Query Results for
Type=Game
Categories=2d,Large,Multiplayer
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Large',`Categories`) AND FIND_IN_SET(:'Multiplayer',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
12 Sharp Chess. 4-player versions of 10-or-more-file variants on cross-shaped boards. (12x12, Cells: 108) By Charles Gilman.
3 Player Chess
. On a large (217 hexagon) board. By Dennis Matthews.
3-Player Chess I. Missing description (10x10, Cells: 75) By Bn Em.
4 Armies. Each player controls two armies. (10x10, Cells: 100) By Patrick Riley.
Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
Avon. Four-player game; two players sharing the White and two the Black pieces. (8x10, Cells: 80) By Charles Gilman.
BacCanCat. 4-player variant with Cannons and Arrows, Cathedralling, and alternative ways to win. (16x16, Cells: 256) By Charles Gilman.
Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
Battle of the Six Armies
. Construction of board and pieces to play B6A. By Graeme C Neatham.
CARDCHESS. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. (10x10, Cells: 100) Author: David Howe.
Chaturanga 4-84. An Updating of Chaturanga for Four Players with modern pieces and an 84-square board. (10x10, Cells: 84) By Peter Aronson.
ChesK: Risk and Chess Combination
. A combination of the classic chess and Risk. Author: David Howe. Inventor: Khalid Waheed.
Chess Empire. Large four player chess variant. (20x20, Cells: 322) Author: Hans L. Bodlaender. Inventor: Harry Jackson.
ChessArena.io
. Real-time, many-player, "io-style" game. Author: Ben M Reiniger. Inventor: ChessArena.
Command and Maneuver: A Tale of Two Countries. This is a diceless wargame,. (24x12, Cells: 288) By Joe Joyce.
Djambi
. Four-player all-against-all game with unusual pieces; also known as Machiavellian Chess. Inventor: Jean Anesto.
Double Cross Besiege. A spinoff from Besiege Chess using FIDE-size armies. (8x16, Cells: 96) By Charles Gilman.
Echexs. Hexagonal variant for three or six players. By Jean-Louis Cazaux.
Fimbriation Chess. Combines 4 players with 2-player Pawn treks and Castling. (14x14, Cells: 144) By Charles Gilman.
Fortress chess. An old Russian variant for four players. (Cells: 192) Author: Hans L. Bodlaender.
Four Armies. Each player controls two armies. (10x10, Cells: 100) By Patrick Riley.
Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
Glacial Shift. 4-player game played with Icehouse pieces with Shogi-style captures and where the same piece moves differently for each player. (10x10, Cells: 100) By Jared B. McComb.
Grand House. Bughouse and CrazyHouse applied to Grand Chess. (2x(10x10), Cells: 200) By Abdul-Rahman Sibahi.
Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
Herichess. A variant on a board in the shape of the English Heritage logo. (14x14, Cells: 112) By Charles Gilman.
Hex Besiege. Two slightly modified McCooey sets placed b(l)ack to b(l)ack. (11x21, Cells: 187) By Charles Gilman.
HexChess-Kirby's. Missing description (Cells: 313) By Steve Kirby.
Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
https://www.omnichess.club/variant/bc6b6876-dbdc-419c-bba4-3e462. Missing description
Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
Machiavellian Chess
. Four-player all-against-all game with unusual pieces; also known as Djambi. Inventor: Jean Anesto.
Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
Never-Ending Infinite Sandbox Chess Game
. Online forum-based chess game with 12 players, infinite board, and many pieces. By dead dead.
Once More, with Deans. Subvariants of River-with-university-and-cathedral series with extra piece type. By Charles Gilman.
Orwell Chess. Three player variant themed on George Orwell's 1984. (7x12, Cells: 84) By Glenn Overby II.
Pandemonium. Capablanca chess + Crazyhouse. By Daphne Snowmoon.
Pinwheel Chess
. Four-player, all-against-all variant played on a pinwheel-shaped board. By C. George Boeree.
Ploy. Strategic Game of Maneuver and Capture, 3M Company - 1970. (9x9, Cells: 81) Author: Dennis Matheson.
Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198) By Charles Gilman.
Russian fortress chess. An old Russian variant for four players. (Cells: 192) Author: Hans L. Bodlaender.
Sceptre 1027 A.D.. Large, commercial, multiplayer chess variant. (9x(8x8), Cells: 576) Author: David Howe.
Shogessi (The Allday Wars)
. An original large, multiplayer Chess/Shogi variant.
Stelliform 6 player Chess. Stellisch from Wellisch, Stellicorn from Revergent, and Stellgi and Hexgi. (17x17, Cells: 121) By Charles Gilman.
StrataChess v1.0. separate Strategic and Tactical gameplay. 2-6 players. Element of Chance. Terrain. Build your own armies. By Prussia General.
StrategiChess
. Large multi-player, multi-board chess variant. (14x14, Cells: 196) By Alan Cartwright.
StrategiChess II
. Large, multi-player, mult-board variant with new piece types. (14x14, Cells: 196) By Alan Cartwright.
Three Player Chess
. On a large (217 hexagon) board. By Dennis Matthews.
TriMac 3 Friends. Hexagonal Game of 3 Friends. (Cells: 207) By Graeme C Neatham.
Triple Crown. A three-halves variant making use of the cross-centre step. (15x15, Cells: 150) By Charles Gilman.
Two Large Multi-Move Games. Two large multimove variants with multiplayer potential. (24x12, Cells: 288) By Joe Joyce.
Vierschach. 19th Century 4-player game where allies start off at right angles to each other. (14x14, Cells: 160) Author: Jörg Knappen. Inventor: G. Arthur Lutze.
Yonin Shogi. 4-handed Shogi variant. (9x9, Cells: 81) Author: Jared B. McComb. Inventor: Ota Mitsuyasu.
Yonin Toyang Mitregi. Four-player variant with returns from capture and promotion to Yang Qi pieces. (13x13, Cells: 169) By Charles Gilman.
ä¸è±¡æ£‹(Middle Xiangqi). Missing description By Daphne Snowmoon.