Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '1992' AND `YearInvented` <= '1994' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Brotherhood chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Crushed Chess. After every 10 turns, the perimeter disappears. Author: Ben M Reiniger.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) Author: Glenn Overby II. Inventor: Gary Gygax.
- Non-prise Chess. Queens, rooks, knights, and bishops cannot take each other. (8x8, Cells: 64) By Bruce Zimov.
- Renezans Chess. 9x9 game with gnus and central powerup square. Author: Ben M Reiniger. Inventor: Bi-Triad.
- Shogessi.... A link to the Tabletop Simulator module. Updated rules/graphics. (17x(17x19), Cells: 289) By Eric Watkins.
- The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100) Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
- Super Chess 1993. Missing description (14x14, Cells: 196) Author: Sam Trenholme. Inventor: Michael N Goldshteyn.
- Transporter Chess. In addition to the usual set of pieces, players have a transporter piece, which can transport pieces one square in any direction. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Torben Osted.
- Treyshah. A commercial three-player hexagonal variant with 23 pieces a side. (Cells: 210) By Matt Seabury.
- Triangle Chess. Chess for three players. (Cells: 144) By David Zitzelsberger.