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Thanks Greg.
Here's the wiki re: Capablanca Chess that I think refered to earlier (re: including mention of 10x10 version):
https://en.wikipedia.org/wiki/Capablanca_Chess#Setup_and_rules
According to Pritchard, yes, the Pawn could move up to 3 spaces on first move.
Regarding the first version of Capablanca Chess, that is with the use of a 10x10 board, I recall reading somewhere that this was tried in testing games between Capablanca and a certain opponent (I forget who), and that the conclusion was that games tended to take (arguably) too long to finish. In any case, I'm wondering if anyone knows if in the 10x10 version, were pawns allowed to move differently than in normal chess, e.g. could a pawn take a triple step on their first move, besides a double step, if not breaking other rules of the game (similar to modern day Omega Chess' pawn rules)?
My tentative estimates for the piece values in this variant would be: P=1; N=3.625; B=3.75; R=5.5; A=8.375; C=10.125; Q=10.25 and the fighting value of the K=3.2 (though it naturally cannot be traded).
The piece values of Capablanca Chess have been measured with quite good precision. Like in orthodox Chess the Bishops do not have a single value, but have to be differentiated in 'first Bishop' (i.e. a lone one) and 'second Bishop'. This can also be expressed as a base value and a pair bonus. In orthodox Chess the base values of B and N are equal (3.25), although the B-N difference is slightly dependent on the number of remaining Pawns. (Strict equality is achieved for 5 Pawns). The pair bonus is then 0.5 Pawn.
On a 10x8 board the base values of B and N already differ by 0.5 Pawn, and the B-pair bonus just adds to this. This makes BB vs NNP an almost perfectly balanced trade, while in orthodox Chess the player with the remaining NNP would have a clear advantage, about as large as the Bishop side would have after a BB vsn NN trade. A Bishop profits from wide boards, probably because those enhance the chances that both its forward moves hit the enemy camp. In Cylinder Chess the Bishop gets even closer in value to the Rook (4 Pawns + bonus vs 5).
In your tentative estimates the Q-C difference is too small (it is 0.5 Pawn; CP vs Q is as large an advantage as Q vs C), and a the Q-A difference too large (not accounting for the fact that AP has the upper hand over Q, by about as much as C has over A).
In spite of what I see as the drawbacks of this variant (unprotected pawn for each side in setup, rectangular board [though allowing smothered and back rank mates still], bishops clearly stronger than knights, the fact the chancellors might be developed symmetrically and traded in short order sometimes), this was a good try historically to cut down on draws and opening theory.
On this particular variant's board dimensions of 10x8, as compared to 8x8, IMHO the archbishops would seem to come closer in value to chancellors (though not queens), though I personally have lingering doubts about archbishops being quite as good by comparison on 8x8 or 10x10 boards, any computer studies aside. IMHO, the bishop component of an archbishop would seem to have a number of extra potential good squares near the centre (or in range of the enemy camp) on a 10x8 board, without the rook component of a chancellor benefitting as much as often in return (unlike would be the case on a 10x10 board). On a 10x8 board the knight component of an archbishop would seem to have a number of extra potential good squares near the centre (or the enemy camp) for local scope, balancing the benefit received by the rook component of a queen on such an empty larger board than 8x8.
My tentative estimates for the piece values in this variant would be: P=1; N=3.5 approx.; B=3.75; R=5.5; A=8.25; C=10; Q=10.25 and the fighting value of the K=3.2 (though it naturally cannot be traded).
edit: Here's a 10x8 CV that uses 2 powerful and unusual pieces, besides the chess army and Berolina pawns:
https://www.chessvariants.com/play/gamma2-chess
Also, here's a 10x8 variant that uses Frogs besides the chess army:
https://www.chessvariants.com/rules/frog-chess
A link to a published preset for a circular Capablanca Chess style variant:
After several years with no new developments in terms of engines, there was a flurry of activity last year amongst engine programmers. Five new engines appeared that can play Capablanca-like 10x8 variants, some of them very strong: Bihasa by Ferdinand Mosca Nebiyu by Daniel Shawul Sjaak by Evert Glebbeek Heretic by Martin Sedlak Spartacus by me In addition the existing engines TJchess10x8 and SMIRF were improved. As a result there are now 13 engines that can play under WinBoard, which makde it high time to conduct another automated tourney. So I am currently running 'Battle of the Goths 2012'. For those interested in 10x8 Chess, the games can be watched live at http://80.100.28.169/gothic/chess.html .
Rank Name Elo + - games score oppo. draws 1 Joker80 n 2435 125 96 70 92% 1938 1% 2 TJchess10x8 0.121 2172 81 76 70 70% 1975 6% 3 Smirf 1.75t 2156 81 77 70 68% 1978 4% 4 TSCP something 2047 75 75 70 54% 1993 9% 5 Fairy-Max 4.8 v 1990 74 74 70 49% 2001 9% 6 ChessV 0.94 1921 73 75 70 41% 2011 10% 7 ArcBishop80 1.00 1642 88 103 70 14% 2051 4% 8 BigLion80 2.23x 1636 88 103 70 13% 2052 6%
Note that this list only contains WinBoard-compatible engines, and engines for which a WinBoard adapter exists. There also exist non-compatible engines (e.g. Zillions). Except for Smirf, which has reverted to the status of a private engine, all mentioned engines can be downloaded for free from the internet.
