[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Chaotic (Polymorphous) Chess. Play Chess with dice and flip the dice each turn to mutate the pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Larry Smith wrote on 2004-07-12 UTCActually, having either right-hand and left-hand dice on the field would nicely add to the complexity of the game. Whether one player has right-hand and the other left-hand. Or either player has a mixture of both(I like this one). Since the entire(or at least 5/6) die is visible, the players ought to be able to determine their potential. The dice that I'm making will be equally divided between right- and left-hand. How they are distributed in the initial set-up will be the option of the player. I'm planning to torture one of my nephews with this game at the next family get-together. ;-) I'm still using standard chess fonts for the faces. This does not preclude Michael Howe's suggestion(a really good one) of applying other piece types to the faces. For example, the Bishop symbol could also stand for a Cardinal or the Rook symbol for a Marshall. But I would like to make a Zillions implementation of this game. So establishing a few basic guidelines will help in this endeavor. I've already got the basic graphics for the game. They are 3D so that the user can see the sides of the dice. These cubes will only have pips.