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@ Gerd Degens[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Mon, Apr 8 05:50 PM UTC in reply to Gerd Degens from 05:03 PM:

I have now restored your password. The problem was that your code had an unclosed <script> tag at the end, and this enveloped the code that followed it. I switched your code from WYSIWYG to HTML and added the missing </script> tag. As long as you're including scripts in your code, avoid using WYSIWYG mode.


🕸Fergus Duniho wrote on Mon, Apr 8 05:34 PM UTC in reply to Gerd Degens from 05:03 PM:

To check on whether something peculiar might be going on for you, I am going to temporarily change your password, sign in as you, and then restore your password by copying its encrypted form back to the database.


Bob Greenwade wrote on Mon, Apr 8 05:07 PM UTC in reply to Gerd Degens from 05:03 PM:

Do you see the "Edit" drop-down in the top menu, next to your name? Try that.


Gerd Degens wrote on Mon, Apr 8 05:03 PM UTC in reply to Fergus Duniho from 03:45 PM:

I am logged in!

Unfortunately I don't see the menu, see here:

Thank you in the meantime.


🕸Fergus Duniho wrote on Mon, Apr 8 03:45 PM UTC in reply to Gerd Degens from 01:58 PM:

Unfortunately the selection menu 'Edit this Page', 'Edit Metadata for this Page' etc. is missing. Is it possible to restore the selection menu?

As far as I can tell, it is not missing. But you have to be signed in for it to show up. To avoid any confusion, I have changed the Edit menu item "Edit Index Information" to "Edit Metadata".


Gerd Degens wrote on Mon, Apr 8 01:58 PM UTC:

@ editors: I would like to set my suggestion 'Toggle Chess' to 'Private'. Unfortunately the selection menu 'Edit this Page', 'Edit Metadata for this Page' etc. is missing. Is it possible to restore the selection menu?


Gerd Degens wrote on Sun, Apr 7 11:16 AM UTC:

@H.G.: Can you imagine adding a selection menu to the 'Create holes' button that allows you to choose the colour of the 'black holes'? In addition to black, white or perhaps beige would be very suitable. A colour selector like the one provided by MS Office would be more than ideal :-). Because with these holes you can create very nice suggestions. Black is a bit harsh.


Bob Greenwade wrote on Fri, Apr 5 02:18 PM UTC in reply to H. G. Muller from 06:53 AM:

For your variants the programming would be limited to indicating the piece moves.

For most of them, sure. For Aquachess or Chess on a Tesseract, probably not. (Zwangkrieg might be a bit of extra challenge too. And I'm not too sure about Short Sliders.)


H. G. Muller wrote on Fri, Apr 5 06:53 AM UTC in reply to Bob Greenwade from Thu Apr 4 06:38 PM:

And I do hope, one day, to get some of my simpler variants on there.

Your variants are typically more 'regular' than Gerd's, in the sense that they could draw on existing chess-variants infrastructure of Jocly. For example, there is support for rectangular and hexagonal boards of any size and shape, but not for boards with switches, which would have to be programmed from scratch. There is support for normal, and even single locust captures, but not for 'recruiting' moves that make captured pieces appear elsewhere, or for neutral pieces.

For your variants the programming would be limited to indicating the piece moves.


Bob Greenwade wrote on Thu, Apr 4 06:38 PM UTC in reply to H. G. Muller from 03:41 PM:

Jocly is one such program available on GitHub. It is a gaming platform for use on websites through a web browser, or running on your own PC through JoclyBoard. It is mainly a user interface, but is designed in such a way that it can easily extended with new games, with already a lot of supports for the tasks most chess variants have in common. So you would only have to program the part that is unique to your variant, in JavaScript.

We have a version of Jocly installed on CVP, and there is also one on my website, where people could browse to, and play the games they support.

And I do hope, one day, to get some of my simpler variants on there.


H. G. Muller wrote on Thu, Apr 4 03:41 PM UTC in reply to Gerd Degens from 03:11 PM:

GitHub is a website where programmers publish the  source code of the programs they develop. It is not a site where you can play anything. But of course some of the programs published there are games. Those could be downloaded and compiled to run on people's own computers, and often the programmers already offer a compiled executable for download. To offer something there that others could use, you would have to write a program that plays it.

Jocly is one such program available on GitHub. It is a gaming platform for use on websites through a web browser, or running on your own PC through JoclyBoard. It is mainly a user interface, but is designed in such a way that it can easily extended with new games, with already a lot of supports for the tasks most chess variants have in common. So you would only have to program the part that is unique to your variant, in JavaScript.

We have a version of Jocly installed on CVP, and there is also one on my website, where people could browse to, and play the games they support.


Gerd Degens wrote on Thu, Apr 4 03:35 PM UTC:

@Richard Milner:
Do we want to continue our games?

In my opinion, we should end the games 'Queenmania (conquer style)' and 'Queens (conquer style)' because the perpetual recaptures cannot be solved. As long as there is no counter for this problem that ends the repetitions, we will go round in circles. (Perhaps the protagonists of the scene will realize this at some point).

How do you see it?


Gerd Degens wrote on Thu, Apr 4 03:11 PM UTC:

I would like my game ideas to be playable on other platforms as well. Is it possible to realize ideas on github/jocly as well? My visits there leave me perplexed and wondering how to get there.
Could someone please tell me what needs to be done?


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