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Variants playable against the diagram's AI. Index of variants that can be played against the interactive diagram.[All Comments] [Add Comment or Rating]
adella hardy wrote on Sun, Jan 14 02:05 AM UTC:

@h.g.muller,

         Dear respected h.g.muller,   how to write code 

for move-codings for pao-F-based, with ramp 1, to

hit target 2?

       paf afF    :   pao-ramp-1, to hit target 2,  F-

based.

     But, how to depict the move-only codings for  

above pao-ramp-1, to hit target 2 ?

             I already built a lot of fun pao-cannon 

systems for many pieces. But I come across

problems in depicting Move-only-codings. They

are very practically useful move codings, yet

challenging to write codes.
I appreciate your help in giving me some hints. Thanks a lot.
Sincerely, Adella