Rated Comments for a Single Item
Another variant could be, and this probably exists under some name, to start with two boards and two sets of pieces each. Except that there would be no King on the second board. Just a thought. The game is very fun to play however. Tomas
The starting setup of graphics version is wrong. Bishops in 1b/8b should be in 1c/8c respectively. Knignts in 1c/8c should be in 1b/8b respectively. The game is wonderful but too complex to play for me. Thanks. Masashi Yamazaki
hmm this place is a bit frisky lately, anyway, i'm going to rate some unusual games, and what better place to start than here. This is an amazing game, no need to say anymore. Highly original, strikingly beautiful concept.
A pretty playable subvariant would be with both boards full, and ordinary moves, starting and ending on the same board, by necessity, legal. You could even adapt the mechanic for higher dimensional games, with layers of boards, with the rule that for a piece to move legally from one board to another, the move would have to be legal on all intermediate boards aswell...
Alice Chess is a 3D chess variant that works very well, with only minor trickery required (i.e. that no piece is allowed to occupy the corresponding square on the opposite board). Not only that, but interesting exchanges of differing piece types can still be made, with there still being a variety of 'major' and 'minor' pieces. Beautiful.
What a great classic variant I've only recently discovered! This description mentions that you can use only one board. I agree and think it's easier visually. After each piece is moved, you could just mark it with some sort of large poker chip underneath (or clip something onto the top) and vice versa - when a marked piece is moved it loses the marker.
Then, the players could simply have an understanding that marked pieces and unmarked pieces are not in each others' way and cannot capture each other. So a game could go like this:
1. d4 Nf6
(now the white pawn and black knight are both marked)
2. Qd6 now possible for White because White knows the unmarked Queen can go "through" his/her marked pawn. Then the Queen becomes marked at d6, threatening the marked Black knight. The Black knight then moves to e4 and loses its marker.
18 comments displayed
Permalink to the exact comments currently displayed.