[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Hexofen. 91-cell hexagonal variant with three knights and parallel pawn rows.[All Comments] [Add Comment or Rating]Charles Gilman wrote on 2011-03-09 UTCTwo other thoughts: Firstly, what Hexofen does do well is give a higher piece density than Glinsky's, let alone McCooey's, but that could be seen more as a case for McCooey's going 3-player - which Hexofen cetainly can't do. The three-way En Prise shouldn't be much of a problem due to the pinning. Secondly, while rotational symmetry is the only option on a three-player hex variant, it is not quite as clear-cut with even numbers of players. A 4-player square-cell variant can have 180Â° rotational symmetry, but mirror symmetry between neighbours rather than full 90Â° rotational symmetry, so that armies alternate between King on te left and Queen on the left. A 2-player variant's symmetry can be worth reconsidering but it's not a one-way street. Hex Shogi, for example, replaces standard Shogi's rotational symmetry with mirror symmetry.