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2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Walker wrote on Fri, Jan 29, 2021 11:28 PM UTC:

It says that robbed pieces "are left with a Thief's move," but it doesn't say if it also gains the Thief's special robbing capabilities as well.


Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Walker wrote on Sat, Jan 30, 2021 05:09 PM UTC in reply to George Duke from Mon Apr 20 2009 04:21 PM:

Using the Musketeer Chess Board Painter tool? Well, represent bugs with chess pieces (some turned upside-down). King: Praying Mantis Inverted King: Waterbug Queen: Tarantula Inverted Queen: Locust Rook: Horsefly Inverted Rook: Wasp Knight: Black Widow Pawn: Maggot Inverted Pawn: Cockroach


Masonic Chess. (Updated!) Game played on a Masonic tile board.[All Comments] [Add Comment or Rating]
Spencer Reed wrote on Mon, Feb 1, 2021 01:38 AM UTC:Good ★★★★
I dig this board. I tried writing a Zillions of Games .zrt for Masonic Chess last night.  I think it's about finished, but I can't seem to get through debugging to try it out.  Anyone here still messing with Zillions .zrt files?

🕸Fergus Duniho wrote on Mon, Feb 1, 2021 05:51 PM UTC in reply to Spencer Reed from 01:38 AM:

They are called .zrf files. Make sure you have the extension right, and if that doesn't fix things, you can zip up your file and graphics and upload them here after creating a page for the ZRF. Then I'll take a look at it.


Paradigm Chess30. Chess with Dragon Bishop and 30 positions.[All Comments] [Add Comment or Rating]
💡📝Craig Willenberg wrote on Mon, Feb 1, 2021 07:59 PM UTC:

Could you please advice on how to progress to get Paradigm Chess30 published or do we need to wait a certain period?


🕸Fergus Duniho wrote on Mon, Feb 1, 2021 08:45 PM UTC in reply to Craig Willenberg from 07:59 PM:

I made some minor changes. I have a few questions before publishing this. When you say, "our Royal game," are you referring to Chess or to some variant by that name? Where on www.S64chess.com are there articles on this game? Going to that website didn't give me any indication of how to find them. What is the URL for your Facebook page on this game?


💡📝Craig Willenberg wrote on Mon, Feb 1, 2021 09:40 PM UTC in reply to Fergus Duniho from 08:45 PM:

Thanks,yes "our Royal game" refers to Chess. Paradigm Chess30 article URL is https://s64chess.com/2020/08/22/paradigm-chess30-3/ The Facebook page URL is https://www.facebook.com/Paradigm-Chess30-102086278342121 The Chess South Africa link is https://chessa.co.za/articles/docs/7.pdf


🕸Fergus Duniho wrote on Tue, Feb 2, 2021 02:30 AM UTC:

This is now published.


🕸Fergus Duniho wrote on Tue, Feb 2, 2021 02:33 AM UTC:

I would recommend using your userid for only one of you and creating a new one for the other one, as each listing in the Person table is supposed to be for one specific person. We can then update the credits for this page to include both of you.


💡📝Craig Willenberg wrote on Tue, Feb 2, 2021 06:48 AM UTC in reply to Fergus Duniho from 02:33 AM:

Thanks Fergus I have created separate userid now; Craig Willenberg USERID:DragonB30, and Lourenzo van Niekerk USERID:Lollder for your perusal.


🕸Fergus Duniho wrote on Tue, Feb 2, 2021 02:54 PM UTC in reply to Craig Willenberg from 06:48 AM:

I have created separate userid now; Craig Willenberg USERID:DragonB30, and Lourenzo van Niekerk USERID:Lollder for your perusal.

Okay, I have now added Lourenzo van Niekerk as the second author and inventor.


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Tue, Feb 2, 2021 07:06 PM UTC:

Do you know how to implement the images in the links below into this page?

8ㅅ8,,

https://cafe.naver.com/snowmoondaphne/8


🕸Fergus Duniho wrote on Tue, Feb 2, 2021 09:21 PM UTC in reply to Daphne Snowmoon from 07:06 PM:

Do you know how to implement the images in the links below into this page?

Download them from where you currently have them, upload them here, and use the IMG tag to place them into your HTML code.


Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Feb 3, 2021 12:22 AM UTC:

George Duke's comments interpret two- and three‐square leaps as along radial lines. It's not clear to me, however, esp. given the talk of the tarantula being ‘easily most powerful’ and of ‘smothering’ towards the end of the page, that it's not referring to oblique leaps as well, making the Mantis and Waterbugs WFNAD's rather than WFAD's and the Tarantulas full (and indeed very powerful) 3‐square area‐leapers.


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Wed, Feb 3, 2021 12:50 AM UTC in reply to Fergus Duniho from Tue Feb 2 09:21 PM:

Really thank you! 8ㅅ8,,!


Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Wed, Feb 3, 2021 01:10 AM UTC in reply to Bn Em from 12:22 AM:

One could download the zrf he made and see how it is programmed.


Paradigm Chess30. Chess with Dragon Bishop and 30 positions.[All Comments] [Add Comment or Rating]
💡📝Lourenzo Van Niekerk wrote on Wed, Feb 3, 2021 02:16 PM UTC in reply to Fergus Duniho from Tue Feb 2 02:54 PM:

Thanks Fergus.Could you please advice on how to submit the Dragon Bishop to Piececlopedia?


Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Feb 3, 2021 06:47 PM UTC:

Good point. I took a look and although I don't have Zillions, the code seems to define 24 leaps for the Waterbugs and Mantis and 48 for the Tarantula, which indeed corresponds to the area leaping rather than just radial moves.

Interestingly the header comment in the .zrf calls it Entomology Chess rather than Insect Chess. Perhaps he deemed it too obscure a word?


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Wed, Feb 3, 2021 11:05 PM UTC in reply to Kevin Pacey from Wed Jan 13 03:40 AM:

Kevin //

A lot has been added and changed. What do you think of this?

  1. Kings cannot face each other.

  2. Both players can change the position of their Bishop and Knight.

Now castling is also possible with a moved or dropped Rook. Likewise, you can castling with a moved King. Of course, the King and Rook needed for Castling should be at the starting point.


Kevin Pacey wrote on Thu, Feb 4, 2021 03:58 AM UTC:

Daphne//

I'm not sure the tactical or positional qualities of the game have been changed much, though one of the changes you've made (rule for switching minor pieces around) certainly adds to the richness of the options for play coming right out of the first opening moves. The potential for lots of powerful pieces eventually getting into action is still there.


Jean-Louis Cazaux wrote on Thu, Feb 4, 2021 06:49 AM UTC:

Interesting cross over between decimal chess, shogi, janggi, xiangqi.

On the critical side, I find the rules of castling confusing: sometimes referring to the Jade, sometimes to the King. I guess they are applicable to both but a strict reading permits to doubt. So why two different names, apart from the exotic touch?

Also what the point to define an Apricot and a Whole if they are exactly identical to a Queen, or I missed something? I like the idea of promoting non-Pawn pieces, but not sure that promoting a BN and a RN to a Queen is so nice as these pieces will loose their knight-part.

Anyway, interesting game


💡📝Daphne Snowmoon wrote on Thu, Feb 4, 2021 09:55 AM UTC in reply to Kevin Pacey from 03:58 AM:

Kevin // Thank you so much for the comments!! 8ㅅ8


💡📝Daphne Snowmoon wrote on Thu, Feb 4, 2021 10:02 AM UTC in reply to Jean-Louis Cazaux from 06:49 AM:

Jean-Louis // Thank you!

  1. The two King pieces are separated into Jade and King. I followed it. Therefore, it was necessary to explain Castling differently.

  2. And, in Chess without Drop, BN (Cardinal) and RN (Marshal) are less valuable than Queen. So it reflected being promoted to Queen. Anyway, promotion is optional. There is no reason to promote BN or RN to Queen unless you want to. And in Shogi, all minor pieces are promoted to Gold. With this in mind, BN and RN were also promoted to Queen(a piece of the same status as Gold in Shogi).

  3. Now castling is also possible with a moved or dropped Rook. Likewise, you can castling with a moved King. Of course, the King and Rook needed for Castling should be at the starting point. A dropped or moved pawn can move more than 2 squares, but I think it's strange that casting is impossible if the Rook and KIng are dropped or moved. So in Pandemonium, castling was modified to be possible multiple times. What do you all think about this?

(Because my English is not good, I rely heavily on Translate google. Therefore, there will be a lot of awkward parts in the sentence and there will be parts that you don't understand. If you have such a part, please tell me!)


2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Walker wrote on Thu, Feb 4, 2021 03:38 PM UTC in reply to Walker from Fri Jan 29 11:28 PM:

Is the oblique move of a Tiger a knight move?


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Thu, Feb 4, 2021 06:02 PM UTC in reply to Daphne Snowmoon from 10:02 AM:

Daphne, I don't know if you prefer communicate (in PM?) with another language, I speak Fr, Sp, It. What I mean is that your rules of castling seems to apply equally for King and Jade. If yes, then you could simply write King/Jade because as it is written, it is confusing.

My English is not very good either, but "to be castle" is not correct.

The rules of castling in chess are complex but they are less complex if one understands the history. Castling should be the 1st move of the King and the concerned Rook. It is a kind of dogma. Now, we are talking "variants" so you can decide what you want. Personally I like the idea that the player forfeits his right of castle if he moves the piece. But it's up to you.

Why do you need to have another names like Apricot and Whole (why these strange names?) for something which is exactly the Queen. Why not simply saying "Queen"?


Pacifist Chess. Missing description[All Comments] [Add Comment or Rating]
Walker wrote on Thu, Feb 4, 2021 07:35 PM UTC in reply to Joe Joyce from Thu Nov 8 2007 08:52 PM:

The "no-conversion castling" seems to be rather odd, but you can fix this by flipping the rooks upside-down at the start of the game, then if something happens that keeps them from castling for the rest of the game, flip them right-side up again to signal that they can't castle anymore.


Letter Chess. Pieces are a diagram that shows a letter and their movement capabilities. (7x7, Cells: 49) [All Comments] [Add Comment or Rating]
Walker wrote on Thu, Feb 4, 2021 07:49 PM UTC in reply to Jeremy Good from Sat Jun 10 2006 11:22 PM:

Have you heard of "It is what it is chess," where pieces' moves look like hearts, peace signs, smiley faces, and even the letters in the word "Chess"?


