[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier Sha'rah. Missing description (13x13, Cells: 169) [All Comments] [Add Comment or Rating]Patrik Hedman wrote on 2014-05-24 UTCThe inspiration was from the fictional game "sha'rah" in Robert Jordan's "Wheel of Time" series. - The zapper can be any distance away along a straight line (orthogonally or diagonally) when making a jumping type capture, so it can slide any number of unoccupied squares. - The zapper can not continue sliding after making a jump, and the square it jumps to must be unoccupied. - The zapper can not both make a jumping capture and a sandwich capture in the same move. - The zapper can not jump an enemy piece and not capture it. Malcolm Webb wrote on 2014-05-24 UTCGood ★★★★This game is intriguing I have a couple of questions: A) Which work of fantasy was the inspiration for this game? B) For the jumping-capture of the Zapper: - can the Zapper make a sliding move before jumping? In other words, does the piece jumped over have to be adjacent to the Zapper, or can it be any distance away along a straight-line? - can the Zapper continue sliding after making a jump? If so, can it make multiple captures like the Long-Leaper in Ultima? - Can the Zapper make a jumping capture and make a sandwich capture in the same move? - can the Zapper jump over an enemy piece and choose NOT to capture? 2 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.