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Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Fri, Jan 5 06:14 PM UTC in reply to Fergus Duniho from 04:54 PM:

Ideally, it should set itself to the width of the widest item that will appear in the second column.

To make it work like this, I replaced "display: none" with "visibility: hidden; height: 0px;", and I replaced "display: inherit" with "visibility: visible; height: auto;". So, while the viewport width remains the same, it will no longer jump between a one column display and a two-column display. At the viewport width where it would have been doing this, you will now just get a one column display.