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Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Mike Nelson wrote on Tue, Jul 30, 2002 10:12 PM UTC:Good ★★★★
Ralph has provided an interesting theme which can be developed in different
ways. Colorboundmost Chess emphasizes the race to mate theme too strongly
for my taste.  Nearly Colorboundmost Chess would be more playable.  

I have any idea for a game which emphasizes colorboundness but not to the
degree of either of these variants (based on Peter Aronson's An Odd Piece
comment).

King and pawns are standard FIDE.  The Rooks move as Dabbabah-riders and
capture as Rooks (mDDcR).  The Bishops move as Alfil-riders and capture as
Bishops (mAAcB). The Queen combines the Rook and Bishop (mAADDcQ).  The
Knight moves as Narrow Knight and captures as Knight (mvNcN).

The pieces move to half of their normal squares but capture normally.
Rooks, Knights, and Queens are initially confined to 1/4 of the board and
the Bishops to 1/8 of the board, but by capturing, each piece has its
normal reach.

Except for the moves of the pieces, normal FIDE rules would apply and the
colorbound castling rule in Rule Zero would apply.