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Nowadays, $orientation is mainly used when viewing a game, just in case you find side-flipping on each move disorienting and would like to view a game from a fixed perspective. It can be set in a preset or settings file with the use of GAME Code. It may also have a legitimate use in fairy chess problems, but it looks like the code for handling them needs to be overhauled.
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That's now fixed. The settings file was an old one with some obsolete settings. It had $orientation set to "White", but setting this variable is no longer allowed when creating a new preset. I changed its value to "auto", which is the default. I'm now going to look into how I still use this variable.