Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2005' AND `YearInvented` <= '2015' AND `Language` = 'English' AND `LinkText` LIKE 'C%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Caliph Qi. Extension of Isis with compound colourbound pieces and overlapping royal-accessible areas. (6x9) By Charles Gilman.
- Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64) By John Smith.
- Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) By John Smith.
- Cannons of Chesstonia. Cannons launch a Pawn, Wazir, Ferz and Stone to increase strategical and tactical play. (12x8, Cells: 80) By Gary K. Gifford.
- Canoness Chess. Chess with Cannons and Canonesses (Vaos) on a differently-shaped board. (10x10, Cells: 88) By Adrian Alvarez de la Campa.
- Capablanca Relocation Chess. The Capablanca piece array can in one move be rearranged, creating 144 different board positions (with zrf). By M Winther.
- Capablanca Shatranj. Capablanca Chess with Chancellor and Archbishop replaced by Shatranj type pieces. (10x8, Cells: 80) By Christine Bagley-Jones.
- Captain's Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
- Capture or kill. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
- Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
- Card Bet Chess. Betting chess with cards telling you which moves are OK. (8x8, Cells: 64) By (zzo38) A. Black.
- Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
- Carnage. Featuring the Terror Freeze, Detonator and the Dragon that attack the enemy in 4 different ways. (10x10, Cells: 100) By Charles Daniel.
- Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64) By Charles Gilman.
- Cashew Shogi. Many pieces must promote on capture, and some can multi-capture. (13x13, Cells: 169) By H. G. Muller.
- Castalia Chess. Introducing the Castalia, which moves like a queen but cannot capture. Instead it can magnetically dislocate pieces (zrf exists). By M Winther.
- Castling in Chess 960. New castling rules for Fischer Random Chess. (8x8, Cells: 64) By John Kipling Lewis.
- Cat's Chess. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- Cataclysm. Large board game with short-range pieces designed to be dramatic without being overly complicated or dragging on too long. (12x16, Cells: 192) By Greg Strong.
- Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
- CC chess. Missing description (10x10, Cells: 100) By Namik Zade.
- CCC - The Clash of Civilizations Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- CCChess Final Fight. Missing description (10x10, Cells: 100) By Namik Zade.
- Cellular Chess. One step towards Joe Joyce's ideal of playing chess on an 100x100 board. (30x30, Cells: 900) By Carlos Cetina.
- Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
- Cetran Chess 2. Missing description (8x8, Cells: 64) By Carlos Cetina.
- CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
- Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
- Changi with diagonal pieces. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64) By H. G. Muller.
- Chariots. Standard pieces start as pairs with shared capabilities, but can separate and recombine. (10x10, Cells: 100) By David Jagger.
- Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! (8x8, Cells: 64) Author: Danielle Allen Inventor: Danielle Allen.
- Chaturanga - Four Kings - Double Mate. Missing description (8x8, Cells: 64) Author: Christine Bagley-Jones.
- Chaturanga with minor changes. A series of variants based on the (according to many) earliest form of Chess. (8x8, Cells: 64) By Charles Gilman.
- Cheaters' Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
- Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64) By Daniil Frolov.
- Chennis. Kyoto-Shogi-inspired variant (with alternating piece sides), with a tennis theme. By Daniel Lee.
- Chesimal Fusion I. Missing description (16x12) By Joe Joyce.
- Chesimals: Autonomous Multi-unit Pieces. self-contained autonomous multi-square pieces. (16x12, Cells: 192) By Joe Joyce.
- Chess 1010. Game played with 40 pieces. (10x10, Cells: 100) By Kevin Pacey.
- Chess 2 - The Sequel. Different armies, a new winning condition, and duels. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Sirlin.
- Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Chess 4.5. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Chess 911. 9x9 board plus corner squares, compounds, and special diagonals. (9x9, Cells: 85) By Persian Chess.
- Chess 99. Game with 9 pawns and a paladin. The objective is to capture the opponent's king. Many rules altered. By Claude Lapointe.
- Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
- Chess Kingdom. 4-player variant, on a 20x20, plus-shaped board. Standard pieces. (20x20, Cells: 364) By Jeremy Cooper.
- Chess Latrunculi duo milia et septum. Chess with dragon horse and dragon king movements for bishops and rooks. (8x8, Cells: 64) By Gary K. Gifford.
- Chess Legions. Decimal variant with extra, exotic pieces. By Morien Wyn Jones.
- Chess on a Mass Transit System. Missing description By Doug Chatham.