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Thu, Feb 4, 2021 07:52 PM UTC in reply to Jean-Louis Cazaux from 06:02 PM:

Jean //

I'll fix the grammatical errors later!

In Pandemonium, dropped or moved pawns can also move more than 2 spaces. If the pawn can move more than 2 spaces even though it has been moved, then also King and Rook think it should be possible to castling even if it has moved as well.

The reason why Marshal's promotion name and Cardinal's promotion name were not set to Queen is that it can be confused with the original Queen.


Copycat chess. Members-Only Variant centered around piece which copy, and also a cat is there.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Tripunch Chess. Knights become Nightriders, Rooks add Gryphon moves, Bishops add Aanca moves, and Queens become unbelievable. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Walker wrote on Fri, Feb 5, 2021 03:53 PM UTC in reply to George Duke from Wed Sep 24 2014 01:06 AM:

It appears that these pieces are a great basis for a new CwDA army called the Tripunch Troops. It's like FIDE Chess, but with pieces based on Tripunch Chess. We'll start by replacing the Queen with a Halfling Combine. I'll leave the rest to others who can actually use Zillions.


Dragon. Missing description (9x15, Cells: 135) [All Comments] [Add Comment or Rating]
Walker wrote on Fri, Feb 5, 2021 07:07 PM UTC in reply to Glenn Nicholls from Thu Dec 20 2007 09:05 PM:

Does asking "How many times can I consult you again?" to your Seer count towards the number of times you can consult them again?


Bollwerk 178. Occupying the opponent’s end field with a piece or a bomb.[All Comments] [Add Comment or Rating]
💡📝Stefan Bogdanski wrote on Sun, Feb 7, 2021 10:46 AM UTC:

Submission is completed.


Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Walker wrote on Mon, Feb 8, 2021 06:03 PM UTC in reply to Julian from Wed Apr 8 2015 06:06 PM:

I think that either red blood cells just get stuck at the top, they treat the board as a cylinder and wrap around from the top to the bottom, or we should rename them stem cells and let them promote.


Bollwerk 178. Occupying the opponent’s end field with a piece or a bomb.[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Mon, Feb 8, 2021 06:30 PM UTC in reply to Stefan Bogdanski from Sun Feb 7 10:46 AM:

I fixed the English a bit, but I didn't fully understand how to play this game. I left a comment or two in the text for content that may be clarified in a revision. I'll note that Marshal and Chancellor are both common names for the same piece, and using them for different pieces in this game can be a bit confusing. The piece that is called a Marshal in this game is more commonly known as an Archbishop or Cardinal, and the name Archbishop is normally the one that gets paired with Chancellor. I'll also note that you were using a tick character for an apostrophe. It looks like a reversed backtick, and I don't even think I have it on my keyboard. I initially changed these to the generic apostrophe on my keyboard, but I eventually changed them to a curving apostrophe when I found one in your text and could paste it in where needed.

The main thing I'm not too clear on is how pieces drop stuff, and what dropped things do. It might be good to cover this before covering piece movement, or to leave it out of the piece descriptions and to give a general description of how this works in the rules. When it came up in the individual piece descriptions, I didn't have the context for understanding what this was about.


CHESSAGON. CHESSAGON® is like traditional Chess, but with Triangles, with one new additional piece named the Duke.[All Comments] [Add Comment or Rating]
David Cannon wrote on Tue, Feb 9, 2021 04:57 AM UTC:Excellent ★★★★★

I'm pleased to see this game! One correction : it is a trigonal, not hexaxonal, chess variant. The cells are triangles, not hexagons.

That said, I think this is an excellent contribution to the much under-explored trigonal tiling. Apart from a couple of games contributed by Graeme Neatham and Christian Freeling, along with a couple of my own, I think this is a little-used tiling which has lots of interesting possibilities for play.


🕸Fergus Duniho wrote on Tue, Feb 9, 2021 01:39 PM UTC in reply to David Cannon from 04:57 AM:

I'm pleased to see this game! One correction : it is a trigonal, not hexaxonal, chess variant. The cells are triangles, not hexagons.

I unchecked the hexagonal category. However, it is accurate to say it played on "a hexagonal board of dark and light triangles," because the board is in the shape of a hexagon.


Ben Reiniger wrote on Tue, Feb 9, 2021 02:51 PM UTC:

We should tackle the external images; one of:

  1. bypass the upload limit temporarily
  2. shrink the image data size without hurting quality too much
  3. add a way for editors to hide the external image warning block (case-by-case)
  4. maybe OK certain external sites? github ought to be pretty stable?

🕸Fergus Duniho wrote on Tue, Feb 9, 2021 04:06 PM UTC in reply to Ben Reiniger from 02:51 PM:

shrink the image data size without hurting quality too much

The file manager is able to do that.


H. G. Muller wrote on Tue, Feb 9, 2021 04:08 PM UTC in reply to Ben Reiniger from 02:51 PM:

Another way to look at this is that the authors should simply provide suitable images. 8MB for a few pieces and move diagrams is pretty ridiculous. We did not put an upload limit for no reason; space and bandwidth are not entirely free, and unlimited wasting of those resources will hurt.

