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Aberg variation of Capablanca's Chess. Different setup and castling rules. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
💡📝Hans Aberg wrote on Thu, Apr 24, 2008 05:14 PM UTC:
H.G.Muller:
| I suspect you misunderstand what quantity is analyzed. In any case not how players handle | the position. But the very question you do ask, 'what are my chances for a draw with 1, 2 | or 3 Pawns in compensation', can only be answered in a statistical sense. The answer will | never be 'with 1 Pawn I will lose, with 2 Pawns I will draw, and with 3 Pawns, I will
| win'. It will be something like: 'With one Pawn I will have 5% chance on a win and 10% on | a draw, (and thus 85% for a loss) with 2 Pawns this will be 20-30-50, and with 3 Pawns 50-| 30-20. And I can count a Passer as 1.5, so if my 2 Pawns include a passer it will be 35-
| 30-35).'

No, this is the flaw of your method (but try to refine it): 

Chess is not played against probabilities, as in say poker. There is really thought to be a determined outcome in practical playing, just as the theory says. I can have a look at my opponent and ask 'what are the chances my opponent will not see my faked position' - but that would lead to poor playing. Much better is trying to play in positions that your opponent for some reason is not so good at, but it does not mean that one takes a statistical approach to playing.

Playing strength is dependent roughly on how deep on can look - the one that looks the furthest. There are two methods of looking deeper - compute more positions. Or to find a method by which positions need not be computed, because they are unlikely to win. 'Unlikely' here does not refer to a probability of position, but past experience, including analysis. With a good theory in hand, one can try to play into positions where it applies -- this is called a plan.

If I have an when the position values applies, I can try to play into such situation, and try to avoid the others.

When I looked at your statistical values, I realized I could not use them for playing, because they do not tell me what I want to know. A computer that does not care about such position evaluations may be able to use them. But I think the program will not be very strong against an experienced human.

But in the end, it is the method that produce the wins that is the best.