Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2006' AND `YearInvented` <= '2008' AND `Language` = 'English' AND `LinkText` LIKE 'R%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
- Random Rodent Chess. Variant geneRATing rodent-named pieces marks Year of the Rat. (4x(9x9), Cells: 324) By Charles Gilman.
- Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64) By John Smith.
- Rank and File Chess. Move from Most Crowded Row. (8x8, Cells: 64) By George William Duke.
- Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104) By Charles Daniel.
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144) By Larry L. Smith.
- Reformed Chess. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf). By M Winther.
- Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64) By John Smith.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. (9x9, Cells: 81) By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. (9x9, Cells: 81) By Gary K. Gifford.
- Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available). By M Winther.
- Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198) By Charles Gilman.
- Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64) By Charles Gilman.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
- Roswell Chess. A game not meant for humans. Uses alien hieroglyphic pieces based on an alleged 1947 Roswell NM incident. (7x10, Cells: 70) By Gary K. Gifford.
- Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64) By John Smith.
- Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) By Peter Aronson.
- Royal Magician's Chess. Missing description (8x8, Cells: 64) By Gary K. Gifford.
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