Luiz Carlos Campos.
- Monochromatic Chess. Pieces remain on squares of the same color. (8x8, Cells: 64) By Harry Pijls.
- Monochrome Chess . All pieces are the same color. Players move pieces on their side of the board. Author: David Howe. Inventor: Andrew Looney.
- Monster Bluff Chess. On 10 boards put together, with putting stakes on squares. (32x24, Cells: 640) By Dale Holmes.
- Monster Chess. One player has only a king and four pawns, but makes double moves. Author: David Regis.
- Monster Chess Variants. A Discussion of the value of Double-Move pieces. (8x8, Cells: 64) Author: Ralph Betza.
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
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