Check out Glinski's Hexagonal Chess, our featured variant for May, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Joe Joyce wrote on Sat, Sep 27, 2008 09:35 PM EDT:
'Thanks again for Game Courier. I haven't seen anything quite like it anywhere else on the Web.' - from the previous post

I will second that. Thank you, Fergus. Also note that game Courier has some 600+ presets, found here and at the CVwiki. To the best of my knowledge, no one else matches that, and certainly no one else matches that in abstract [strategy] games. Is there any other site that comes close? Thanks also to those who have done presets. Jeremy Good, in particular, has some 100 presets to his credit. 

This does bring up the question of how we rate these things. The recognized games haven't been getting much recognition lately. Should we attempt to recognize more, and if so, just how? Game ratings can be somewhat subjective. I think we can see some need, with 600 games, to rate them in some manner. Even if it's something short, like:
 'Excellent concept game. Unplayable.'
The question is: should we try? Is it worth it, given likely results such as 'animated' discussions? George Duke expanded the criteria for 'the next chess', and we can look at possibilities, and compare them. We could rate games by first dividing them into categories, and rate games by types, rather than just seeing all games as in the 'variant' category. So you wouldn't have games like Pocket Mutation [my pick for best '00s CV] and Rococo going up against each other for the one initial spot of 'recognized'. Heh, what are the different categories of CVs?