[ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]
Comments/Ratings for a Single Item
![A game information page](/index/game.gif)
I have to wonder whether this game would benefit from adapting Yonin's ruleset (specifically, when a player is checked, it's their turn next). If you did this, then I guess whoever checkmated either player first would win, since in free-for-all Yonin you have to be in control of three out of four armies to win. Alternatively, instead of just passing the turn to a checked player - if a player is checked "out of order" simply reverse the turn order. But that might be too confusing in the long run. Also, I haven't ever played any games that use this other particular option, but I like it in principle: without using either of the above rules, what if you won if the player to your left (the one after you) was checkmated?
I'm surprised that there aren't any comments on this yet. I like the similarities and differences between this and Kokusai Sannin Shogi. They have their common elements, but they also have their significant differences. This is simpler, yet that in no way makes it inferior.
3 comments displayed
Permalink to the exact comments currently displayed.