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Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Apr 23 05:44 AM EDT in reply to H. G. Muller from 04:43 AM:

Oh, that seems a lot of work. But I'll do it in the evening!


💡📝H. G. Muller wrote on Tue, Apr 23 05:58 AM EDT in reply to Aurelian Florea from 05:44 AM:

Oh, that seems a lot of work. But I'll do it in the evening!

Not really. You should just select the Completely Custom set, and then paste the set definition the PTA suggests into the preset.


Aurelian Florea wrote on Tue, Apr 23 06:20 AM EDT in reply to H. G. Muller from 05:58 AM:

Did not knew that! Still in the evening, but thanks!


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Tue, Apr 23 06:23 AM EDT in reply to A. M. DeWitt from Mon Apr 22 11:12 AM:

The 3d pieces are back. here the seireigis and hectochess updated.

I saw that the wa shogi was also a medium shogi with drops having a running rabbit (FfRbW) and a Treacherous fox(FAvWvD).

I was surprised that they didn't have the same movements. I wondered whether a different adjective might be better to distinguish them: e.g. cunning fox and vigilant rabbit, Same for the whale with chu shogi.


💡📝A. M. DeWitt wrote on Tue, Apr 23 06:47 AM EDT in reply to François Houdebert from Mon Apr 22 01:00 PM:

I saw you added the 3d Kanjis back to Chu Seireigi. I went through and tested everything, and here are the errors I found

Incorrect 3d Kanji Readings

  • Unpromoted Great Leopard (should say 大豹)
  • Promoted Knight (should say 天馬)
  • Promoted Silver (should say 走狼)

Other

  • Promoted Lance, Gold seem to crash/softlock the game
  • Promoted Copper General (大豹), Promoted Running Wolf (奔猪) assets doesn't load
  • Promoted Kirin (角行), Promoted Phoenix (飛車) indistinguishable from unpromoted counterparts (kanji should be colored red)

P.S.

I was surprised that they didn't have the same movements. I wondered whether a different adjective might be better to distinguish them: e.g. cunning fox and vigilant rabbit, Same for the whale with chu shogi.

That was because I found the Wa Running Rabbit to be too similar to the Lance, and knew that it would add too much defense after testing with the Old Kite. So I gave the Running Rabbit the ranging moves from its Taikyoku counterpart while omitting the stepping moves. The reason it has the same name as the Wa Running Rabbit is because it is one of only two Taikyoku pieces to be a rabbit, and I thought the running kanji fit better. As for the whale, its backward bias was a problem, so I replaced that move with the current one.


Beautiful Beasts. A new team for Chess with Different Armies based on the Roc.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Tue, Apr 23 07:00 AM EDT:
files=8 ranks=8 promoZone=1 promoChoice=VYCD graphicsDir=https://chessvariants.com/cgi-bin/fen2.php?s=50&w=d6c3de&b=a77e74&p= squareSize=50 graphicsType= symmetry=none royal=K borders=0 firstRank=1 lightShade=#ed3c6d coordColor=#f490a0 darkShade=#47e77a rimColor=#0992f9 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 Vouivre:V:SNL:elephantwarmachine--wildebeest:d1,,d8 Yale:Y:vWfF:coppergeneral:b1,g1,,b8,g8 Caribou:C:LA:camelbishop:c1,f1,,c8,f8 knightdabbabah:D:DN:knightwarmachine:a1,h1,,a8,h8 king:K:KisO2:king:e1,,e8

No Move Zero rule? I doubt this army is weak.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Tue, Apr 23 08:25 AM EDT in reply to A. M. DeWitt from 06:47 AM:

I made some corrections.

ctrl+f5 : may help to reload scripts in case of cache issues


Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Apr 23 08:33 AM EDT in reply to H. G. Muller from 05:58 AM:

I have done it and it seems to be working fine!


Wide Chess. Members-Only Chess with extra width. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]

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Intersection Chess. Members-Only Chess variant with boards overlapping each other. (8x8, Cells: 192) [All Comments] [Add Comment or Rating]

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Octal XiangQi. (Updated!) Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Apr 23 09:07 AM EDT:

You should add the western-style piece images for the rest of the pieces in the Pieces section (to align with the interactive diagram).


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Tue, Apr 23 09:12 AM EDT in reply to François Houdebert from 08:25 AM:

Here are the errors I didn't find before or are new:

Incorrect 3d Kanji Readings (all should be colored red)

  • Promoted Lance (should say 奔虎)
  • Promoted Gold General (should say 大象)
  • Promoted Kirin (should say 角行)
  • Promoted Phoenix (should say 飛車)

 


Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Tue, Apr 23 09:53 AM EDT:

For the terror trading rule, would it work to have set protected (EA T t) in pre-move 1 and set protected (ea T t) in pre-move 2?

or maybe they should be in post-game 2 and 1?


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Tue, Apr 23 10:02 AM EDT in reply to A. M. DeWitt from 09:12 AM:

I hope it's ok now


💡📝A. M. DeWitt wrote on Tue, Apr 23 10:37 AM EDT in reply to François Houdebert from 10:02 AM:

Looks like everything works properly.

Can you send me the updated files for Seireigi and Chu Seireigi (I have already taken care of Hectochess)?


François Houdebert wrote on Tue, Apr 23 10:50 AM EDT in reply to A. M. DeWitt from 10:37 AM:

here you go


💡📝A. M. DeWitt wrote on Tue, Apr 23 10:53 AM EDT in reply to François Houdebert from 10:50 AM:

Thanks.


Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Tue, Apr 23 10:59 AM EDT in reply to Daniel Zacharias from 09:53 AM:

I suppose that would heve worked, if you did that as first thing in the Post-Move sections. But I have already changed the betza.txt to use different arrays for the capturer and the victim. So now you have to put in Pre-Game:

set protected (T t);
set restricted (EA T ea t);

Aurelian Florea wrote on Tue, Apr 23 11:06 AM EDT in reply to H. G. Muller from 10:59 AM:

I have pasted that at the end of the pregame section.


💡📝H. G. Muller wrote on Tue, Apr 23 11:53 AM EDT in reply to Aurelian Florea from 11:06 AM:

You must also put

set opaque (EA FA BA SM AR ea fa ba sm ar);

there to make the flying pieces block each other.


Regular Riders. Members-Only An army where pieces are riders. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Reche’s Super Faceoff Masquerade. Members-Only Chess with mixed and thoroughly hidden identities. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Wide Chess. Members-Only Chess with extra width. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]

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Square Root Chess. Members-Only Chess on a ladder-alike tilted board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Chess with Different Armies. Betza's classic variant where white and black play with different sets of pieces. (Recognized!)[All Comments] [Add Comment or Rating]
HaruN Y wrote on Tue, Apr 23 08:08 PM EDT in reply to H. G. Muller from Sat May 15 2021 03:06 PM:Excellent ★★★★★

How about switching Diamonds & Onyxes? or Onyxes with Lame Ducks? That'll make Onyxes easier to bring to long diagonals.


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