Query Results for
Type=Game
Categories=2d,UsualEquipment,Diff-MultiMove
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'UsualEquipment',`Categories`) AND FIND_IN_SET(:'Diff-MultiMove',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
007 Chess. A variant where you also move your opponents pieces. (8x8, Cells: 64) By Edward Jackman.
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!) Author: Edward Jackman. Inventor: Ralph Betza.
Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
Bennekom Double Move Chess. Move twice per turn with the same piece. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Billiards progressive chess. Progressive chess variant where queens and bishops bounce against the edges of the board. (8x8, Cells: 64) Author: Fabio Forzoni.
BordahBee, A Two-Board Game (two 8x8 boards). Missing description (2x(8x8), Cells: 128) By Gary K. Gifford.
Chess960.com
. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
Circe Progressive Chess. Combination of Circe and Progressive Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64) By Ralph Betza.
Conditional Chess. In addition to a normal move, a player states a move that is executed if a certain condition holds. (8x8, Cells: 64) By João Pedro Neto.
Conquest ®. A popular board game, designed and marketed by Donald Benge. (8x8, Cells: 64)
Cost Progressive Chess. Pieces cost varing amounts of movement points to move, and each turn you get more movement points to move them with. (8x8, Cells: 64) By Sergey Sirotkin.
Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64) By (zzo38) A. Black.
Dimension X. Chess on two planes - one with the usual chess pieces, the other with spooky trans-dimensional pieces with strange interactions. (2x(8x8), Cells: 128) By Gary K. Gifford.
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
Double Hammer Chess. Missing description (8x8, Cells: 64) By Ralph Betza.
Double Moves. Move your opponent's pieces after moving your own. Author: Fergus Duniho. Inventor: Ronald Drinning.
Doublemove chess. Move twice per turn, with by King capture, not checkmate. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Fred Galvin.
Doublestep Chess and Doubletime Chess. Missing description (8x8, Cells: 64) By Ralph Betza.
Enemy Progressive chess. Make one normal move and an increasing number of moves with enemy pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Sergey Sirotkin.
English Progressive Chess. White moves once, black twice, white three times, etc. Series ends when a check is given. (8x8, Cells: 64) Author: Alessandro Castelli.
Extra Move Chess. Double-move variant based on limitations of Zillions of Games. (8x8, Cells: 64) By Fergus Duniho.
Fetch Chess. Double-move game where the Cat (who may be a 3rd player) may or may not fetch your pawns back. (8x8, Cells: 64) By Ralph Betza.
Fibonacci Chess. Players can make multiple moves per turn, the number determined by the fast growing Fibonacci sequence. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Bradley.
French revolution chess. Advanced pawns threaten the noble pieces. (8x8, Cells: 64) By Hans L. Bodlaender.
FTM Chess: Follow the Mover. After a normal move, you may move a piece to the vacated square. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
Greek Progressive Chess. Make at most one move more than your opponent in his last turn. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kostas Prentos.
Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move. By Stephen Howell.
Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. (8x8, Cells: 64) Author: Alessandro Castelli.
King's progressive chess. Players may make a number of moves in a turn, depending on row where king is on. (8x8, Cells: 64) By Sergey Sirotkin.
Kung Fu Chess
. Simultaneous movement in chess variant as an action and thinking game. Author: Hans L. Bodlaender.
Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. (8x8, Cells: 64) By Tony Quintanilla.
Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64) By Ralph Betza.
LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
New Types of Progressive Chess. Several new progressive chess variants. (8x8, Cells: 64) By Ralph Betza.
No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
One or Two. Make a normal move, or denote two pieces for which your opponent chooses how they must be moved. (8x8, Cells: 64) By Ralph Betza.
Option Chess. Missing description (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: Paul Bonham.
P.O.C.: Progressive 007 Chess. Which pieces one moves are determined by throwing dice. (8x8, Cells: 64) Author: Bill Taylor.
Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
Portugese Progressive Chess. Progressive chess variant where you move each piece at most once. (8x8, Cells: 64) By João Pedro Neto.
Progressive Chess. Several variants where white moves one time, black twice, white three times, etc. (8x8, Cells: 64) (Recognized!) Author: Alessandro Castelli.
Progressive Chess
. An online guide to Progressive Chess. Author: Doug Hyatt.
Progressive Forwards Chess. Progressive chess where pieces may only move forwards. (8x8, Cells: 64) By Hans L. Bodlaender.
Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64) Author: Andrea Mori and Alessandro Castelli.
Promotion progressive chess. Progressive chess variant where a piece `promotes' when it takes. (8x8, Cells: 64) By Fabio Forzoni.
Quest-Chess. Players make 10 moves per turn but opponents get chance to react on checks and taking of pieces in between. (8x8, Cells: 64)
Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
Realm chess. Board is divided into realms and multiple pieces can move into and out of a realm in one turn. (8x8, Cells: 64) By Edward Jackman.
Rolling Kings. Kings must move along a predetermined path. (8x8, Cells: 64) By Peter Aronson.
Russian progressive chess. Progressive chess variants where one occasionally moves a piece of the opponent. (8x8, Cells: 64) By Sergey Sirotkin.
Scottish Progressive Chess. White moves one time, black twice, white three times, etc. Series ends when check is given. (8x8, Cells: 64) Author: Alessandro Castelli.
Skock. 64 pieces on an 8 x 8 board. Dice determine how far pieces can be moved. (8x8, Cells: 64) By Ulf Göransson.
Triplets. Move in one turn a pawn, the king, and another piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Adam Sobey.
Two Move Chess. Designed to alleviate the first move advantage for White using double moves, while retaining the tactics of international chess. By Ted Larson Freeman.
The Water Buffalo Game. Everybody's got a water buffalo! (8x8, Cells: 64) By Jared B. McComb.
White and Black Chess. Move each turn a piece from a white and a piece from a black square. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
Wizard of Oz Octal Chess. Based on Baum book and 1939 film. (8x8, Cells: 64) By George William Duke.