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This game is intriguing I have a couple of questions: A) Which work of fantasy was the inspiration for this game? B) For the jumping-capture of the Zapper: - can the Zapper make a sliding move before jumping? In other words, does the piece jumped over have to be adjacent to the Zapper, or can it be any distance away along a straight-line? - can the Zapper continue sliding after making a jump? If so, can it make multiple captures like the Long-Leaper in Ultima? - Can the Zapper make a jumping capture and make a sandwich capture in the same move? - can the Zapper jump over an enemy piece and choose NOT to capture?
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