Greg Strong wrote on Thu, Feb 18, 2021 05:46 PM UTC:
Hi Joe,
Just saw you post in another thread and hadn't seen you in a while. Good to see you drop by! Hope all is well :)
I've been meaning to ask you if you'd consider simplifying the promotion rule for this game. I remember that, after some discussion, the promotion rule for Modern Shatranj was simplified. I'm thinking the same reasoning may apply here. These promotion rules are somewhat difficult to implement when programming this game. Also, since the number of promotions to specific pieces is limited, the FEN notation for a game would need to be expanded somehow to keep track of which promotions have already been used. It seems like unneeded complexity to me but happy to hear your thoughts.
Hi Joe,
Just saw you post in another thread and hadn't seen you in a while. Good to see you drop by! Hope all is well :)
I've been meaning to ask you if you'd consider simplifying the promotion rule for this game. I remember that, after some discussion, the promotion rule for Modern Shatranj was simplified. I'm thinking the same reasoning may apply here. These promotion rules are somewhat difficult to implement when programming this game. Also, since the number of promotions to specific pieces is limited, the FEN notation for a game would need to be expanded somehow to keep track of which promotions have already been used. It seems like unneeded complexity to me but happy to hear your thoughts.
Cheers,
Greg