Something very fishy is going on. I discovered that what GAME code prints is hidden in the header of the preset page, so I could see it by looking at the Page Source. (A bit inconvenient, as it is buried in an insane number of empty <P> tags, but I managed.)
You can set the system variable showoutput to true to see the output. Also, you can find it in the source code in a PRE tag with the id of errors.
You can set the system variable showoutput to true to see the output. Also, you can find it in the source code in a PRE tag with the id of errors.