- Chess on a Soccer Ball. Missing description (Cells: 32) By David Cannon.
- Chess on Two Boards. Chess on Two Boards. (4x(4x(4x4)), Cells: 256) By Joe Joyce.
- Chess vs checkers. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Chess with a Fool. Missing description (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Chess with Batteries. Special Battery piece which augments the powers of other pieces. (10x10, Cells: 100) By Roberto Lavieri.
- Chess with checkers added. Add checkers in front of the pawns. (8x8, Cells: 64) By (zzo38) A. Black.
- Chess with Different Periods. Missing description (6x6, Cells: 36) By Yu Ren Dong.
- Chess with Promoters. Missing description (8x8, Cells: 64) By Roberto Lavieri.
- Chess with Quantum Bishops. Bishops move orthogonally along both paths and end up where a normal bishop would end up. (8x8, Cells: 64) By (zzo38) A. Black.
- Chess with wickets. The wicket is behind the King's 1. (8x8, Cells: 66) By (zzo38) A. Black.
- Chess with Wizards. A Decimal Chess Variant with Antoine Fourri. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
- Chess++. Some pieces are made more powerful, some less. (8x8, Cells: 64) By Paul Keres.
- Chess/Aces. A large Chess variant based on modern FIDE chess pieces as well as on traditional ancient pieces. (12x8, Cells: 96) By Andreas Bunkahle.
- Chess480. Fischer Random Chess with orthodox castling rules. (8x8, Cells: 64) By John Kipling Lewis.
- Chess8400. Fischer Random Chess ina 9x9 Board. (9x9, Cells: 81) By Jose Carrillo.
- Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
- Chess960x3. Variant of Chess960. (8x8, Cells: 64) By Hadi Aireche.
- Chesscala. Missing description (6x8, Cells: 48) By Francois Tremblay.
- ChessCraft. Missing description (Cells: 64) By Changcai Chen.
- Chess_AB. Pawns may move backwards; and may promote to captured pieces. (8x8, Cells: 64) By Redzo Kolakovic.
- Chevron Ranks. Pieces use the "ranks" based on the Glinkshy/McCooey analogues to FIDE Pawn ranks. (11x11, Cells: 91) By Charles Gilman.
- chexx. Another variant of hexagonal chess. (Cells: 63) By Dmitriy Golub.
- Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64) Author: Topher Gayle. Inventor: Topher Gayle and Tom Tracy.
- Chieftain Chess. Missing description (16x12, Cells: 192) By Joe Joyce.
- Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
- Chinese Chess.. An strong Zillions implementation plus a description of the world's most popular game. By M Winther.
- Chogi. A step further further to shogi from chess. (8x8, Cells: 64) By Andy Maxson.
- Christmas Tree Chess. Missing description (6x(11x11), Cells: 126) By Daniil Frolov.
- Citadel - 8 & 9 rank. Missing description (9x8, Cells: 72) By Glenn Nicholls.
- The Clash of Civilization Chess (Shuffle Version). Missing description (10x10, Cells: 100) By Namik Zade.
- The Clash of Civilizations Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- Clash of the Civilizations Chess - new setup. Clash of theCivilizations -new setup. (10x10, Cells: 100) By Namik Zade.
- Classic Average. Missing description (9x9, Cells: 81) By Kuyan Judith.
- Classic sum. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Classic sum - light version. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Claustrophobia. Played utilizing 46 squares of a chessboard, using new unique pieces, all of which can be represented by the standard pieces. (5x8, Cells: 46) By Charles Daniel.
- Clear of knights chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Color Square Shogi. Shogi with color squares you place at beginning of game. (9x9, Cells: 81) By (zzo38) A. Black.
- Colossus. Large-board chess with standard pieces and double the number of bishops, rooks and knights. (10x10, Cells: 100) By Charles Daniel.
- Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64) By John Smith.
- Columbiad Chess.. Introducing the Columbiad, combining a cannon and a Cannonrider, on an H-board (zrf exists). By M Winther.
- Combo Modern Day Chess. Guard replaces the Queen. (8x8, Cells: 64)
- Command and Maneuver: A Tale of Two Countries. This is a diceless wargame,. (24x12, Cells: 288) By Joe Joyce.
- Commedia dell'Arte Chess. A Pawnless variant with themed pieces on a 10x10 board with 5 square groups of 4 cells removed. (10x10, Cells: 80) By Charles Gilman.
- Communist Chess. When you capture an opponent's piece, you must destroy one of your own pieces of the same type. (8x8, Cells: 64) By (zzo38) A. Black.
