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Unorthodox Chess. Members-Only Inverting some of the rules of orthodox Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 01:27 PM UTC in reply to Fergus Duniho from 12:43 PM:

@ Fergus

'Getting More Data' link causes a white page plus crash, on my iphone (you didn't mention it, but I also checked 'Mobility...' link before that link, and that link worked okay for me).

'Impossible by Definition' link worked okay for me, on the other hand.


🕸📝Fergus Duniho wrote at 12:43 PM UTC in reply to Kevin Pacey from 02:27 AM:

I have now placed new CSS files in the next two.

"Getting More Data" uses front2.css, which has the code from front.css with some from tail.css.

"Impossible by Definition" uses tail2.css, which has the rest of tail.css.


Play Chess Variants with Jocly. Missing description[All Comments] [Add Comment or Rating]
François Houdebert wrote at 10:09 AM UTC in reply to H. G. Muller from 09:46 AM:

The inspiration comes from here. Same kind of drawing tutorial here.

I'd say you can take inspiration from a drawing tutorial to make your own drawings, as long as you customize them enough.


H. G. Muller wrote at 09:46 AM UTC in reply to François Houdebert from Mon Mar 18 04:38 PM:

The rightmost board-painter image looks like it would fit well within the set. But are we allowed to use it?

I will redraw the Cobra more like the opper part of the rightmost image.

I have already tweeked the 3d Spider enough to make it acceptable.


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
H. G. Muller wrote at 09:28 AM UTC in reply to Fergus Duniho from 07:28 AM:

You are a bit too hard on our non-programmer users. Since Game Courier is partly implemented server side through PHP, and partly client side through JavaScript it is not really possible to know what task is done where if you don't know the exact details of the implementation.

For clarity: the rendering method is decided server side, (so communication with the server is needed to chage it), and only the Table and CSS rendering method, once provided by the server, would allow you to move pieces through mouse clicks.

BTW,  isn't it possible to make the system more user friendly by automatically requesting a new page load when someone changes the setting of the render method? It should be possible to attach a JavaScript event handler to such a change of the selected item.


Unorthodox Chess. Members-Only Inverting some of the rules of orthodox Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Buzzy Bees. Members-Only Bees at war on a hexagonal grid. (Cells: 127) [All Comments] [Add Comment or Rating]

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Sorry, King!. Members-Only Two parallel games of Chess and Sorry (Ludo) influence one another. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
🕸💡📝Fergus Duniho wrote at 07:28 AM UTC in reply to Jean-Louis Cazaux from 06:03 AM:

The important thing for you to know about PHP is that it is a server-side language. That means it runs on the web site, not in your web browser. Game Courier uses forms to pass data to programmable web pages. These pages run their code on the server and send only their output to your web browser. While Game Courier is enhanced by JavaScript, a client-side language that does run in your browser, it does not use it to entirely redraw the board.

While you don't need to know how to program, it is basic computer literacy to understand the difference between server-side and client-side scripts. Server-side scripts produce web pages, and bscause they run on the server, they can output the same web pages to any web browser. Client-side scripts run on web pages. They rely on your browser knowing the language, and because of differences between browsers, code that works in one browser might not work in another.


Jean-Louis Cazaux wrote at 06:03 AM UTC in reply to Fergus Duniho from 12:14 AM:

"Of course nothing changes. This is an HTML form that calls a PHP script to redraw the board."

@Fergus: I'm not an informatician. I come here to read and play about chess variants not to discuss computer science. I don't know what PHP script is and I don't think it is necessary to know to play Tigrey or Timurid chess.

Today I play with my McBook and what I see is that is has become very slow to display a 10x10 or 12x12 board on my screen.


Sorry, King!. Members-Only Two parallel games of Chess and Sorry (Ludo) influence one another. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 03:07 AM UTC in reply to Florin Lupusoru from 02:47 AM:

https://edition.cnn.com/2009/WORLD/africa/11/05/kenya.witches/

I'm in fact sure there is a hell, I just try not to think about it too often. Can evil people be 'cured' of that before they pass away? I'm not about to make any judgement call on what the Lord can do.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote at 02:59 AM UTC in reply to Kevin Pacey from 02:27 AM:

That's curious, as the new css is mostly in the first one. I'll try to narrow it down further tomorrow.


Buzzy Bees. Members-Only Bees at war on a hexagonal grid. (Cells: 127) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote at 02:47 AM UTC in reply to Kevin Pacey from 02:35 AM:

Perhaps an exorcist might need to be called, if a witch/wizard could be successfully subdued.

This is a contradiction. As Jesus said, the kingdom of demons does not fight against itself. 

then finding a humane way

If you knew just how evil some people are, you would wish there was a Hell. 


Immortal Chess. Members-Only 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 02:35 AM UTC in reply to Florin Lupusoru from 02:25 AM:

I would not be against trying to first tell people not to try it, then finding a humane way, if possible somehow, of treating those who do use witchcraft, even (perhaps especially) in a malignant way. However, water torture or burning at the stake horrify me, and they're not very effective at coping with such a problem, I'd guess.

Perhaps an exorcist might need to be called, if a witch/wizard could be successfully subdued. Anyway, we are far from there, and sadly there are much bigger problems that make the news regularly in today's world, which is blinded by science to the exclusion of other possibilities.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 02:27 AM UTC in reply to Fergus Duniho from 02:09 AM:

Hi Fergus.

I had no problem with the first of the next 2 links you asked me to try. However, the 2nd such link caused a crash.


Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote at 02:25 AM UTC in reply to Kevin Pacey from 02:06 AM:

I believe witchcraft is real enough - however I pray there is never again the need felt for Salem's Witch trials and such...

That could never happen these days because witches run the courts and the universities. 


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