Check out Glinski's Hexagonal Chess, our featured variant for May, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

12x12 board queens and berolina pawns![Subject Thread] [Add Response]
Aurelian Florea wrote on Sun, Sep 11, 2016 11:07 AM UTC:

From what I understand a 15 files board of fairymax would accept even my worst case scenario of a knight that has an (5,0) lateral move.

Reworking the program it's worthwhile for me if it makes my variant work with fairymax.

In order to understand why this is important, for you too Greg Strong if you are here, a little bit on how my programs work. First there is an engine- game rules and stuff nothing fancy. Then there is the AI which works in the same manner as deep pink (https://erikbern.com/2014/11/29/deep-learning-for-chess/). So it learns through examples. The difference between deep pink and my programs is that deep pink had a huge database for chess to learn from. I have nothing but a new variant. So, reinforcement learning. But one or two professional (to the extent we may call chess variant programming professional) engines will fasten a lot espeacially the early developement of my catugo (as this is how it will be named after georg CAntor, allan TUring, kurt GOdel- I really like the continuum hypothesys and related issues) AI. This could be done by pitting FairyMax against ChessV and/or Catugo and then learn from experience.

Dear HG, in my book that makes it worthwhile, but no pressure.

P.S. HG it's so nice to learn from you,  no machine learning pun intended!