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The Game for the Trees. Pieces grow on the board, occupying multiple squares. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Karen Robinson wrote on Wed, Nov 6, 2002 09:42 PM UTC:Excellent ★★★★★
Wow! I haven't tried playing this yet, but it was a pleasure to read. So creative and interesting! It reminds me of the Game of Life (the old computer game of birth and growth and death.)

Mike Nelson wrote on Sat, Oct 19, 2002 10:12 PM UTC:Excellent ★★★★★
Betza produces another winner!

John Lawson wrote on Sat, Oct 19, 2002 05:58 AM UTC:Excellent ★★★★★
My first question so far involves Ash trees.

Given:
- All the squares comprising a tree lead through a series of adjacent
squares back to the root.
- Ash trees grow by Knight moves.

Then I assume:
- Ash squares that are a Knight's move apart are considered adjacent.

If:
- An Ash tree grows from b1 to c3 to d5, stops, and then grows to b4.

And:
- The Ash square d5 is killed.

Then:
- Ash square b4 dies also, even though it is diagonally adjacent to c3. 
Is this correct?


My second question involves underbrush.

When a deciduous tree is killed or injured, the underbrush squares left
behind are neutral.  Is it true that neutral underbrush has no way to
grow?


My third question involves the Huckleberry.

Once per game, the Huckleberry can expand by leaping onto any friendly
grassland square.  Is this Huckleberry distinct from the original
Huckleberry, resulting in two equal royal pieces?

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