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Rhino. A set of pieces which combine the movements of the Mao with that of the Wazir.[All Comments] [Add Comment or Rating]
TBox wrote on Fri, Apr 18, 2003 04:24 AM UTC:
Looking at the Monster's move pattern makes me wonder how to aesthetically fill in those last eight squares for a piece that can cover the whole board, when empty. The best opportunity is in bent riders, a simple Monster-Unicorn (The Horny Monster!) manages it, but it doesn't really preserve the flavor of 'too many combos' and 'no jumps', so maybe a Monster+Gryphon+Aanca, and since the Monster is a combination of a combo-rider with a combo-rhino, adding on a combo-bent-rider, which are themselfs combinations of rhinos and riders, makes sick, sadistic sense. This is also a Double-Rhino Combine, which sounds like something John Deere on Steroids would sell. Anyone crazy enough to value it? A Combine is 2 queens, the double-rhino is somewhere between less than a queen and more than a queen, but surely 3 queens is too trite an answer... on the one hand, there are even *more* overlapping paths, but on the other, overlapping paths make any given square harder to interdict, if that happens to be your goal. <p>They could add this piece to the top end of the 'RPG'/promoting variants. In which case, it'll prolly end up being called the Tarrasque.