The images I see now in no way qualify as 'high quality'. They are in fact awful. They contain lots of totally unnecessary detail (like an irregular texture for the background of a board) which enormously bloats them, and is detrimental to the purpose they are for (namely to convey how the pieces move). Less detail = better, and the image size is a good indication of the lack of suitability.


Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Walker wrote on Tue, Feb 9, 2021 04:09 PM UTC in reply to from Sun Mar 16 2008 02:13 AM:

I don't think so. We could make it stronger by saying it only uses the Queen move on its own half of the board, and tone it back down a bit by making it only use, say, Virus special captures, when it uses a king move.


CHESSAGON. CHESSAGON® is like traditional Chess, but with Triangles, with one new additional piece named the Duke.[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Tue, Feb 9, 2021 05:47 PM UTC in reply to H. G. Muller from 04:08 PM:

There are two ways to reduce the filesize of these images. One is to re-edit them to use monochrome backgrounds. The other is to convert them to JPG images. These are all PNG files, which can be very large when you have many colors and lots of detail. I converted the setup diagram to a JPG at 50% reduction, which reduced the filesize to around 10% of its original size without any noticeable change in appearance. When I clicked Keep, it deleted the original image and kept the reduced image. So, I changed the IMG link in the code to the reduced image. If the author would convert all the other images to JPG images, they should fit in the space provided.


H. G. Muller wrote on Tue, Feb 9, 2021 07:16 PM UTC in reply to Fergus Duniho from 05:47 PM:

But they would still look ugly, without monochrome background. And using a monochrome background is bound to save a far larger factor than 50%.


🕸Fergus Duniho wrote on Tue, Feb 9, 2021 07:41 PM UTC in reply to H. G. Muller from 07:16 PM:

And using a monochrome background is bound to save a far larger factor than 50%.

You misread what I wrote. That 50% refers to image quality. It is a value that is passed to the function for converting a PNG to a JPG. The reduction in filesize was around 90%. As I said, it reduced it to about 10% of the original size.


Bollwerk 178. Occupying the opponent’s end field with a piece or a bomb.[All Comments] [Add Comment or Rating]
💡📝Stefan Bogdanski wrote on Wed, Feb 10, 2021 12:16 AM UTC in reply to Fergus Duniho from Mon Feb 8 06:30 PM:

Hello Mister Duniho, thank you very much for fixing the English. Thanks also for your hints and tips. I have finished the revision and I hope it is now more understandable. What do you think? Best regards, Stefan


🕸Fergus Duniho wrote on Sat, Feb 13, 2021 02:13 AM UTC in reply to Stefan Bogdanski from Wed Feb 10 12:16 AM:

You use the phrase "within its possibilities" multiple times, but the meaning of that phrase is not defined, and I'm not sure what it means. Perhaps it means the spaces a piece could possibly move to. In that case, it would be clearer if you said so.


Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Daphne Snowmoon wrote on Sat, Feb 13, 2021 01:50 PM UTC:

Pawn drop checkamte is not possible on Shogi. Habu Yoshiharu said to Shogi, "If the Pawn drop checkmate is possible, the first player win." However, Pawn drop checkmate is available in Crazyhouse. Is there any reason why Pawn drop checkmate is possible in Crazyhouse?


🕸📝Fergus Duniho wrote on Sat, Feb 13, 2021 04:01 PM UTC in reply to Daphne Snowmoon from 01:50 PM:

Only the creator of this game, whose identity is unknown, could speak authoritatively on this. I will point out that this game is based on Bughouse, not on Shogi, and it's resemblance to Chessgi is coincidence. Since Betza omitted the same rule in Chessgi, you might have better luck asking him why he omitted it. However, he is no longer active here.


Daphne Snowmoon wrote on Sat, Feb 13, 2021 04:49 PM UTC in reply to Fergus Duniho from 04:01 PM:

Thanks for answering!


H. G. Muller wrote on Sat, Feb 13, 2021 05:59 PM UTC:

A more natural question would be: "is there any reason why checkmating with a pawn drop is forbidden in Shogi?". You can checkmate by dropping any other piece, so why would a special exception for Pawns be needed? Or for drop moves, as it is perfectly allowed to checkmate with a Pawn move on the board. It is a highly irregular rule exception. Unlike in Crazyhouse, where all pieces are treated the same in this respect. (But there it can be considered strange that Pawn dropping on the back rank is not allowed...)

That Shogi forbids dropping of Pawns in files that already contain one is understandable from the fact that Pawns capture straight forward there: without this rul you would quickly build an impenetrable fortress of doubled Pawns around your King, and the game would become unplayable. I never saw any detrimental effects of allowing Pawn-drop mates, though.


Bollwerk 178. Occupying the opponent’s end field with a piece or a bomb.[All Comments] [Add Comment or Rating]
💡📝Stefan Bogdanski wrote on Sun, Feb 14, 2021 12:01 AM UTC in reply to Fergus Duniho from Sat Feb 13 02:13 AM:

Hello again, you wrote "Perhaps it means the spaces a piece could possibly move to. In that case, it would be clearer if you said so." Yes, that´s what it means. I have changed it. Best regards. Stefan


Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Daphne Snowmoon wrote on Sun, Feb 14, 2021 01:36 PM UTC in reply to H. G. Muller from Sat Feb 13 05:59 PM:

Thanks for answering! But what does 'drop move' mean? Is it moving as soon as you drop a piece?


