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Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Jörg Knappen wrote on Thu, Feb 4, 2010 10:07 AM UTC:Good ★★★★
This game should be judged by its design criteria: Given a set of pieces (in hardware), create a solid and playable chess variant for them. It think it fits this purpose well, allthough I think keeping the original movements of the Omega chess pieces makes this a rather slow game, because the pieces are short-range on a 12x12 board.

On the Omega wizard: A pair of wizards and a king cannot mate a lone king (on any conventional rightangular board). The reason is that they must switch between odd and even ranks and files all the time. On the big board the wizard is clearly weaker than the bishop; on 8x8 it may be equal or slightly stronger because of its higher mobility and forking power.