This year we have 8 participants; ChessV is new compared to last year, and other programs now have improved versions. Each program will play each other program 10 times, from 5 different opening arrays (Bird, Capablanca, Carrera, Embassy and an unmentionable one).
Live viewing of the games is possible at:
After one full round robin of Bird's Chess, the standings are:
Cross table, sorted by score percentage, Buchholz, SB Jo TS TJ Sm Fa Ch Ar Bi 1. Joker80 n ## 11 11 11 11 11 11 11 100% 14.0 ( 84.0, 84.0) 2. TSCP 10x8 00 ## 0= 10 11 11 11 11 68% 9.5 ( 93.0, 42.5) 3. TJchess10x8 0.121 00 1= ## 01 =0 11 11 11 64% 9.0 ( 94.0, 40.3) 4. Smirf 1.75t 00 01 10 ## 10 11 11 11 64% 9.0 ( 94.0, 39.5) 5. Fairy-Max 4.8 v 00 00 =1 01 ## 1= 11 11 57% 8.0 ( 96.0, 33.5) 6. ChessV 0.94 00 00 00 00 0= ## 11 =1 29% 4.0 (104.0, 8.5) 7. ArcBishop80 1.00 00 00 00 00 00 00 ## =1 11% 1.5 (109.0, 1.5) 8. BigLion80 2.23x 00 00 00 00 00 =0 =0 ## 7% 1.0 (110.0, 2.8)
This is a statical way of looking at the position. A modern dynamic approach is to show, in opening lines, that the pawn weakness is of detriment to the variant. A weakness in the position can be good if it creates a strategical tension. It can allow white to take the initiative. Capablanca, of course, knew this. This is an important factor in Fide-chess, which is essential to its popularity. If white had had no advantage in the initial position, then grandmasters would have settled for a draw immediately. So if you believe that the Capablanca position is inferior, then you have to prove it by showing us the lines that either lead to a clear advantage, or stifles the game so that only a few variations can be practiced. I have suggested a flexible approach to the Capablanca setup, which allows the players to relocate either the king or queen before play begins: http://hem.passagen.se/melki9/caparelocation.htm /Mats
I know in discussion of Capablanca and other games in the Knight+Rook and Knight+Bishop family of variants, there is concern over uncovered pawns. I happened to just look at the Capablanca arrangement and was curious if anyone else might of tried to do the following: Swap the positions of the King's Knight and the Chancellor. When I did this, it looks like the initial position of every pawn is covered in the game, and there are no uncovered pawns. Anyone else ever play with this? I know the Chancellor and Archbishop don't have the same symmetry, but it appears there isn't a problem with uncovered pawns. So, what we had as the original position: White: King f1; Queen e1; Archbishop c1; Chancellor h1; Rook a1, j1; Knight b1, i1; Bishop d1, g1; Pawn a2, b2, c2, d2, e2, f2, g2, h2, i2, j2. Black: King f8; Queen e8; Archbishop c8; Chancellor h8; Rook a8, j8; Knight b8, i8; Bishop d8, g8; Pawn a7, b7, c7, d7, e7, f7, g7, h7, i7, j7. Becomes... White: King f1; Queen e1; Archbishop c1; Chancellor i1; Rook a1, j1; Knight b1, h1; Bishop d1, g1; Pawn a2, b2, c2, d2, e2, f2, g2, h2, i2, j2. Black: King f8; Queen e8; Archbishop c8; Chancellor i8; Rook a8, j8; Knight b8, h8; Bishop d8, g8; Pawn a7, b7, c7, d7, e7, f7, g7, h7, i7, j7.
Note that WinBoard, for the smaller board sizes, also has a command for saving its board display as a bitmap files. (File -> Save Diagram...) To customize the diagram you can use all the options for setting piece color / square color, or use user-defined piece symbols in stead of the built-in bitmaps for the 2 x 22 piece types it knows.
variants zrf. This is perfect for making diagrams (see below). To
do this, press 'print screen', then press ctrl-v in any graphics editor,
cut the image, reduce it to 16 colours, and save as gif-image. Now
this Zillions program also contains Schoolbook Chess.
Capablanca variants
/Mats
H.G. Thanks for your feedback. Don't neccessarily agree with it, but I apreciate it.