H. G. Muller wrote on Sun, Feb 14, 2021 03:36 PM UTC in reply to Daphne Snowmoon from 01:36 PM:

'Drop move' = dropping a piece from the hand on the board, as opposed to 'board move', where it was alreay on the board.


Sai squad. A very experimental army for Chess with different armies, featuring the Sai (Bishop-Quintessence compound). (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Jörg Knappen wrote on Sun, Feb 14, 2021 05:18 PM UTC in reply to Chris Chradle from Thu Dec 1 2016 08:32 PM:

Thanks, Chris, for your comments. I finally came back to this game and applied the fix you suggested to the initial area, naming it "Move zero" rule.


Terachess II. An unrealistic summit on a very large board of 16x16 squares and 128 pieces.[All Comments] [Add Comment or Rating]
💡📝Jean-Louis Cazaux wrote on Sun, Feb 14, 2021 05:21 PM UTC:

Slight change in the lineup as the pawns of the bishop were not protected. Thanks to Numerist for optimising the design with me.


Teramachy. A chess variant between Metamachy and Terachess.[All Comments] [Add Comment or Rating]
💡📝Jean-Louis Cazaux wrote on Sun, Feb 14, 2021 05:27 PM UTC:

Slight change in the lineup as the pawns of the bishop were not protected. Thanks to Numerist for optimising the design with me.


Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
x x wrote on Sun, Feb 14, 2021 09:47 PM UTC:

The mate with Wyvern animation is incorrect (this one), Wyvern moves one step there, you probably accidentally put Griffin mate there. Proper mate would look something like this


Daphne Snowmoon wrote on Sun, Feb 14, 2021 11:01 PM UTC:

I love this universe! (´ ˘ `)


Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Daphne Snowmoon wrote on Mon, Feb 15, 2021 11:13 AM UTC in reply to H. G. Muller from Sun Feb 14 03:36 PM:

Can I ask one more question? Does Crazyhouse also have a Fifty-move rule(a draw if no piece is captured and no pawn moved during fifty move)? And is there a draw by Stalemate?


H. G. Muller wrote on Mon, Feb 15, 2021 12:16 PM UTC:

I suppose there is a 50-move rule, because it doesn't seem to make sense to continue a game that has not been able to see any progress in 50 moves. And since it is based on orthodox Chess, one would not expect any needless alterations of the Chess rules.

Likewise, one would expect stalemate to be a draw. But of course stalamate is only a theoretical possibility. To run out of legal moves you should have almost no material left. Which here means the opponnet has nearly all the pieces. So he would have such an overwhelming advantage that he would have checkmated you long before you got anywhere near having so little material that stalemate becomes a possibility.

(That were two questions, BTW! ;-) )


Dai Dai Shogi. Historical large Shogi variant. (17x17, Cells: 289) [All Comments] [Add Comment or Rating]
Eric Silverman wrote on Tue, Feb 16, 2021 07:32 PM UTC in reply to Kevin Pacey from Mon Jan 25 2016 01:00 AM:

Fwiw, I once was at the Ottawa home of a player of games such as Go and >Shogi, and watched a documentary from Japan, where for an exhibition a huge >board was made for a unique one-time Shogi variant between two players, with >a few thousand pieces per side used. The game lasted something like 4 days, >and the players naturally took breaks, including a whirlpool break together >(more than the viewer needed to see or know, IMHO).

That match was part of a documentary segment for a variety show. The game in question wasn't a unique one-time Shogi variant, it was Taikyoku Shogi, played on a 36x36 board with 402 pieces per player. The winner in that match achieved checkmate after 3,805 moves and more than 32 hours of play.

Side note: the players took a break to soak in an onsen, a heated bath. People in Japan often go to onsen and bathe communally with strangers, it's very commonplace and no intimacy is implied, so it's nothing to be alarmed about.

There's a clip of the segment here: https://www.youtube.com/watch?v=_c0Y26iTPSM


Kevin Pacey wrote on Wed, Feb 17, 2021 03:13 AM UTC:

That's very informative - evidently my recall of the show was rather off. This CVP website also has a number of pages devoted to that 36x36 shogi variant.

For what it's worth, one of my older friends, who had lived in Japan for 5 years, was laughing his head off at the bath scene back then (a scene which also confirms this is the right show, I guess), along with another friend being doubled over, too. I didn't find the scene necessarily too odd, but rather I thought it was largely irrelevant to the shogi variant game being played - I suppose there has to be some sort of breakaway scene(s) at times from a game, though.


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Thu, Feb 18, 2021 12:23 AM UTC in reply to Daphne Snowmoon from Mon Feb 8 12:02 PM:

[Changed points]

  1. Castling is only possible once. And if Rook moves or is captured, casting is impossible in that direction, and if King moves, casting is impossible at all.

  2. Now the two Kings can face each other. That is, it is okay if King and King are in the same file or rank, and there is no piece between them.

