[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Chess variant design principles[Subject Thread] [Add Response] Daniel Zacharias wrote on Sun, Jan 21 07:17 PM EST in reply to Kevin Pacey from 06:07 PM:I consider non-paired pieces possible exceptions. It's not an absolute rule. Of course, there are good games that totally ignore this idea.
I consider non-paired pieces possible exceptions. It's not an absolute rule. Of course, there are good games that totally ignore this idea.