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Comments by KelvinFox

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Hex Shogi. A new family of hexagonal Shogi variants.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Tue, Jan 29, 2019 08:31 PM UTC:

There also exists a earlier version of Hex Shogi bij George R. Dekle


Masonic Chess. Game played on a Masonic tile board.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Tue, Jan 29, 2019 08:40 PM UTC:

Can someone change the page so it displays the true inventor


Hex Shogi. A new family of hexagonal Shogi variants.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Wed, Jan 30, 2019 05:56 PM UTC:

Dekle's hex Shogi seems to define Knight's movement  somewhat differently (through that maybe also due to the different tiling)  and the hexes are turned differently


Caïssa Britannia. British themed variant with Lions, Unicorns, Dragons, Anglican Bishops, and a royal Queen. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Fri, Feb 1, 2019 09:49 PM UTC:

I wonder if German chess (with chancellor as the royal piece) would be a viable game


Shakti. On a 7 by 7 board with disappearing squares. (7x7, Cells: 49) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Sat, Mar 2, 2019 06:22 PM UTC:

On the mindsports website, the 4 corner squares are said to be untiled


Pao. (Updated!) Moves like rook, but must jump when taking.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Wed, Mar 6, 2019 01:05 PM UTC:

Someone on wikipedia added the name Nao for a piece that moves like the Nightrider version of the Cannon. Does anyone know if this name actually was sourced from a chess variants book or was made up?


Betza Notation. A primer on the leading shorthand for describing variant piece moves.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Sun, Mar 10, 2019 08:01 PM UTC:

I wonder how I can make the Crooked Vao display correctly


Mao-hopper. Moves as knight must must jump over occupied orthogonal square at first movement.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Sat, Mar 23, 2019 09:49 PM UTC:

A logical extension of this would be a version of this that only hops when capturing


Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Mon, Mar 25, 2019 12:35 PM UTC:

This looks like a fun variant to play. I am going to test it soon


Bent Riders. A discussion of pieces, like the Gryphon, that take a step then move as riders.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Wed, May 1, 2019 08:11 PM UTC:

Another idea that I have would be knight then camelrider

knight then camelrider


KelvinFox wrote on Thu, May 2, 2019 03:47 PM UTC:

The opposite version and the zebra pieces. I will edit them later with the correct piece picture
camel then nightrider
Zebra then nightrider
Zebra then nightrider
Camel then zebrarider
Zebra then Camelrider


Wa Shogi. Game with many different rather weak pieces, with or without drops. (11x11, Cells: 121) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Sat, Jul 6, 2019 11:17 PM UTC:

One of the weird things about this game is the fact that you can only have 2 Heavenly Horses at max, even though you need 4 to cover the whole board, probably there is some compensation for this. I also investigated the camel variant of it, this piece can only reach 1/6th of the board.


Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Sun, Jul 7, 2019 02:00 PM UTC:

This looks like a somewhat playable variant, only the weird board size is killing it

Also, the movement diagrams are broken

Rhino. A set of pieces which combine the movements of the Mao with that of the Wazir.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Tue, Jul 9, 2019 02:51 PM UTC:

A crooked wazir rhinoA weird piece idea where all wazir movements are crooked


KelvinFox wrote on Wed, Jul 10, 2019 08:23 AM UTC:

@Aurelian Florea 

This is a Rhino where all Wazir movements are crooked compared to the previous one


Raumschach. The classical variant of three-dimensional chess: 5 by 5 by 5. (5x(5x5), Cells: 125) (Recognized!)[All Comments] [Add Comment or Rating]
KelvinFox wrote on Mon, Jul 15, 2019 08:23 PM UTC:

The description for the knight is incorrect. It should read that the knight moves tw squares in one rook wise direction and 1 in another. The piece's current description, while making the same piece as the first one on 2d boards, gives a different piece on 3d boards


Boyscout. Moves in a diagonal zigzagline.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Sat, Feb 1, 2020 07:27 PM UTC:

I've had a idea lately with a vertical only version of this piece


KelvinFox wrote on Sun, Feb 2, 2020 05:55 PM UTC:

How about Crooked Rook?


Raven. Can move as a Rook or a Nightrider.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Mon, Feb 3, 2020 01:11 PM UTC:

I am going to write a page soon about the Bishop version of this piece, which is featured in Caïssa Britannia.


KelvinFox wrote on Mon, Feb 3, 2020 10:50 PM UTC:

How do I make a new piece submission?


Archbishop. Moves as bishop but can make reflection at side of board.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Wed, Feb 5, 2020 10:31 PM UTC:

I was thinking about a piece that moves like gryphon after bouncing


Bishop-Nightrider compound. Piece that moves like bishop or nightrider.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Thu, Feb 6, 2020 09:04 AM UTC:

Does anyone know who first 'invented' this piece?


