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Imperial Hex Chess. Smaller hexagonal variant with new pieces. (Cells: 75) [All Comments] [Add Comment or Rating]
Fergus Duniho wrote on 2006-02-20 UTC
This game seems unintuitive and too complex. The pieces adapted from Chess move as though they don't realize they're on a hexagonal board. They're like square pegs in hexagonal holes. The hierarchical capture rule seems designed to avoid the penalities of playing Chess poorly, as opposed to fixing a real problem with Chess. It is wrong to assume that Chess is flawed because it penalizes you for bad moves you would like to make, and changing the rules to accomodate bad play is probably not going to be an improvement. As for the rule itself, it increases the disparity between strong pieces and weak pieces, making the weaker pieces less useful. This can end up making a game without any strong pieces left too drawish.