'Have you tried the Modern Capablanca Random Chess viariant with your engines?' No, my engines do not have FRC-type castling ability yet. It is still on my to-do list for Joker80, together with allowing it to play on 8x8 by filling up part of the board with impassible objects. (It already uses such objects to confine the pieces to 10x8, as its internal board is 32x12, so this is a minor change; it just has to adapt the positional center-points table to where the new corners are. And of course use a different type of castling.) The main objective would be to play in FRC competitions. The Modern CRC variant doesn't particularly appeal to me. The resulting games should be indistinguishable from normal CRC. The only difference is the opening array. The Bishop adjustment rule is also an opening thing. Opening theory never had much appeal to me, I consider it the dullest part of Chess. None of my engines ever had an opening book, even in variants like 8x8 FIDE, where extensive opening theory exists. The Bishop adjustment rule seems awkward from an aestethic point of view, and half-hearted from a logical point of view: first you change the rules by allowing arrays with like Bishops, and then you largely subvert the effect of itby allowing the adjustment. As the disadvantage of having the Bishops on like colors was measured by me to be half a Pawn, not doing it would be very poor strategy. For exploring the possibilities like Bishops offer, it would be much cleaner to augment the Bishop with a single orthognal backward step as non-capture only. Then people can actually use it without hesitation, as they can always undo the effect later. The extra move of such a 'Naughty Bishop' hardly has any tactical value in itsels, as it is a non-capture, and directed backwards. It added only about 15 cP to the piece value. Introducing a piece of different gait is much cleaner than adding a special, complicated rule. The symmetric castling seems to add nothing, it looks just like a difference for the sake of being different. The same holds for the inversion symmetry in stead of vertical-flip symmetry. This doesn't mean this would be a poor game to play, of course. But I think such irrelevant differences do make it a poor design as a CV.
>Well, I do not really play CVs myself, but I love to watch games played by
>my engines, especially blitz games. And from this I learned that
>Knightmate is a CV that definitely works. It is just different enough from
>FIDE Chess to make it interesting, but familiar enough that you immediately
>can grasp it. Great game!
>
>Similarly for the 10x8 Capablanca variants. They are very interesting
>because of the Archbishop, which tends to be very active.
H.G.
Have you tried the Modern Capablanca Random Chess viariant with your engines?
H.G. Muller says today ''8x10 are rapidly becoming more popular with engine programmers.'' It is ironic that only one 8x10 board appears in the many hundred diagrams altogether in D. Pritchard's original fifteen-year-old 1994 'Encyclopedia CVs'. The one 8x10 there is on or about page 203. Yet '8x10' should have been self-evident as the correct expansion of played-out standard 8x8, since this H.R. Capablanca, expert Mad Queen player for what it is worth, had it almost 100 years ago now with reuse of the intuitive, albeit awkward and unbalancing, old Carrera Centaur(BN) and Champion(RN). Or put it favourably that our Capablanca orthodox grandmaster was unusually prescient for such olden time between the world wars, not himself to survive World War II era, some would say for his own excesses in lifestyle, dead for sixty-six years now. Would Capa still espouse his tweak of Carrera/Bird, or would he fall for some more recent ''prolificist'' extravaganza? As starter, probably he would agree there are no replacements for the F.I.D.E. 8x8 formula with 9 or more ranks. And very recent smaller boards as 7x8 are clear worsenings. Still plausible are the right-fit 2,3, or 4 new pieces on 8x12, set up like mediaeval Courier Chess. At least Jose Raul would recognize that by next milestone year 2100, there can surely be no more interest in intermediate Mad Queen than in Shatranj itself. Counting predecessor form the one reigned from circa 600-1500, the other 1500-2000. Not many Shatranj players around by JRC's day, or even Philidor's, or likely even Carrera's.
Would it be OK then, if I just circumscribe the [other software] in my tournament as 'a version of the well known open-source program TSCP, adapted to play some 10x8 variants', and call it 'TSCP-derivative' for short? Or is it too risky to mention the name of popular Chess engines like TSCP even in their normal Chess version, (or Capablanca version), once someone created a derivative of them that is capable to play the unspeakable variant?
HG, you seem to see the problem area. In this particular area, the site policy is annoyingly restrictive, but that's unfortunately how it is. I sympathize; at one time, my Capa variant had seven different setups, running all the way from Variant A up to G, which one I realized I couldn't use, luckily before posting. I wound up getting permission from Christian Freeling to use his Grand Chess setup, and decided to use only that on both my Capa and Grand Chess variant individual pages, to keep it simple. Please share all the information you can here, and feel free to reference both your site and other sites should you wish. I assure you we do the least editing we think we can. Very little relating [however tenuously] to chess variants is turned away. [I somehow think there might be a person or two - maybe more - who feel we should turn away even more than we do, so you can't please everybody no matter what you do.]
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I'm wondering whether anyone has observed that it tends to be difficult for either side to castle fairly early on (if at all) in typical games of (10x8) Capablanca Chess (i.e. final version of this CV).
Quite a while back I invented a new form of castling (originally for use in my 12x8 Wide Chess CV invention). This form of castling became known as Fast Castling - assuming at least some people like this form of castling, maybe an experiment could be tried sometime where (10x8) Capablanca Chess is played with the use of Fast Castling rules (or at least posters could give their thoughts on if the change might be a good idea). The rules for Fast Castling are as follows:
"A king that has never moved, and is not in check, can 'leap' once a game, along the first rank, to any unattacked empty square between it and an unmoved rook, followed by said rook 'leaping' to the king's initial square so as to complete castling in one single move. It does not matter if any squares in between are occupied or under attack."