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Trojan chess. the rules for the knight piece have been changed. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🔔Notification at 10:56 AM UTC:

The author, Piotr Smagacz, has updated this page.


Trojan War Chess. Members-Only The Trojan War has just begun. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Pragmatic Chess. Members-Only Game where the worth of each piece is considered. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Lynx Chess. Members-Only Razorbill. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]

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Trojan War Chess. Members-Only The Trojan War has just begun. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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12 Miles for Glory. Members-Only Pawn promotes to common pieces, but returns to turn into stronger ones. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Windrose Game. Members-Only Windrose Game also known as Danish Viking Chess. () [All Comments] [Add Comment or Rating]

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Pragmatic Chess. Members-Only Game where the worth of each piece is considered. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Lynx Chess. Members-Only Razorbill. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]

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Hannibal Chess with Manticore and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Tue, Apr 30 04:16 PM UTC in reply to Fergus Duniho from 03:43 PM:

That is odd. For me in edge it does not work. Or at least 3 diagrams. But it does work in Firefox.


🕸Fergus Duniho wrote on Tue, Apr 30 03:43 PM UTC in reply to Aurelian Florea from 06:11 AM:

I could not figure out what closing tag you were mentioning.

I already fixed that bug, and it was in my code, not yours.

This ID still does not work properly!

I tested it in Safari, Edge, and Firefox this morning, and it was working in all of them, though I did have to reload the page in Firefox before the board would display.


Lynx Chess. Members-Only Razorbill. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]

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Pocket knight. Each player has a knight that he can drop during the game. (Recognized!)[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Tue, Apr 30 10:34 AM UTC in reply to HaruN Y from 12:11 AM:

I suppose I implemented the idea I described earlier in this thread, to give U moves a penalty in the positional range. I don't remember when I did that. (Or in fact that I did it at all.)

BTW: K-side castling is done with the pocketed Knight, instead of the Rook! Better move the pocket squares to 2nd rank.


Platonic Chess. Platonic solids in a complete 10x10 chessboard.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Tue, Apr 30 07:21 AM UTC:
files=10 ranks=10 promoZone=0 promoChoice=FDBPR graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png royal=K extinction=0 firstRank=1 darkShade=#99ffb4 rimColor=#7de374 lightShade=#9ffa35 coordColor=#eefa35 pawn:P:ifmnDfmWfceFfmpafmpafmpafmpafoabmpafmpafmpafmpafa(b)cWfmpafmpafmpafoabfmpafmpafmpafavsbcWfmpafmpafmpafoabfmpafmpafabcWfmpafmpafoabmpafmpafavs(af)1cWfmpafoabmpafampaf(s)1cWfoaba(af)3cWfoabafsmpafcW:warmachine:a3,b3,c3,d3,e3,f3,g3,h3,i3,j3,,a8,b8,c8,d8,e8,f8,g8,h8,i8,j8 Icosahedron:F:AW4:ferz:a1,j1,,a10,j10 Octahedron:B:F2:bishopinv:c1,h1,,c10,h10 Dodecahedron:P:DN:pawninv:b1,i1,,b10,i10 Cube:R:fW2F:rookinv:d1,g1,,d10,g10 Tetrahedron:K:WisO2:elephant:e1,f1,,e10,f10

BTW, why did your name appear in my English test? And why did you disagree with students coming to school with smartphones?


Hannibal Chess with Manticore and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Tue, Apr 30 06:11 AM UTC in reply to Aurelian Florea from Mon Apr 29 03:59 PM:

@Fergus

I could not figure out what closing tag you were mentioning. This ID still does not work properly!


Pocket knight. Each player has a knight that he can drop during the game. (Recognized!)[All Comments] [Add Comment or Rating]
HaruN Y wrote on Tue, Apr 30 12:11 AM UTC in reply to HaruN Y from Thu Nov 16 2023 03:39 AM:

Since when did the AI ​​stop using Pocket Knight in such a stupid way? I noticed that now the AI ​​doesn't drop it as quickly as possible.


Lynx Chess. Members-Only Razorbill. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]

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Waffle Chess with Gryphon and Falcon. Expansion for waffle chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Mon, Apr 29 06:45 PM UTC in reply to Aurelian Florea from 03:59 PM:

There was a typo in implementing a new property I had added. I added the displayPieces property, which when set above zero will display the piece table when the page loads. This much worked as it should, but when it was not set, it omitted the closing > in the tag, which caused what followed it to not be displayed.