📝KelvinFox wrote on Thu, Feb 6, 2020 06:12 PM UTC:

All The Kings men mentioned Banshee. I now also discovered Jörg Knappen used it his CwdA army Fearful Fairies under that name


📝KelvinFox wrote on Thu, Feb 6, 2020 08:13 PM UTC:

The name seems to be a invention by George Jelliss


Pao. (Updated!) Moves like rook, but must jump when taking.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Thu, Feb 6, 2020 08:29 PM UTC:

I've researched and I've found Nao multiple times in the Variant Chess magazine


Archbishop. Moves as bishop but can make reflection at side of board.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Fri, Feb 7, 2020 08:22 PM UTC:

Here a piece I'm calling the Spinning RC Car that moves like a crooked Bishop after the bounce


Nao. Moves like nightrider, but must jump when taking.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Fri, Feb 7, 2020 10:46 PM UTC:

I'll make this page larger tomorrow. Could someone change the index description to 'Moves like nightrider, but must jump when taking'?


📝KelvinFox wrote on Sat, Feb 8, 2020 12:30 AM UTC:

Thanks, source for this piece BTW is  All The King's men and Julia's Fairies and on this page http://www.jurajlorinc.com/chess/mycompo.htm

Added the diagram, will fix error with dot tomorrow

Bishop-Nightrider compound. Piece that moves like bishop or nightrider.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Mon, Feb 10, 2020 01:45 PM UTC:

I've asked Mayhematics on twitter about the banshee piece

Edit: I've got an answer, he thinks the name was his (George Jelliss) idea

Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Tue, Feb 11, 2020 11:45 PM UTC:

wouldn't a 8th nightrider be possible which goes left-right for both vertical and horizontal moves?


Betza Notation. A primer on the leading shorthand for describing variant piece moves.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Wed, Feb 12, 2020 01:56 PM UTC:

does anyone know why mFyafsmFpafscB1yafscpF also gives the rook squares as capture squares?


KelvinFox wrote on Wed, Feb 12, 2020 06:32 PM UTC:

Then there is a bug in the XBetza sandbox

EDIT: Here is the piece at the computer I'm currently using 


KelvinFox wrote on Wed, Feb 12, 2020 07:10 PM UTC:

I've added an example, I will do more when I am back home


Antelope. Makes (3,4)-jump.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Tue, Feb 18, 2020 01:01 PM UTC:

The page still contains the error that this piece moves 4,5


Betza Notation. A primer on the leading shorthand for describing variant piece moves.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Tue, Feb 25, 2020 10:02 PM UTC:
@HG

I also suggest adding the hovering pawn in  for pieces like mNmcafsW on the movement diagram


KelvinFox wrote on Sun, Mar 1, 2020 04:48 PM UTC:

Another bug, on the movement diagram squares that may be only reached to capture own pieces are labeled red instead of blue.


Rotary. On a 9 by 9 board with rotating pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Mon, Mar 2, 2020 12:54 PM UTC:Good ★★★★

Today played a game of Rotary with a set of pieces I made myself. It is a very nice game. The rotational element adds a nice layer of tactics. Only thing that feels weird is the promotion rule 


Betza Notation. A primer on the leading shorthand for describing variant piece moves.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Mon, Mar 2, 2020 01:44 PM UTC:

I would use a overlapping red and blue square for cd (I first thought about purple, but that would be too confusing with blue)


KelvinFox wrote on Mon, Mar 2, 2020 07:24 PM UTC:

It seems that there are very few to almost no variants having capturing own piece, similarly to how outside XQ there are no variants with a separate checking move (but that has a separate modifier as well). I would suggest making the friendly capture marker hexagonal and the checking marker (currently no marker) octagonal dark red or a crown.


Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Fri, Mar 6, 2020 11:20 PM UTC:

The Zebra+Knight versions of the Hartebeest are bound to 1/4th of the board


Bishop-Nightrider compound. Piece that moves like bishop or nightrider.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Wed, Mar 11, 2020 12:48 PM UTC:

I've added the value and another name by Gilman. Is this page good enough for Piececlopedia?


📝KelvinFox wrote on Thu, Mar 12, 2020 01:08 PM UTC:

Thanks Fergus. I am really proud for writing this


Nao. Moves like nightrider, but must jump when taking.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Fri, Mar 13, 2020 11:49 PM UTC:

I've corrected the diagram

I'm going to research the value soon

Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves.[All Comments] [Add Comment or Rating]
KelvinFox wrote on Sat, Mar 21, 2020 01:32 AM UTC:

The Haddock on this page is a pretty weak piece. Of can reach some squares only in 13 moves


Nao. Moves like nightrider, but must jump when taking.[All Comments] [Add Comment or Rating]
📝KelvinFox wrote on Sat, Jun 20, 2020 04:36 PM UTC:

Still weird that this piece has never been used


If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
KelvinFox wrote on Sun, Jul 19, 2020 08:55 PM UTC in reply to Daniil Frolov from Wed Dec 25 2013 03:51 PM:

Couldn't a better octagonal chess be created on a dotted centered octagonal board?


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