Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Ant%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Antarctic Chess or Predators and Penguins
. Missing description By Graeme C Neatham.
Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
Antelope. Makes (3,4)-jump. Author: Ben Good.
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64) Author: Kieran Child.
Anti-Chess
. Lose all your pieces to win. Author: Fergus Duniho.
Anti-Gravity Chess. A newly-moved unit repels the nearest unit along each. Author: Ed Friedlander. Inventor: João Pedro Neto.
Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-Gravity Chess
. Pieces that move repel other pieces. By João Pedro Neto.
Anti-King Chess. Each player has both a King and an Anti-King to protect. Play it! Author: Tony Quintanilla. Inventor: Peter Aronson.
Anti-King Chess
. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. By Peter Aronson.
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
Anti-King Chess I. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
Anti-King Chess II. Win by putting your opponent's Anti-King out of check. Author: Fergus Duniho and Tony Quintanilla. Inventor: Peter Aronson.
Anti-King Chess II. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chess. Like colors attract, opposites repel, along orthogonal lines. Author: Ed Friedlander. Inventor: João Pedro Neto.
Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chess
. Pieces that move repel pieces like magnets. Author: João Pedro Neto.
Anti-Magnetic Chess. Four anti-magnetic chessproblems. By Ben Good.
Anti-Magnetic Chess. Some AntiMagnetic Chess Games. By João Pedro Neto.
Anti-Prechess. The opponent must place your piece on the board. (8x8, Cells: 64) By Ralph Betza.
Anti-Relay Chess. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
Anti-Relay Tutti-Frutti Chess
. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
Anticipation Chess. Commit after moving to which kind of unit you will move next. Author: Ed Friedlander. Inventor: Raymond Pink.
Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
Antipodean Chess. Captured units move, if possible, to the square four ranks and four files away. Author: Ed Friedlander.
Antipodean Chess II. Captured units move, if possible, to the square four ranks and four files away. This can queen a pawn. Author: Ed Friedlander.
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