  3. If a player can no longer move or drop a piece, the game is a draw.


💡📝Daphne Snowmoon wrote on Thu, Feb 18, 2021 03:18 PM UTC in reply to Daphne Snowmoon from 12:23 AM:

You can play Pandemonium on vchess!

https://vchess.club/#/variants/Pandemonium


Great Shatranj. Great Shatranj. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Thu, Feb 18, 2021 05:46 PM UTC:

Hi Joe,

Just saw you post in another thread and hadn't seen you in a while. Good to see you drop by! Hope all is well :)

I've been meaning to ask you if you'd consider simplifying the promotion rule for this game. I remember that, after some discussion, the promotion rule for Modern Shatranj was simplified. I'm thinking the same reasoning may apply here. These promotion rules are somewhat difficult to implement when programming this game. Also, since the number of promotions to specific pieces is limited, the FEN notation for a game would need to be expanded somehow to keep track of which promotions have already been used. It seems like unneeded complexity to me but happy to hear your thoughts.

Cheers,
Greg


H. G. Muller wrote on Thu, Feb 18, 2021 07:38 PM UTC in reply to Greg Strong from 05:46 PM:

Also, since the number of promotions to specific pieces is limited, the FEN notation for a game would need to be expanded somehow to keep track of which promotions have already been used.

That is not true, is it? You can see what is on the board, and at all times would be allowed to increase that to what you had in the opening position (which can also assumed to be known). And you cannot promote to an Elephant on the shade where you already have one.


Greg Strong wrote on Thu, Feb 18, 2021 08:26 PM UTC in reply to H. G. Muller from 07:38 PM:

Pawns may promote to lost pieces, with restrictions. One pawn may promote to either (lost) member of the following 4 pairs of pieces: dababbas; knights; elephants; minister-high priestess. If promoting to a lost elephant, the pawn must promote to the opposite color of a surviving elephant.

I took this to mean that only one pawn may promote to a lost piece in each pair.  In other words, once a pawn has promoted to knight, you cannot promote another pawn to a knight even if you lose another one.  Upon further reading, however, I see it is not entirely clear.  But the word "either" must have been chosen for some reason.


Christine Bagley-Jones wrote on Fri, Feb 19, 2021 02:09 AM UTC:

Are you doing this game for your program Chess V Greg. First off, I notice on your 'person info' page, the link to Chess V ....

http://sourceforge.net/projects/chessv

this doesn't seem to work.

I have actually done a zrf file for this, I did it years ago, but I notice it wasn't released, the file is titled 'great shatranj -test' lol, so I must of forgot. I see that I have made pawns able to promote to General, Minister or High Priestess :)

Joe, you need to change your pawn promotion rules, stop making life difficult for everyone :) .. and I sent you an email too, look in your junk email section hehe.


💡📝Joe Joyce wrote on Fri, Feb 19, 2021 09:20 AM UTC:

My original idea was to restrict promotions to only 1 piece total of each pair, or to 'generals', non-royal kings. However, I've always considered a game a collaboration between the designer and the players. ... Okay, when a bunch of designers says 'change your promotion rules!' I'm amenable. Grin, anything to get a game played!

If I were to suggest one different rule, I'd say promotion to the pasha (jumping general) might make the original version better. It has the virtue of being a powerful piece not in the original game. However, if you're playing with HG's variant which uses the pasha instead of the man, you might want to expand the possibilities.

Now, what would you all like to see?


Christine Bagley-Jones wrote on Fri, Feb 19, 2021 10:42 AM UTC:

Sorry whaaaatt, whose trying to make you change the promotion rules .. oh, Greg, shame on you!!! How could you!!

Alright, with that said, Joe, interesting idea with the Pasha, pretty powerful piece, Alfil Dabbaba Wazir Fers. Interesting because it isn't in the starting line up. I like it :)


H. G. Muller wrote on Fri, Feb 19, 2021 10:53 AM UTC in reply to Christine Bagley-Jones from 10:42 AM:

It seems I always have misinterpreted this rule. The WinBoard inplementation of Great Shatranj allows promotion to any piece that was captured before. Fairy-Max doesn't support 'under-promotion', and always promotes to the same piece. So I had to pick the General for that.

It seems to me that the rule is needlessly complex. (And therefore a bad rule.) Dababba, Elephant or Knight would be very rare choices, so that you would want to pick any of those twice is a bit inconceivable. General would (in general ;-) ) be a better choice, and there is no limit on those. Minister and High Priestess are of course very strong, and the obvious choice when it can survive. The first promotion that does that, will very likely be decisive. Which makes it irrelevant whether you could do it a second time or not.


Christine Bagley-Jones wrote on Fri, Feb 19, 2021 11:13 AM UTC:

I'm fine with the General (Wazir/Fers) too, it's a less power piece than the Pasha, but either one, I don't want to influence Joe at all (lol).


Greg Strong wrote on Fri, Feb 19, 2021 03:01 PM UTC in reply to Christine Bagley-Jones from 02:09 AM:

Are you doing this game for your program Chess V

ChessV has played Great Shatranj since the early days.  The original versions (0.x) supported it fully.  But about eight years ago, I abandoned that code and rewrote from scratch (versions 2.x).  These also supported GS but the other day I noticed - to my horror! - that the promotion rule wasn't fully implemented.  I think I meant to talk with Joe about simpilifying it first and then forgot about it.  So the current version doesn't allow pawn promotion at all!  Obviously that needs to be fixed.

I notice on your 'person info' page, the link to Chess V .... doesn't seem to work.

