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Ambitious Amphibies. Private Another abnormal side for Chess with Different Armies. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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12 Miles for Glory. Members-Only Pawn promotes to common pieces, but returns to turn into stronger ones. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Sun, Apr 28 06:16 AM UTC:

I can't see the image for the Black to move & mate in one problem.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Sat, Apr 27 07:09 PM UTC in reply to A. M. DeWitt from 06:27 PM:

I have done it but not sure it is a good idea because if you use "view as player B". It won’t be correctly oriented.


Schoolbook. (Updated!) 8x10 chess with the rook + knight and bishop + knight pieces added. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:36 PM UTC:

The editor Fergus Duniho has revised this page.


Anglojewish Chess. (Updated!) Hexagonal Chess with pieces following curved paths. (Cells: 91) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:32 PM UTC:

The editor Fergus Duniho has revised this page.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 06:27 PM UTC in reply to François Houdebert from 06:18 PM:

I also updated the seireigi-sprites file one more time so that the promoted Kanjis are all facing the right way.

www.chessvariants.com/play/jocly/dist/browser/games/chessbase/res/shogi/seireigi-shogi-sprites.png

P. S. GIMP is awesome.


François Houdebert wrote on Sat, Apr 27 06:18 PM UTC in reply to A. M. DeWitt from 05:41 PM:

ok, taken into consideration


François Houdebert wrote on Sat, Apr 27 06:13 PM UTC in reply to H. G. Muller from 04:45 PM:

do you want me to replace the sprites Adam just sent for shogi on the pullreq branch?


Chess. The most popular of Chess variants, Chess itself. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:02 PM UTC:

The author, Fergus Duniho, has updated this page.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 05:41 PM UTC in reply to A. M. DeWitt from 04:48 PM:

Here is my updated version of your spritesheet. (For best results, clear browser cache before downloading)

I also took the opportunity to clean up stray pixels in your other shogi spritesheets.

www.chessvariants.com/membergraphics/MSchuseireigi/jocly-shogi-sprites.zip?nocache=true


Shako_Balbo. (Updated!) Game with Diamond Shape Board.[All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 05:06 PM UTC:

The editor Fergus Duniho has revised this page.


Electro Chess. Members-Only Every piece has a charge, every square is an electric field. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 04:48 PM UTC in reply to François Houdebert from 04:10 PM:

I'll send you an updated pictogram spritesheet that you can use. Currently, the pictogram images still have the Kanji for the Kings since they are pulling from those locations.


H. G. Muller wrote on Sat, Apr 27 04:45 PM UTC in reply to François Houdebert from 04:10 PM:

The Wikipedia has it that the player with the weakest player has the Jade General, and the strongest player the King. I am not sure if and how we should implement that in Jocly.


François Houdebert wrote on Sat, Apr 27 04:10 PM UTC in reply to A. M. DeWitt from 03:55 PM:

I made the modification on my branch,

I'll wait to see if HGM wants us to do the same on the branch that will go into jocly.


💡📝A. M. DeWitt wrote on Sat, Apr 27 03:55 PM UTC in reply to François Houdebert from 03:24 PM:

It not clear to me, when there's an apostrophe, it's the general of jade that corresponds to the blacks, right?

In kanji sets, the player that moves first always has the King with the extra stroke. And it is true that the player who moves first is called Black (or Sente) in Shogi. It's just that in Jocly and the Mnemonic sets by H. G. Muller, the player that moves first has the white piece images by convention to make it easier for chess players.


François Houdebert wrote on Sat, Apr 27 03:24 PM UTC in reply to A. M. DeWitt from 02:32 PM:

you can also swap the 2d in the same *-set-view.js

It not clear to me, when there's an apostrophe, it's the general of jade that corresponds to the blacks, right?


Electro Chess. Members-Only Every piece has a charge, every square is an electric field. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 02:32 PM UTC in reply to François Houdebert from 02:08 PM:

You should only have to swap the King kanjis in the 2D Classic Seireigi sprites.

For the 3D pieces its as simple as swapping "sh-king" and "sh-jade" in the 3D piece definitions in the *-view.js files, so no problem there.

P.S. What I said above also applies to the Shogi Jocly implementations that use the King kanji on the biscandine site.

P.S.S. Also you have two extra rooks in your laser cutter SVG.


François Houdebert wrote on Sat, Apr 27 02:08 PM UTC in reply to A. M. DeWitt from 01:59 PM:

I use gimp. if the general of jade should be white (player a), it could be changed in seireigi-shogi-model.js

keep me posted I'll have to make the change too.


💡📝A. M. DeWitt wrote on Sat, Apr 27 01:59 PM UTC in reply to François Houdebert from 11:25 AM:

Thanks.

Out of curiosity, what program did you use to make the Seireigi Jocly sprites?

I am trying to fix a visual bug involving the 2d Kanji kings in Seireigi's implementation. The King with the extra stroke in the 2D Classic set is used for the player that moves second, when it should be used for the player that moves first.


Buzzy Bees. Members-Only Bees at war on a hexagonal grid. (Cells: 127) [All Comments] [Add Comment or Rating]

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12 Miles for Glory. Members-Only Pawn promotes to common pieces, but returns to turn into stronger ones. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Sat, Apr 27 11:25 AM UTC in reply to A. M. DeWitt from Thu Apr 25 08:53 PM:

Note that the SVG for laser cutting is updated with a rabbit.

Also the doc has been improved a bit in jocly.


12 Miles for Glory. Members-Only Pawn promotes to common pieces, but returns to turn into stronger ones. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Board 8x8 Game Mix. (Updated!) Game with fairy Chess, Draughts & Lines of Action elements. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Lev Grigoriev wrote on Sat, Apr 27 07:30 AM UTC:

Big thanks for publishing Û,Û


Univers Chess. A Carrera's Chess variant based on Bruno Violet's Universal Chess. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
🔔Notification on Fri, Apr 26 05:58 PM UTC:

The author, Fergus Duniho, has updated this page.


Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Fri, Apr 26 03:29 PM UTC in reply to Aurelian Florea from 01:29 PM:

Sorry, I was wrong. The real explanation is that they only jump to capture. It works correctly anyhow.


Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets.[All Comments] [Add Comment or Rating]
🔔Notification on Fri, Apr 26 02:51 PM UTC:

The author, A. M. DeWitt, has updated this page.


Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Fri, Apr 26 01:29 PM UTC in reply to Daniel Zacharias from 12:23 PM:

Ok, I thought it is like in tenjiku shogi!


Ambitious Amphibies. Private Another abnormal side for Chess with Different Armies. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Fri, Apr 26 12:23 PM UTC in reply to Aurelian Florea from 05:22 AM:

They work the same as in the interactive diagram, only jumping over enemies.


Aurelian Florea wrote on Fri, Apr 26 05:22 AM UTC in reply to H. G. Muller from Tue Apr 23 03:53 PM:

Flying pieces still do not fly!


12 Miles for Glory. Members-Only Pawn promotes to common pieces, but returns to turn into stronger ones. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
🔔Notification on Thu, Apr 25 09:42 PM UTC:

The author, A. M. DeWitt, has updated this page.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Thu, Apr 25 08:53 PM UTC in reply to François Houdebert from 07:48 PM:

Looks like it. I have uploaded the new version to the site and have adapted them so the implementation will work properly with the CVP files.


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