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Leapers' Chess is played upon the 10x10 field and all the pieces have leaping capability.
The Pawn steps one or leaps to the second vacant forward orthogonal or enemy-occupied forward diagonal. It freely promotes upon reaching either of the three farthest ranks.
The Tower slides orthogonal or leaps to the second diagonal.
The Bowman either preforms the classic knight-leap or captures without moving the second diagonal or orthogonal.
The Dragon leaps over adjacent cells to any second or third cell.
The ArchDeacon slides diagonal or leaps to the second orthogonal.
The WarQueen slides diagonal or orthogonal, or leaps over adjacent cells to any second cell.
The King steps one diagonal or orthogonal, or leaps to the second diagonal or orthogonal.
The game is won by checkmating the opponent King.Logs of Leapers Chess
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By Larry L. Smith.
Web page created: 2006-08-10. Web page last updated: 2006-08-10