Wow, yes, that link was very old indeed.  Thank you for pointing this out.  The new home is http://www.chessv.org/ You should check it out if you haven't seen it since the rewrite.  It's a huge improvement.

Regarding a new promotion rule, the options discussed are fine with me.  Should promotion be to General or Jumping General?  I guess it depends how decisive we want promotion to be.  A possible shortcoming to allowing promotion to only Jumping General would be the (admittendly very rare) situation where promoting to that piece would trigger a stalemate.  My personal suggestion would be either (A) pawns always promote to Generals, or (B) pawns may promote to a choice of Minister, High Priestess, or Jumping General.  But I'm not really picky.  My main objection to the current rule is that you cannot tell what promotion options are available by looking at the board - you have to know the game history.


H. G. Muller wrote on Fri, Feb 19, 2021 03:10 PM UTC in reply to Greg Strong from 03:01 PM:

The WinBoard implementation is really tailored to 'promotion to captured pieces, or Generals'. It shows the possible choices in the 'holdings' left and right of the board, where captured pieces go (without color flip). Initially it is filled with 10 Generals. So I would appreciate it if this stays the same, or at least when it remains forbidden to promote to something that was not captured first. Otherwise the user would not be able to select his choice in WinBoard. (Engines can always refuse a choice that they think is not appropriate.)


Greg Strong wrote on Fri, Feb 19, 2021 03:16 PM UTC in reply to H. G. Muller from 03:10 PM:

So: Pawns may promote to General or to any captured piece?

That's also fine with me. But preferably without any additional restriction about having two elephants on the same color.


Christine Bagley-Jones wrote on Fri, Feb 19, 2021 03:23 PM UTC:

Yes Greg, i'll check out your program.

And, I do like the General, it's a nice piece.


H. G. Muller wrote on Fri, Feb 19, 2021 03:47 PM UTC in reply to Greg Strong from 03:16 PM:

But preferably without any additional restriction about having two elephants on the same color.

Indeed. This is a pretty useless restriction anyway, as no one should want to do that in the first place. Same-colored Elephants are almost useless.


Greg Strong wrote on Fri, Feb 19, 2021 03:55 PM UTC in reply to H. G. Muller from 03:47 PM:

Say, speaking of Winboard, I notice the CECP specifies 'great' for Great Shatranj as an internal variant, but it doesn't specify if it is the 'D' or 'R' variant (although the brief description implies it is Great Shatranj D so I'm assuming this is the default.)


💡📝Joe Joyce wrote on Fri, Feb 19, 2021 04:10 PM UTC:

Any more comments or suggestions?


Kevin Pacey wrote on Fri, Feb 19, 2021 08:00 PM UTC:

Hi Joe

Haven't heard from you in a while.

I can imagine some unusual circumstances where it might pay to underpromote to an elephant that runs on the same diagonals as one the player already has on the board, such as in cases where a promotion to such an elephant results in an elephant fork, say involving the opponent's king and another valuable piece.

In general, I personally prefer the allowance of [under]promotion to any piece type in the setup of a given CV, as it often/always seems rare/unusual cases can be imagined where any sort of [under]promotion can be justified tactically. However, there is also a certain elegance to restricted promotion, like in Courier Chess or your Modern Shatranj CV, where only one piece type can be promoted to, in those two cases. I think an inventor should feel free to make promotion rules to be as he or she chooses.

On a personal note, in our home we're having issues with our phone+internet company, and we may have to switch to a different company at some point if we cannot solve things, so I might need to re-register on this CVP website somehow later on, if that's necessary.


Greg Strong wrote on Fri, Feb 19, 2021 08:19 PM UTC in reply to Kevin Pacey from 08:00 PM:

so I might need to re-register on this CVP website somehow later on, if that's necessary.

It's not - you can update your email address.  Log in, select "Personal Information" from the "Kevin Pacey" menu, and click "Change Email".


Kevin Pacey wrote on Fri, Feb 19, 2021 09:24 PM UTC:

Thanks Greg.


💡📝Joe Joyce wrote on Sun, Feb 21, 2021 07:20 AM UTC in reply to Kevin Pacey from Fri Feb 19 09:24 PM:

Actually I like all the suggestions: my pita original one, only generals, only pashas, any lost piece + generals. The vote is split with a plurality to any lost pieces plus unlimited generals. (And what if the first general could be a pasha and each subsequent general a mann?)

So I guess we go with any lost piece + "unlimited" generals. But I wouldn't mind if anyone managed to add one or more of the others as options, despite knowing simplicity is the best rule (in most cases.)


Christine Bagley-Jones wrote on Sun, Feb 21, 2021 09:36 AM UTC:

So, after all that talk, we can do what we want, haha, amazing, trolled by a master. Well, I think I might do two versions, one where promotion is to General only, and the other promotion only to a lost piece.


Greg Strong wrote on Sun, Feb 21, 2021 03:09 PM UTC in reply to Joe Joyce from 07:20 AM:

Thanks, Joe!


Christine Bagley-Jones wrote on Sun, Feb 21, 2021 03:15 PM UTC:

Yes thanks Joe, I might also throw in a Pasha promotion variant too, seeing you suggested it. But yes, thanks very much, your a true hero!!


Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Feb 22, 2021 03:37 AM UTC:

So a pawn on d4/e5 can only switch between those two locations (similarly for d5/e4), until an opportunity to capture arises? I guess the four-directional capture partially makes up for their dramatically lower ability to promote? How have pawn structures developed, in playtesting?

Why convert the knight as well? (It might be worth noting the common name for that piece, the camel.)


Bollwerk 178. Occupying the opponent’s end field with a piece or a bomb.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Feb 22, 2021 04:02 AM UTC:

Very interesting! But I also have a hard time understanding this all at once.

You should give prominent definitions for "end zone" and "end field". I think the whole page would be easier to grasp quickly if you briefly described some of the rules earlier: the three options for a turn, and how pieces "throw" the stones. Then later you can clarify the differences between stones and peculiarities of piece-stone interactions. And any of the piece descriptions that can be slimmed down would be helpful (e.g., the pieces that don't have special stone-placement rules don't need to reiterate how they place stones).

(If the standard page sections are too restrictive, you can move everything into the Introduction section and add headers yourself.)


Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Feb 22, 2021 07:48 AM UTC:

Mideast Chess reported in D.B.Pritchard's Encyclopedia of Chess Variants (both editions) has a different Cavalier's move.

Instead of :"The cavalier first moves one square diagonally, and then an arbitrary number of squares horizontally or vertically, or it moves one square horizontally or vertically, and then an arbitrary number of squares diagonally. "

It is "The cavalier first moves one square diagonally, and then an arbitrary number of squares horizontally or vertically, or it moves an arbitrary number of squares horizontally or vertically, and then one square diagonally." Thus, the cavalier has a choice of two path to reach a square. It is the move of this piece at Renn Chess too, which is a follow up of Mideast Chess.

Maybe this difference could be mentioned on this page.


Castle Chess by StarCaptainDread. Members-Only Siege Weaponry, Mages, Archers and More![All Comments] [Add Comment or Rating]

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Darkness Chess. You have only limited information on where your opponents pieces are. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Long Term Future wrote on Mon, Feb 22, 2021 06:50 PM UTC:Excellent ★★★★★

Here's an animation of the game:

First game of dark chess ever played

https://lichess.org/study/WjUgZzpG

I like black's idea on the final move (Rh2! hoping to provoke Kg1), however white called the bluff.


Long Term Future wrote on Mon, Feb 22, 2021 06:52 PM UTC:

By the way, the variant (with en passant allowed) is available to play on chess.com: https://www.chess.com/variants/fog-of-war


Chess Anew v1.0. Members-Only First game in a series of 5. New pawn rules, pieces can be bought back after being captured, and there is no stalemate.[All Comments] [Add Comment or Rating]

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Since this comment is for a page that has not been published yet, you must be signed in to read it.

Great Shatranj. Great Shatranj. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Tue, Feb 23, 2021 01:39 AM UTC:

Hi Christine

Yes, I'm an (aging) master (by national title, no longer by [Canadian] rating). In spite of that it's not always easy for me to play good moves in chess variants, especially ones that are not much like chess. Carlos is about as strong as me at anything like chess, I'd guess.


Christine Bagley-Jones wrote on Tue, Feb 23, 2021 09:04 AM UTC:

Hi Kevin, yes, I'm having a fun game of Sky with Carlos at the moment. I see your playing Joe at Great Shatranj, good luck there, hope you win lol. I'm joking, hope you both draw hehe. I see it's a close game.

I do notice though, the HightPriestess (alfil knight fers) could have a more precise graphic, the one like you using now but has the fers symbol on it. Also, the Warmachine (dabbaba wazir) or Wazaba piece could have a more precise piece graphic too, the one with wazir symbol on it. But it's all ok if you know what is happening.


Generals' Chess. Missing description (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Tue, Feb 23, 2021 02:59 PM UTC:

Each player has 3 blacksmiths beside the board when the game starts. The first move consists of placing all 3 blacksmiths on the player’s second rank.

Considering that each player's second rank is already filled by Pawns, does this mean that Blacksmiths replace three Pawns on each side?


Bn Em wrote on Tue, Feb 23, 2021 03:15 PM UTC:

It's not terribly clear given that the diagram lacks horizontal separators between ranks (instead using one text line per rank), but the pawns start (as written below the diagram) on the 3rd rank, not the second.

Though I'm a bit curious as to why 3 generals rather than the more obvious two?


Great Shatranj. Great Shatranj. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Tue, Feb 23, 2021 04:08 PM UTC:

@H.G., does the 'great' variant in the CECP spec refer to the "D" variant of Great Shatranj?


Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center.[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Tue, Feb 23, 2021 07:42 PM UTC:

Published. The page linked to mentions a different inventor for this game than this page does. Are they the same person? Who should be credited as the inventors of this game?


Great Shatranj. Great Shatranj. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
💡📝Joe Joyce wrote on Tue, Feb 23, 2021 07:53 PM UTC:

Hey, Christine. The original piece set had the "+" on the wazir, but not the "x" on the high priestess. You did the H.P. icon with the "x", and I believe I at one time substituted that into the piece set, but if so, it fell out again. I have no idea whatsoever how the wazir lost its "+". All I can figure is someone went into the GtS piece set and changed that piece. I did not!


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