[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier The Royal Standard. Pieces can only move when near a standard-bearer piece on board with 38 squares. (7x6, Cells: 38) [All Comments] [Add Comment or Rating](zzo38) A. Black wrote on 2011-04-04 UTCI played game on computer on Zillions, when playing by itself makes repetition moves a lot, resulting a draw. George Duke wrote on 2008-11-26 UTCExcellent ★★★★★Flywheel? Different piece Windmill is invented here and this is first comment for 11-year-old CV of Alexandre Muniz. Then Fourriere let any adjacent piece be the standard bearer for the Windmill in Pocket Polypiece. As with coordinate pieces, there would be thousands of pieces developable to clutter the terrain from the simple idea of triggering adjacency or promixity of units. For examples of factors to vary: same or opposite side piece, adjacent or two squares away, clockwise or counterclockwise effect, different modality for capture, double trigger upon reaching another adjacency. Hey it's all in pointless fun. 2 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.