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Comments by DavidCannon
Actually, it's still causing problems. I'm trying to edit the index information, but when I click the SEND button, instead of saving it, it opens the edit page for the whole game. When I save that, it does not save any of the changes I made to the index information :-(
Both yesterday and today, I got the following error message when I tried to edit the index information : 'Error performing query: Duplicate entry 'MSdiamondchess30' for key 1' Can anybody please look into this?
I will come back tomorrow night and upload some more files - I have exceeded my 500KB limit for the day. I have also tried to link the page to the Zillions file I uploaded, but it doesn't seem to be appearing. Can anybody tell me what's going on?
Thanks for the tip, David! I've tried it and it works. I've uploaded one image now, showing the initial setup for the 'simple version' (there are four variants in the Zillions file I made). I'll upload some more images tonight when I get home from work, and the zillions file also. By the way, is there a limit to the number of images I may upload? I need a number of images to show the different movements of the pieces, so I hope I'm allowed some space. Thanks once again for the tip. I was indeed clicking the wrong link :-(
I have tried to edit this page since submitting it, but keep getting an error message. I want to link it to a zillions file and add some graphics. Another comment - this time a request : I am a novice with zillions programming. I have made a program that works, but I think the code could probably be optimised - it probably takes up a lot more space than it needs to. If anybody skilled in Zillions programming could optimise the code, I would be very grateful.
I will add some graphics to this in the near future.
This looks like an Ultima variant to me. I love Ultima and think there is room for a lot more variety in the development of pieces, and I'm glad to see this variant. It would be great if someone with Zillions expertise could find the time to program it.
Great adaptation of one of my favourite variants. Could somebody make a Zillions file for it?
Am I the only one who can't play this one? The script appears broken - the file won't load and displays an error message.
Am I the only one who can't play this one? The script appears broken - the file won't load and displays an error message.
Could somebody who knows ZRF programming language make a ZOG file for this game? I like it!
Hi Graeme! I'm delighted to see this variant. I've been mucking around with a few trigonal boards myself, so I'm glad to see you cut the trail for me. Just one comment: I notice that you've made the Queen a combination of Spire and Bishop. That makes the Queen scarcely more powerful than the Tower (a Rook-like piece). Have you considered a Spire-Tower combination for the Queen? That would make a much more powerful piece worthy of the name, in my opinion. You could still keep the present Queen, but perhaps change her name to something else. And by the way, could we get a Zillions program to play this game? Keep up the good work!
I always thought 3-D variants needed a few more pieces to get the most out of the cube. Thanks for inventing these novel combinations.
Well done Graeme! I like this layout. One suggestion I'd make is to expand the board, however. The size is ideal for the short-range pieces, but the rook would love some long runways to run on. I'm impressed by the way you've been able to design a pentagonal board; I've tried that myself, but couldn't come up with a model that satisfied me completely. But you've done it - congratulations.
I've enjoyed reading about your new game, Fergus. As a Westerner married to a Korean woman (who introduced me to Changgi, the Korean national Chess variant), I appreciated your combination of Eastern and Western pieces and movements. Well done!
The movement of the Cannon is one of three significant differences between Xiangqi (Chinese Chess) and Changgi (Korean Chess) [the other differences concern the Elephant and the design of the board - Changgi has no river). The Koreans have somewhat simplified the movement of the Cannon. Unlike its Chinese cousin, the Korean cannon moves as it captures : it cannot move at all without flying over a 'screen' piece. The effect of all this is that the Korean cannon tends to be an immensely powerful piece in the early and mid-stages of the game, equal or superior to the CHA (rook), but practically useless in the endgame, when there are few pieces left to leap over. Part of the strategy of Changgi is knowing just when to exchange the Cannon for another piece. Another distinctively Korean feature of the Cannon is that, unlike its Chinese counterpart, it cannot capture an enemy cannon, or leap over a fellow-cannon, friend or foe. Shades of blood brothers?
I would like to see something added about the difference between the Elephant in Xiangqi and the Elephant in Changgi (Korean Chess). The two varieties of chess are almost identical except for three things, one of which is the move of the Elephant. Xiangqi : the elephant moves two points diagonally (non-leaping) and cannot cross the river. Changgi : the elephant moves like a ZEBRA in some chess variants (i.e., one square orthogonally followed by one square diagonally, or vice versa) - except that it is not a leaper; there must be unobstructed access between the point of departure and the point of arrival. Also, there is no 'river' in Changgi, so the rule about not crossing the river is not applicable.
The Zebra actually exists as the SAHNG (Elephant) in Changgi (Korean Chess). Korean Chess greatly resembles Xiangqi (Chinese Chess) except in two basic ways. One of these concerns the move of the Elephant. Chinese Elephant - moves like an Alfil (but without the jumping power) - and cannot cross the river. Korean Elephant - moves like the Zebra described on this page - except that it is not a leaper : there must be an unobstructed path from the origin to the destination. Also, unlike its Chinese cousin, it is not barred from crossing the river - as there is no river.
Tony, This PARACHESS board of yours is one of the best I've seen! I've long been a fan of unorthodox varieties of chess, and have been fascinated by hexagonal, circular, and three-dimensional boards. Your Parachess board, however, has a special quality that all others I've seen lack : it bridges the two-dimensional and three-dimensional worlds, something I thought impossible. A piece riding on WAVES, for example, would bear a striking resemblance to the Unicorn of some 3-D variants. Keep up the good work, Tony!
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