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Comments by JeffRients
Boardgamegeek.com has a page with photographs:
http://boardgamegeek.com/boardgame/10252/citadel
While Mr. Nichols is certainly entitled to his opinion, I thought I made my intentions quite clear in this article. The divinatory aspect of Enochian Chess bears little interest to me, nor did I consider it within the scope of this site. If, as Mr. Winther suggest, chess games throughout the ages have been used for occult purposes then I would love to see more on the subject, as it may shed some light on the development of the game. However I am hardly qualified to comment on this area.
What's the status of the contest? Is voting closed? Have prizes been announced?
I've had the same problem as Erez in mailing my votes.
External links will continue to die at an alarming rate as long as people continue to believe that publishing chess variants as board games is a commercially viable endeavor.
I think perhaps that Frederick overreacted a bit. After all 'Supremo' and 'Supremo Superchess' are not the exact same name. However, a simple Google search of www.chessvariants.com would reveal the prior existence of a variant called Supremo. When working on new CV projects I have found the Google search tool provided on the CV pages main index to be invaluable for avoiding these sorts of issues.
Every time I come back to this game I like it more and more. I like pirates as much as the next guy, but I think the theme actually detracts from the game. 'Triadic Chess' is a super variant that brings a great idea to the table. 'PiRaTeKnIcS' seems too gimmicky.
'Michael Howe chided me for wanting to change the rules of an existing chess varianr without the inventor's approval. Excuse me, but isn't that like leaving the science of aviation entirely in the hands of the Wright Brothers?' The folks following the Wright brothers generally built their own planes, rather than taking the model the brothers made and modifying it. They apllied the principles of the Wright brothers to new constructions. Rather than offer to change an existing variant, why not propose a similar variant under a new name? Changing an existing game without altering the name leads to confusion because the older form of the game becomes obscured. These days if I want to find some players for a Dungeons & Dragons game I have to specify which of more than a dozen versions I mean. When a game author does not have to worry about Brand Identity, why not just use a new name for your variant? Taking your method to its logical conclusion, your version of Grand Chess might as well be called simply Chess.
If two foes are equidistant and orthogonally aligned to a Basilisk are both frozen?
New link: <a href='http://www.worldwarchess.com/'>http://www.worldwarchess.com/</a>
New link: <a href='http://partnerchess.twoffice.com/'>http://partnerchess.twoffice.com/</a>.
Link broken. A review of the game can be found at <a
href='http://www.gotdice.com/kaos.htm'>here</a> with
more information in its <a
href='http://www.boardgamegeek.com/game/3375'>BoardGameGeek
entry</a>.
Link broken, but the pop-up ads seem to be working fine! Information on this variant may be found at http://www.kaissa-thegame.com/
Link appears to be broken. No further info on 'Fidechel' in Google.
An English explanantion of the game can be found in the second half of <a href='http://www.gamecabinet.com/sumo/Issue22/node11.html'>this page</a>. A picture of the board can be found <a href='http://www.abstractstrategy.com/djambi.html'>here</a>.
The link no longer contain information about the variant. This variant is now sold only through an eBay store: <a href='http://stores.ebay.com/Guys-Board-Games-new-collectibles'>http://stores.ebay.com/Guys-Board-Games-new-collectibles</a>
There's probably no need to be concerned yet. I submitted Knight Chase on April 21st and that just got posted last week, after Enochian Chess went up, which was a later submission.
'The other problem I see with this game catching on is that
collectible pieces are going to cost much more than collectible
cards.'<br> I think a better analog to Navia Dratp would be the
'Clix' collectible miniatures put out by <a
href='http://www.wizkidsgames.com/wk_home.asp'>WizKids</a>.
Booster pack containing only a handful of pieces run something like $10 in
the US. Still, I'm not sure that a chess variant will be able to compete
commercially with clicky games. I agree that the name is horrible, but
what I think about it is a lot less important than what Bandai's target
demographic thinks about it.
'Isn't it accepted that in a good variant it is desirable to keep as close as possible to ortho rules?!' Accepted by who? I'm not aware of any chess variant governing authority. A brief perusal of this site will reveal dozens or even hundreds of variants more unorthodox than Circular Chess. 'Yet the Circular Society rules disallow en passant and castling. (Why are these differences necessary?' I think the answer provided by the Society seems perfectly adequate. I would not expect a neophyte chess player to write a master level game. Nor do I see any reason to scorn simple variants. 'Sorry to jump on this, but is that really a good basis for forming a variant's rules, basing them on the predjudices of a beginner player?!' I think the successes of this variant (its own Society and championships) go far in establishing that Circular Chess was soundly constructed. Keep in mind that the audience for Circular Chess seems to consist largely of pub patrons, not chess fanatics. If anything, chess variantists who want to see there games actually played by a mainstream audience might do well in emulating Mr. Reynolds' design approach.
At the beginning of the game the corner squares are at double capacity, a king and another piece. The original Golden Dawn method squeezes two pieces onto a normal sized square. The point of my odd-shaped board is that actual play is helped by using enlarged corner cells. This allows players to avoid crowding on the corner squares. The oddly shaped board shown in the diagrams is one of my own making. I know of no one else that has used or proposed such a board for Enochian chess. One can play Enochian chess on an orthodox 8x8 board. The only difficulty is the rather cramped conditions that the king and his guest on the throne square must endure at the start of the game. My board merely gives the king the elbow room that a personage of his rank is due.
