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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Java' AND FIND_IN_SET(:'2d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'C%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Caïssa. Christian Freeling's game with a royal queen.
- Cambodian Chess. Historic 9x9 game.
- Canadian Chess. Captured units are replaced immediately.
- Canadian Chess II. Queens are replaced as rooks, rooks as bishops, etc. Pawns are not.
- Canadian Progressive Chess. Usually Canadian Chess is played progressively.
- Cannon Chess. Rooks and Bishops move and capture after the style of Chinese cannons.
- Capablanca Chess. 8x10 board variant by the grandmaster.
- Capablanca Chess 10x10. 10x10 board variant by the grandmaster.
- Capapranka Chess. A cap renders a square and any occupant non-functional.
- Capped Pawn Chess. White must checkmate with a move of the KBP or lose.
- Capricorn Chess. Missing description
- Capture the Flag Chess. As in the kids' tag game.
- Capturing Progressive Chess. Scotch Chess, but if no capture is made the count drops back to one.
- CardChess for Four. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values.
- CardChess for Teams. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values.
- CardChess for Three. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values.
- CardChess for Two. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values.
- Carnivore Chess. Each turn, also move an uncapturable predator.
- Carrera Chess. 10x8 version described in 1617.
- Cavalier Chess. All pieces except queens have some kind of knight-movement.
- Cavalry Chess. Enhanced moves for all pieces.
- Center of Attention Chess. In addition to regular rules, win by moving your King to a center square.
- Centerless Chess. No center pawns or squares.
- Central Chess. Move twice per turn, once in center and once on edge.
- Chad. Christian Freeling's simple game of complex strategy.
- Chameleon Chess. Begin with 16 pawns which evolve.
- Chance Chess. Randomizer determines what units you may move. Free move out of check.
- Chancellor Chess. Classic 9x9 board with rook-knight.
- Chaos Chess. Random starting positions.
- Chatty Chess. Four-handed game using normal board and pieces.
- Chaturanga. Oldest known form of chess.
- Chaturanga for Four. Ancient partnership game, sometimes said to be the.
- Chaturanga for Four -- Machiavellian Version. Cutthroat new version.
- Chazz. Only kings and pawns. Pawns can move backwards.
- Cheapmate Chess. You may make one illegal move in order to checkmate.
- Cheapo. Missing description
- Check Force Chess. The player giving check decides how the opponent escapes.
- Checkers Chess. Pieces may not move backwards until they have visited the.
- Checkless Chess. You may not check unless it is mate.
- Chelma. A cross between Chess and Halma.
- Cheshire Cat Chess. When a unit leaves a square, the square vanishes.
- Cheshire Cat Chess, 10 x 10. Missing description
- Cheskers. The most popular cross between checkers and chess.
- Chess Addresses. Missing description
- Chess Draughts. Missing description (8x8, Cells: 64)
- Chess Playing Application. Also plays: Elena Chess, Do-or-Die, Demi Chess, Diana Chess, Half Chess, HP Chess, Haynie's PC, and Courtyard.
- Chess with Reserves. Load your units during the game.
- Chess-Merels. Lining up three units in a row captures the last enemy unit moved.
- Chessapeak Four-Handed Chess. Based on Chessapeak Challenge, arguably the best commercial four-player chess game.
- Chessenat. Game from Columbia with custodial captures.
- Chessence. Units move and capture depending on their proximity to their colleagues.
- Chessers. Pieces may ride pawns to the end ranks.
- Chessgi. Captured units become yours to drop onto the board.
- Chessky. Dice rolls determine how the units move.
- ChessMatch. Chess variant with a hand of cards that allow movement.
- Chex. Cards with pieces form the board.
- Chimera Chess. Chimeras cannot capture or be captured, but swap positions with the enemy units.
- Chinese Chess (Xiangqi). Number of players is probably comparable to FIDE chess players.
- Chitty-Chatty Chess. Four-handed partnership game intended to introduce newcomers to Chess.
- Choiss. Starting with a 2x2 center, players assemble a 64 square board of any shape before play.
- Church Chess. Seven Bishops replace all backrow pieces other than the King.
- Ciccolini's Chess. Large variant from the early 1800's.
- Cincinnati Four-Way Chess. Four player chess variant from Cincinnati.
- Circe Chess. Classic variant in which pieces are returned to their squares of origin if possible.
- Circe Progressive Chess. Progressive variant where captured pieces return to their original square.
- Circe Progressive Chess. The usual way in which Circe chess is played today.
- Circe Vulcanici. Progressive Circe chess, units returning as in the non-progressive game, waiting if needed until the square becomes available.
- Circean Chess. Large variant in which pawns evolve into kings.
- Circular. Missing description
- Citadel. Missing description
- Citadel Chess. A variant of Shatranj, played on a ten by ten board with four extra citadels.
- Cleopatra Chess. No captures, but your Cleopatra (Queen) can seduce opposing pieces to your side.
- Clockwork Orange Chess. Captured pieces are replaced with non-capturing counterparts.
- Coalition. Missing description
- Codrus. Missing description
- Coffee Chinese Chess. A freeware Java applet for playing Chinese Chess.
- Cohen's Error Chess. Columbia Cannon Chess, only with Korean style cannons.
- Coin. Missing description
- Colorbound. Missing description
- Columbia Cannon. Missing description
- Compact Chess. Small version popular in South Africa.
- Confederation Chess. Two pieces can fuse into a stronger unit, and can dissociate.
- Congo. Animals fight on 7 by 7 board.
- Connect Chess. Win by connecting the opposite ranks with a chain of mutually supporting units.
- Contramatic Chess. You must not check the opposing king, or leave him in check.
- Conversion Chess. I chose this one to represent the entire family of co-chess.
- Coregal Chess. King and Queen(s) are royal.
- Coregal Chess 2. King and Queen(s) are royal. Queens may not cross a square under attack.
- Corner Chess. Fast-paced variant without pawns.
- Corner Chess II. Tony Paletta's modern version of Farmer's Chess.
- Corner Rooks Skirmish. All pieces except the Rooks are pushed forward a rank.
- Coronation Chess. Bishop and rook can fuse to replace the queen.
- Corridor Chess. Setup by Tony Paletta.
- Counter Chess. Units may not capture those taller than they are.
- Courier Chess. Early German version.
- Crazyhouse Chess. One-board Bughouse.
- Creation Chess. Pieces on the far rank may give birth to hybrids.
- Creative Chess. Load your own units as you like.
- Credo Chess for Three. Hexagonal chess variant from St Albans, UK.
- Credo Hexagonal Chess ("Rose Chess"). Hexagonal chess variant from St Albans, UK.
- Cripple Chess. The king may move only to capture.
- Cross Chess. Popular in Australia.
- Crown Chess. Place your own units on the board, starting with the king,.
- Crown Prince Chess. Missing description
- Crush Chess. After every 10 moves, the perimeter disappears.
- Cuban Chess. 10x10 variant from Havana with Vampire Bats that move as King, Knight or Zebra.
- Cursed Chess. Squares where you have slain an enemy become uncrossable.
- Cutthroat ForChess. Four players, each playing alone, on an ordinary board.
- Cylinder Chess. First and eighth files connect.
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