Waffle Chess with Manticore and Falcon. (Updated!) Expansion for waffle chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
🔔Notification on Mon, Apr 29 05:58 PM UTC:

The editor Fergus Duniho has revised this page.


💡📝Aurelian Florea wrote on Mon, Apr 29 03:59 PM UTC in reply to Fergus Duniho from Fri Dec 22 2023 06:45 PM:

@Fergus, It seems the ID does not work here. When pressing "here" the pieces are not shown. Just the legend. I know you have changed the script a bit. Any idea on what is going on?


Waffle Chess with Gryphon and Falcon. Expansion for waffle chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Mon, Apr 29 03:59 PM UTC in reply to Fergus Duniho from Sat Jan 6 10:33 PM:

@Fergus, It seems the ID does not work here. When pressing "here" the pieces are not shown. Just the legend. I know you have changed the script a bit. Any idea on what is going on?


Hannibal Chess with Manticore and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Mon, Apr 29 03:59 PM UTC in reply to Fergus Duniho from Sat Jan 6 10:21 PM:

@Fergus, It seems the ID does not work here. When pressing "here" the pieces are not shown. Just the legend. I know you have changed the script a bit. Any idea on what is going on?


Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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Masonic Chess. (Updated!) Game played on a Masonic tile board.[All Comments] [Add Comment or Rating]
🔔Notification on Mon, Apr 29 01:51 PM UTC:

The author, Ben Reiniger, has updated this page.


Critter Mate Chess. Members-Only Minichess, but the king has a magical familiar. (6x6, Cells: 36) [All Comments] [Add Comment or Rating]

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Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Mon, Apr 29 09:27 AM UTC in reply to François Houdebert from Sat Apr 27 07:09 PM:

I have done it but not sure it is a good idea because if you use "view as player B". It won’t be correctly oriented.

Well, that problem was kind of already baked in to begin with, unless you used a separate piece style like you do with the Shogi Motif pieces on the biscandine site.

The point is to make sure all the 2D Kanji are oriented correctly on the biscandine site. Anyone who has played Shogi long enough would immediately notice something was wrong with the second player's promoted minor pieces if they used the 2D Classic set for Seireigi.


Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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Kangaroo Chess. Row of kangaroos behind the pawns behind the pawns. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
🔔Notification on Mon, Apr 29 02:22 AM UTC:

The author, HaruN Y, has updated this page.


💡📝HaruN Y wrote on Mon, Apr 29 02:14 AM UTC:

Added an Interactive Diagram since someone has favorited it.


Synochess. Asymmetric west vs east variant where the western chess army plays against a Chinese and Korean-inspired army.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sun, Apr 28 08:28 PM UTC:

You must not write anything on the row behind the =. Probably /..$= would already do. On encountering the = filling of the matrix skips to the friendly captures/hops, and at the same time copies what you already have defined in the row (so ..$ here) to the corresponding friendly interactions. What you continue after that will start to overwrite the copied friendly interactions.


HaruN Y wrote on Sun, Apr 28 07:56 PM UTC:
files=8 ranks=9 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaerieSVG/ squareSize=50 graphicsType=svg symmetry=none royal=K firstRank=1 borders=0 rimColor=#3a3fca darkShade=#615fd9 holeColor=#9c9aff lightShade=#c0bcff coordColor=#d4d3f3 iron=3 captureMatrix=/..$= hole::::a9-h9 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2 rook-lion:C:pR:cannon:,,b6,g6 drunken soldier in hand:@:mU:chinesepawn:,,d9,e9 morph=!/!/!/!/D/!/!/!/! drunken soldier:D:fsW:chinesepawn:,,b5,c5,f5,g5 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1 modern elephant:E:FA:elephantferz:,,c8,f8 man:M:K:man:,,d8 king:K:shbkQKisO2afafyafkR:king:e1 general:K:shbkQKafafyafkR:general2:,,e8

Idk how to prohibit hops with captureMatrix. I thought captureMatrix=/..$=.........//////////// would work.

Edit: Fixed. Thx HGM!


Astrohex. Members-Only Star-alike variant on irregular hexagons. (Cells: 72) [All Comments] [Add Comment or Rating]

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Ambitious Amphibies. Members-Only Another abnormal side for Chess with Different Armies. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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VaoQi. Members-Only XiangQi with Vaos. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]

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