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I have considered Greg Strong's input so I'm making a new rule (the one Greg proposed actually):
A player cannot move into a Brouhaha Square but may capture a piece already on it. Only the pieces initially placed there have special powers.
The second part is there to highlight that the special powers are given to help in the opening they don't go further to the possible capturer of the pieces initially placed on the brouhaha squares. Also remember that the special powers are just move abilities.
The apothecary games may have a somewhat steep learning curve, but it seems it's well worth the trouble, based on my limited experience.
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While playing a game against Greg Strong I figured out that a rule is not clear.
No pieces besides the initial ones can enter the bruhaha squares.
That's the new rule. For now I just put it in a comment when sufficient material is obtained I'll edit the article.