[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Xiang Hex. Missing description (9x7, Cells: 79) [All Comments] [Add Comment or Rating]Vitya Makov wrote on 2009-09-16 UTCExcellent ★★★★★It is good variant. So good that I choose to play it at Swiss Hippo Tournament #2. http://swisshippo.blogspot.com/ It looks aesthetically nice. Chariot, cannon, knight and pawn are stronger than in Xiang Qi. Chariot in the center of the board controls 26 hexes (1\3 of the board!). To make defensive pieces stronger, I offer three ideas. 1) Elephant-move. Elephant moves like Hex Bishop just limited with the river. Can enter the palace. Or more conservative: Elephant can move one or two spaces diagonally. 2) Advisor (mandarin) move. Advisor moves orthogonally, not diagonally. 3) General move. General moves orthogonally and diagonally, so like a king. I like first and third. Maybe this ideas can be used in Xiang Hex 2 (modern variation)... I will think about it! I don't want to change this game, till somebody doesn't show path to forced win. Just to offer another variant... I'd prefer to play with stronger Elephants.