[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Grander Chess. A variant of Christian Freeling's Grand Chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]Fergus Duniho wrote on 2006-02-27 UTCPoor ★I've never really paid attention to this game before. The name and the description both suggest that this game is supposed to be an improvement over Grand Chess. But, in Humpty Dumpty's sense of the word, there is no glory on this page. None of Kevin Scanlon's arguments for his changes to Grand Chess are convincing. (1) Making stalemate a win does not maximize the logical consistency of the game. This claim is empty sophistry, using important sounding words to describe something of no significance. The only way in which making stalemate a win maximizes consistency is by making the winning condition consistent with the alternate winning condition of capturing the King. (2) Likewise, how is the elimination of en passant supposed to make the game more consistent? If we follow Scanlon's logic to its conclusion, every piece will move the same in a fully consistent game, and we may as well play Checkers. En passant exists in Chess to keep Pawns from bypassing each other. Other pieces don't need the power, because they will have other opportunities to capture Pawns that pass by on a double move. (3) The new array leaves a Pawn unprotected. This is not good for a game with powerful compound pieces. In conclusion, I remain unconvinced that this game is grander than Grand Chess.