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Kevin Pacey wrote on Tue, Jan 9, 2018 03:55 AM UTC:

On the subject of "...a difference just for the sake of being different, without adding anything new" (H.G), I've poured over various lists of chess variants on this website in search of new games that I might to try out sometime, and many times I've run into arguably just that, e.g. about a half-a-dozen versions of 10x8 Capablanca Chess, same rules for each except for the starting setups being different.

In the case of using CwDA as a kind of mutator, there might at times be an effect that's [essentially] new that is more than the sum of old ideas. For example, if Marsailles Chess works, somehow, when crossed with CwDA, it may well play rather differently than straight Marsailles Chess played using only FIDE armies for both sides. It seems a more problematical matter in the case of a 10x8 version of CwDA, as it's open question, perhaps, whether enough new fairy chess pieces could possibly be created from scratch to make for the novel and bigger armies that might be used.

Also, If, say. an archbishop is not rejected as a tired old piece type, then (kind of as Joe alluded to about rooks & bishops on circular boards) it's value/utility on 10x8 is somewhat different than on, say, 8x8, perhaps moreso depending on the pieces it's mixed with in a given army. I suppose then one could still debate whether anything essentially new is being added - I'd say there was, but instead of being something spectacular, it's subtle/'small', which many/some might find uninspiring though.


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