I believe the spelling of 'priviledge' can be attributed only to Mr. Zalewski and not to any earlier Golden Dawn practitioner. As far as I can tell, there is no evidence to indicate any special significance of this word within the occult framework of the Golden Dawn. Personally I had chalked the whole thing up to differences between American and British spelling.
If at all possible, could some kindly editor please move Monkey King Chess and Canyon Chess to the Competing Entry list in time for the opening of voting tomorrow? Voting is opening tomorrow, right?
Although I'm not very interested in playing on a geodesic board, I like the way the pentagons break up the playing field into sections. Also, the Templar and Obelisk are interesting pieces. Are they original to this variant?
The more I think about it, the more I am liking these variants, particularly the Mitre. It seems like a nifty little piece. The Hump is a little less obvious direction to go in, and I worry about its usefullness on an average-sized or small board. The mixed pawn line seems inelegant to me. As a matter of personal preference I would like the pawn line to be all one type of piece.
Actually, I think Mitregi works quite well if you don't try to pronounce it as a compound of Mitre and Gi. With a short i (as in the first syllable of mittens) and an unaccented second syllable you get a word that rolls off the tongue fairly well. 'mit-ruh-GEE' For the larger variant I would propose Humpregi. Not good, but maybe better than Humpmitregi.
I whipped up a couple of graphics showing the arrays for these two variants. I have submitted them. In the meantime if you would like to see them <a href='http://jrients.tripod.com/gameblog/index.blog?entry_id=324045'>click here</a> to go to my blog, where I have posted them.
I used David Howe's excellent alfaerie graphics. For the Cross I used a Berolina Pawn. For the Mitre I used the Minister. I thought the double head on the Berolina and the doubly pointed hat of the Minister helped suggest the movement of the pieces. For that controversial piece the Hump I used a Camelrider graphic.
Unless someone else has already started, this weekend I am going to try to develop a graphic depicting the arrays for both variants.
Good use of links in the body of the text. I'd agree that this article could be vastly improved with some graphics. Fergus, which side of the Atlantic are you on right now? Here in the Midwest of the United States the word 'hump' has plenty of non-obscene uses. It is similar to the word 'bump'. Real (non-chess) camels have humps on their backs, as does Quasimodo. Today, Wednesday, can be referred to as 'hump day', meaning the middle of the work week. (Because 'It's all downhill from here.')
Peter, I would love to be able to fufill your request, but it is outside my present abilities. Making the basic presets for the contest stretched my skills considerably. I'm a banker by trade and not much of a programmer.
You're very welcome. But truth be told, I did only the most barebones of coding for the various contest entry presets I've submitted. The editorial staff probably ended up doing more work than I!
<A href='http://www.chessvariants.com/44.dir/chogo.html'>Chogo-44</a> now has a preset and can be moved to the main category.
I don't think the origin of the term is American, but British. 'Pope's Nose' is also mention in the James Joyce novel <i>A Portrait of the Artist As a Young Man</i>.
I have submitted a barebones Courier preset for Chogo44.
Yes, please accept a late entry. (Last night while engaged in a lengthy car drive I came up with an idea for a 45 piece variant that is a combination of Hnefatafl and Chaturanga.)
I don't know the original intent of the suggestion, but I was thinking 45 pieces total. That odd 45th piece is where meat of the challenge would lie, I think.
No reason why we couldn't do both. To keep roughly the same number of entries you could pare back each category (45-square and 45-piece) to just one entry per inventor.
Ah yes, I see now. Thank you for providing a clarification.
<i>The individualization of the pawns is a complete novelty.</i><br><br>
Doesn't <a href='http://www.chessvariants.com/historic.dir/chaturanga.html'>Chaturanga</a> use the 'pawn of ...' mechanic even though the pieces are neither so named or numbered? It seems the novelty exists only in making the pawns easier to identify. Is that what you are refiering to, the piece design and nomenclature?
This variant looks fun to play, especially with the suggested box for tractored pieces to fall into. I don't think I like the fact that two pawns are trapped behind holes, the poor little guys! Have you considered using Berolina Pawns?
Oops! Looks like I made two errors in this preset! The rules link
should
point to <a
href='http://www.chessvariants.com/44.dir/oblong44.html'>/44.dir/oblong44.html</a>
and the white king and firz need to be flip-flopped.
Sorry, everyone!
I see no reason to consider this chess variant intimidating to play when considered alongside modern board wargames, some of which have maps using maybe ten thousand hexagonal cells, involve the deployment of literally hundreds of pieces, and require hundreds of hours to play. I believe a veteran wargamer (or 'grognard') would quickly devise a good abstract system to aid in identification of the abilites of each piece and play 'Ultimate' Shogi with no difficulties.
Making the most of bad pieces can be a lot of fun. Anyone can get a lot done with their knight+bishop+rook superpiece. Accomplishing the same task with a lame piece like the lance is much more satisfying.
I love the disk illustrations! They're so cute!
Nifty little variant. Incidentally, the inspiration for this game is a line from www.oldmanmurray.com, a rather vulgar website devoted to reviewing video games in a rude and crude fashion. The call for 'action man's chess' comes on page two of the review for the video game Rune.
I like both Prince and Henchman. Both are much for colorful than Man or Commoner. I think Henchman would be particularly appropriate in games that use many such pieces.
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