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This item is a Zillions-of-Games file
It belongs to categories: Orthodox chess, 
It was last modified on: 2005-01-09
 By Dan  Troyka. Weave and Dungeon ZIP file. Abstract game played on a board divided into Weave and Dungeon, with movement following different rules on each part.[All Comments] [Add Comment or Rating]
Peter Aronson wrote on 2006-03-24 UTC
Restored!

Dan Troyka wrote on 2006-03-24 UTC
Thanks for the heads up on the missing file. I have re-submitted a new version (1.2.1) that corrects a minor error pointed out by a commenter on the game page and hopefully will be available soon.

Sam Trenholme wrote on 2006-03-23 UTC
This file is missing from the chessvariants.org server. I have a 2002 backup of the file here. Editors: You may want to recover this file from your own backups of the server.

Matt Arnold wrote on 2003-09-07 UTCExcellent ★★★★★
Maybe I'll download the PC version of the Super NES 2D Zelda, and take
screen shots of the isometric dungeons to Photoshop them into a new game
board image for this.

Of all the chess variants on this site, a physical board of Weave and
Dungeon could be one of the most sculpturally artistic boards, and make
one of the best conversation starters.

Dan Troyka wrote on 2002-09-19 UTC
Thanks! The board was drawn in Paint, believe it or not. I would be interested in any comments you (or M. Howe or anyone else) might have. Also, if anyone has seen this board design before please let me know. As far as I know it's original but you never know.

Peter Aronson wrote on 2002-09-17 UTCExcellent ★★★★★
Wonderful understated graphics on the ZRF! I'll comment on the game itself once I've had a chance to play it.

Dan Troyka wrote on 2002-09-16 UTC
That would be great if it could be placed on the poll. This is the first game I ever invented, many years ago, and I would appreciate an opportunity to try it out against actual people.

M. Howe wrote on 2002-09-16 UTCExcellent ★★★★★
This game, on first reading, appears to be a brilliant and original
concept.  I'm looking forward to finding the time to play it.  I hope that
I can do so soon, because I have the feeling that it deserves a spot on
the poll of games for multivariant tournament.

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