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Mansindam (Pantheon Tale). A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Wed, Nov 2, 2022 10:02 AM UTC in reply to Daphne Snowmoon from 09:44 AM:

What I mean is that you have programmed Stockfish to count perpetual checking always as a loss. While the rules you specify here would count it in many cases as a win. So the variant.ini file you published here will not make Stockfish play Mansindam. Which also means that you have never played Mansindam against Stockfish.

And in a previous posting you tried to draw a conclusion about Mansindam from games against Stockfish. Namely that win by perpetually checking did not often occur. But when you have played zero games, the fact that something did not happen during those is no indication at all that this something happens infrequently. Even something that happens in 100% of the games would never happen in 0 games...