- Compact Hex Chess. 2 normal hex armies on a board reduced to sides of length 5. (9x9, Cells: 61) By Charles Gilman.
- Companion Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Complex Allegiance Chess. Missing description (10x10, Cells: 96) By Kuyan Judith.
- Complex Allegiance Chess (6 player). Missing description By Kuyan Judith.
- Conclave Ecumenical Chess. Large variant with wide variety of Rook and Bishop compounds. (9x12, Cells: 108) By Charles Gilman.
- Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64) By John Smith.
- Configuration Chess. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf). By M Winther.
- Constable Chess. Introducing the Constable piece on an H-shaped board. A game for attacking players. With zrf. By M Winther.
- Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Copper, Silver, Gold: An Indestructible Metallic Alloy. Game with indestructible metallic alloys. (9x9, Cells: 81) By (zzo38) A. Black.
- A Cornucopia of 9x9 Corner variants. The title speaks for itself. (9x9, Cells: 81) By Charles Gilman.
- Corral Chess. Force the opponent to the center in this 45/46 Cell Contest entry. (2x(5x9), Cells: 46) By Doug Chatham.
- Correlator Chess. Introducing the Correlator which captures by correlating with the king (with zrf). By M Winther.
- Corrugated Chess. A minimally-3d answer to the problem of symmetric-array 9-file variants. (9x8, Cells: 72) By Charles Gilman.
- Cosmic Chess. Macrocosm and microcosm. (8x8, Cells: 64) By John Smith.
- Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
- Countdown. Ten player game with sf-theme. (10x(), Cells: 100) By Jared B. McComb.
- Courier Chess (modified). Missing description (8x12, Cells: 96) By Eric V. Greenwood.
- Courier Chess Moderno. A modern variant of the historical variant Courier Chess. (12x8, Cells: 96) By Jose Carrillo.
- Courier de los Combinados. A cross between Courier de la Dama and Wildebeest Chess. (12x8, Cells: 96) By Charles Gilman.
- Courier Elephant. Missing description By Jose Carrillo.
- Courier Eurasion Chess. Eurasian Chess meets Courier-Spiel. By Graeme C Neatham.
- Courier Leapale. Extrapolating Courier Kamil to 3 dimensions. (6x(6x6), Cells: 216) By Charles Gilman.
- Crazyhouse No Retreat Morphy Chess. Missing description (8x8, Cells: 64) By Christine Bagley-Jones.
- Creating Hexagonal Board Graphics. Missing description (8x8, Cells: 64) By Graeme C Neatham.
- Crooked Board Chess. Variant on a board of standard size but odd shape. (8x12, Cells: 64) By Charles Gilman.
- Cross3D Chess. 3D Chess game where pieces are arranged in a cross shape. (8x(8x8), Cells: 512) By Stephane Burkhart.
- Crossbishop Chess. Introducing the Crossbishop piece, with interesting cannon capabilities (Zillions file downloadable). By M Winther.
- Crossbishop_Chess (8x10). A big-board variant featuring the new Crossbishop piece, an advanced cannon relative (Zillions file downloadable). By M Winther.
- Crossover-piece Dual Direction Variants. Variants adding different moves in the dual direction to already dual pieces. () By Charles Gilman.
- Crossrook Chess. Introducing the Crossrook, a versatile piece with cannon capabilities (Zillions file downloadable). By M Winther.
- Crosstunnel. A cross between Tunnelchess and Fivequarters. (4x(8x8), Cells: 196) By Charles Gilman.
- Crouching Stepper, Hidden Rider. Xiang Qi pieces' moves lengthen and shorten with location. (9x10, Cells: 90) By Charles Gilman.
- Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
- The crushing conquerers. another experimental chess with different armies army. (8x8, Cells: 64) By Andy Maxson.
- Cube-Surface Board Chesses. Missing description (6x(8x8), Cells: 384) By Kuyan Judith.
- Culverin Chess. Introducing the Culverin cannon, which is dropped among standard pieces (zrf exists). By M Winther.
- Custodian Chess. A combination of Chess and ancient Tafl games. (7x7, Cells: 49) By Daniil Frolov.
- CwDA: the Shatranjian Shooters. Missing description (8x8, Cells: 64) Author: Joe Joyce. Inventor: Abdul-Rahman Sibahi and Joe Joyce.
- Cyclohex. 3-player round hex variant. (24x5, Cells: 120) By Charles Gilman.
- Czech Chess. Drop pawns by checking the King. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
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